by liamdawe January 22 at 2:16 pm Crowdfunding
![[img]](https://s3.amazonaws.com/ksr/assets/000/320/132/a90966a02c523f1e4b2591f57346ca18_large.jpg?1356873489)
| Comment by Chuck Lanman on January 22 at 2:42 pm Link To Me | |
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I hear yah...i dont get either..oh and when game companies build their games on Unity 3d, and still ask for another 100,000 for a Linux port...HA..that just sounds like milking people for money right there. Quote me |
| Comment by mirv on January 22 at 3:14 pm Link To Me | |
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It's interesting that he said "Linux people seem... unclear", because I've often thought that it's these companies who are the ones that are unclear about GNU/Linux. Perhaps it's way it all comes across, but it does often seem as though "supporting Linux" is used more for marketing purposes than actually supporting GNU/Linux - especially as anything new being made really should have cross-platform in mind from the start, not as something to be tacked on later. That being said, I would understand if a developer differentiates between "releasing" and "supporting"; a stretch goal of QA testing across more distros I wouldn't mind, as it would likely improve the quality of the game, so long as the initial goal including having it released for GNU/Linux in the first place. My 2c anyway. Quote me |
| Comment by toor on January 22 at 5:35 pm Link To Me | |
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What is unclear to me is how much do we have to pay to get the game at its release? I see it nowhere in the different pledge sections. Quote me |
| Comment by Bumadar on January 22 at 6:53 pm Link To Me | |
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this whole kickstarter is odd, the game will be released for win/mac if people kickstart it or not. if they do reach their goal then those 200.000 will give first and for-most and ios and android version, co-op and crafting system.... ooh yes and a linux version now..... why would win/mac users back this at all, its a free game anyways for them ? Quote me |
| Comment by Bumadar on January 22 at 6:55 pm Link To Me | |
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Quote from toor its a free to play game, your just paying for a port to android/ios/linux and some extra features in the final gameWhat is unclear to me is how much do we have to pay to get the game at its release? I see it nowhere in the different pledge sections. Quote me |
| Comment by Punisher on January 22 at 7:50 pm Link To Me | |
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They won't make another 100k. Linux support is just marketing... They want more money. Shame on them! Quote me |
| Comment by liamdawe on January 22 at 7:51 pm Link To Me | |
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It's a shame but I don't see it hitting 200k either. Quote me |
| Comment by liamdawe on January 22 at 11:17 pm Link To Me | |
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If anyone wants anything cleared up send me your questions for American to answer about Akaneiro. Quote me |
| Comment by Anonymous on January 22 at 11:43 pm Link To Me | |
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Quote from liamdawe I'd like to ask if it's possible to see other games (mainly the Alice games) on Linux as well.If anyone wants anything cleared up send me your questions for American to answer about Akaneiro. I could imagine if they offered a version of madness returns for Linux/Mac at some pledge tier (for a future release) many extra backers would come. Since it runs on Unreal Engine 3 Icculus should be able to port it. Quote me |