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Natural Selection 2: Combat, A New Natural Selection FPS Coming Soon

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Natural Selection 2: Combat is interesting because it's a mod that is turning into a full stand-alone game. A mod of a game that once was just a mod of another game itself. Still with me? Good, Natural Selection 2: Combat is being made by Faultline Games not Unknown Worlds and of course has their full blessing.

I have already received confirmation from the developers that it will support Linux:

@gamingonlinux we can't promise it will be ready by release, but definitely want to and will be looking into it.

— Faultline Games (@faultlinegames) April 12, 2014

 

@gamingonlinux Combat already has penguin love built into its engine and we'll definitely be supporting it with future updates and patches!

— Faultline Games (@faultlinegames) April 12, 2014


Okay, so what the hell is it?! I hear your cries and am here to wipe those tears:

Natural Selection 2: Combat is built using the Spark engine that Natural Selection 2 uses, so it's no surprise it will support Linux, it does mean it will probably need a beefy graphics card though. The game-play is more like a traditional FPS ripping out the commander mode entirely, so every player can run around and shoot.

There aren't many other details on their plans yet, but we will keep you all updated when we can.

I am a big fan of NS2 and Unknown Worlds have supported the game with a lot of updates over time, I hope Faultline Games can deliver and even improve upon the Spark engine. Performance really is an issue with NS2 a lot, so let's wait and see.

Article taken from GamingOnLinux.com.
Tags: Action, FPS, Upcoming
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Qantourisc Apr 19, 2014
The half-life mod "Science and Industry" had an excellent solution for no commander: voting.
Of course it doesn't replace an actual commander ... but it was kinda interesting / fun.
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