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Codeweavers CrossOver 15.0.1 is now available

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For you Wine lovers who also support Codeweavers and Wine development, a new version 15.0.1 is now available.

The major change is that this release brings in the actual final Wine 1.8 release.

See the full changelog here.

Opinion stuff below
I have somewhat relaxed about my stance on Wine in recent years, and I think it's a really useful bit of software. There are plenty of games that will probably never, ever come to Linux and it's useful to not have to give up things you love.

I ended up buying a copy of CrossOver myself to help support it. I only use it for one game which is Starcraft 2, as there just isn't an experience like it on Linux, and I've played it since it very first came out. I'm a fan, and I don't want to give it up because of my own choice to move fully to Linux years ago. Article taken from GamingOnLinux.com.
Tags: Wine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Teal Jan 14, 2016
DX11 when?
scaine Jan 14, 2016
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QuoteI have somewhat relaxed about my stance on Wine in recent years, and I think it's a really useful bit of software. There are plenty of games that will probably never, ever come to Linux and it's useful to not have to give up things you love.

I'm the same. I originally "objected" to it because of the worry that developers would just continue to target Windows and expect the Linux gamers to muck around in Wine until we got a stable'sh experience. That's clearly not been the case though and Wine plays an important role in crossing the bridge to older software (and of course, allowing non-game Windows-only software to run as close to natively as possible in Linux).

I bought Crossover a couple of years ago to play Planescape Torment, but the fact that it's an annual subscription put me off renewing.


Last edited by scaine on 14 January 2016 at 12:30 pm UTC
Teal Jan 14, 2016
I play Dark Souls on Steam because after the development purgatory it had to get on PC at all (and not even too well on Windows without using community patches for it), I am really glad it plays at least like that.
Mountain Man 9 years Jan 14, 2016
If I couldn't play Diablo 3 using Wine then I'd probably still have a Windows partition.

I still hope Blizzard will one day support Linux, but until then, Wine is an acceptable alternative, and the performance is actually pretty good.
lejimster Jan 14, 2016
Quoting: Mountain ManIf I couldn't play Diablo 3 using Wine then I'd probably still have a Windows partition.

I still hope Blizzard will one day support Linux, but until then, Wine is an acceptable alternative, and the performance is actually pretty good.

I had it running quite nicely with gallium-nine (native dx9>mesa) except for some subtle microstutter which kinda ruined it for me.

Been waiting for Blizzard to offer up Linux support for years, don't think they'll bother unless they see SteamOS or some other Linux gaming platform take off.
Arehandoro Jan 14, 2016
Same here.

I don't buy Windows games anymore but thanks to Wine I can play a good bunch of old games in my Steam library.
Mountain Man 9 years Jan 14, 2016
Quoting: ArehandoroSame here.

I don't buy Windows games anymore but thanks to Wine I can play a good bunch of old games in my Steam library.
I haven't had much luck playing Steam games through Wine. I tried Lego Lord of the Rings and got some strange error that it couldn't access the graphics device.
ungutknut Jan 14, 2016
Heroes of might and magic III, Settlers IV, Flatout 2, Dirt 3, Skyrim... these are games I really wouldn't like to miss. So Wine is pretty important to me. And it works much better than I initially expected.
wvstolzing Jan 14, 2016
The only problem I have with wine is that I can't get games running under it to recognize my Logitech F310 controller.
Halifax Jan 15, 2016
In theory, if Wine worked as good as the dream of what Wine could be (supported all the latest DX11 AAA games with no bugs, etc.) Wine would be the best real-world solution for Linux users who are also gamers.

What I love about Wine, when it works - and it almost never works 100%, is it's a complete Linux solution on the back-end. It effectively makes games and apps compiled for Windows+DirectX into native Linux+OpenGL games and apps.

So if Wine worked well, the impetus for apps and games to port to Linux *would* probable be lower: just use Wine!

But the flip side would be: I as a Linux user would also no longer care at that point... My attitude would be "Don't want to port now? Who cares?! Everything runs in Linux anyway, so go live in your virus-ridden proprietary lock-in bloatware dictatorship Windows forever-and-ever world, and I don't have to keep paying the price for all you Winbred sheeple huddled in that space drawing all the developers to only think about you" :-)

Not that I'm bitter! X-)

But unfortunately, that's all academic, because as ambitious as Wine is, and as amazing as it is Wine works as good as it does for certain titles - it's still extremely crappy at being a real replacement for booting native Windows. Wine is more of a one-hit wonder, where occasionally you get a game that converges with your own likes that is also one of the relatively few titles that works well in Wine with no hidden gotchyas that crop up after trying to log some real gaming time in it.
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