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Latest Comments by scaine
Time survival roguelite in space Cozy Space Survivors is out now
6 May 2024 at 2:50 pm UTC

I've just bought this - will give it a try after work in a couple of hours.

Edit - well, it worked fine here. Hit the "Install" button, then clicked "Play", no issues, as you'd expect. No idea what's causing the issues for others.

HELLDIVERS 2 will soon actually require a PlayStation Network account
5 May 2024 at 5:30 pm UTC Likes: 1

Think I said before, but the PSN account requirement was clearly marked on the site page. Yes, they should have enforced it from day one, but it's been there since March, when I bought the game.

HELLDIVERS 2 will soon actually require a PlayStation Network account
4 May 2024 at 11:59 am UTC

It's always been clear that a PSN account was required. The only thing changing now is that they're enforcing it. I don't even think you need to "sign up" for a PSN account - you just link straight through via Steam.

The people complaining about this (around 20 thousand review bombs so far) are the kind of people who probably complained about nGuard. And they'll keep playing, despite the negative review, no doubt.

This is a mountain out of a molehill. Entirely normal internet behaviour, of course.

GTA 6 publisher Take-Two reportedly shutting Roll7 and Intercept Games
2 May 2024 at 4:50 pm UTC Likes: 6

Quoting: Purple Library GuyHmmm . . . so, 70 people, at $100,000 each, would be 7 million dollars. Mr. CEO gave himself a raise of 26 million dollars. I wonder where they could possibly have found the money to keep paying those people?

Yep. Absolute scum.

Albion Online now officially launched in Europe and MENA regions
29 April 2024 at 8:39 pm UTC Likes: 6

I enjoyed AO until I realised that there's a "cap" on what you can do solo. After a certain point, the only place the resources you need to continue crafting are in yellow or red zones and you can't realistically farm those zones solo. Well, yellow, kind of. Red, no way. Pure luck if you die or not - a lot of PvP players literally just wait around the resources hoping a solo player will come along so that they can kill them for their gear.

So, nice game, well thought out, but unless you're willing to become part of a guild and group up with warrior players for protection, crafting will end quite suddenly.

Which I wouldn't mind too much if there was decent PvE, but years after launch, the PvE was still crap. So much potential, but for solo players, look elsewhere.

Pest Apocalypse is a new hilarious survivor-like game with a death-mobile
29 April 2024 at 8:17 pm UTC Likes: 3

QuoteIn development by Kikimora Games with Godot Engine, it's much more like VANpire Survivors. Get it? You drive around in vans, cars and all sorts to smash through creatures of the apocalypse.

Good god man. Next level punning.

Over 10 years later 7 Days to Die is going to leave Early Access
22 April 2024 at 8:41 pm UTC

Quoting: Pyretic
Quoting: scaineI'm sure console owners will still find something to whinge about though

In this case, though, it's entirely fair. Console players have to rebuy the game if they bought it in early access. A massive middle finger to anyone that we're supporting the Devs.

Yeah, normally, I'd agree. But this is a game that's been in development for a decade. A decade. I think it's insane that I still get to benefit from the development of this title after all this time. Any other developer would have launched at A14 or A15 back in 2016, then started working on A16, 17 and 18, then launched that as a new game, and provided the money keeps pouring in, rinse and repeat.

Throw in the workshop support and mods like Darkness Falls, the value for money from that one purchase, £19 back in 2013... I'm blown away.

I'm entirely happy to cut them slack when they hit a few bumps along the way. But console owners don't see it that way. Despite the Electronic Arts model of re-releasing every goddam game year on year, at full price!

Over 10 years later 7 Days to Die is going to leave Early Access
22 April 2024 at 4:47 pm UTC

I just checked, and despite not having played this in about 4 years, it's still my number one most-played game of all time, with just over 800 hours. Noita will soon surpass it (750 hrs), but it's a real testament to "Early Access done right". Iterating and improving with each release. There have been many, many bumps along the road, particularly with the Linux support around the A13 era, but honestly, what a great game.

And I still watch Neebs Gaming today because of their series on 7 Days 2 Die. Pure gold.

Over 10 years later 7 Days to Die is going to leave Early Access
22 April 2024 at 2:58 pm UTC Likes: 2

I'm sure console owners will still find something to whinge about though. I mean, just the decision to drop legacy console support - right there, that will ensure that console owners will fill every announcement with whining. If Early Access models have taught us anything, it's that they don't work on consoles.

Ghost of Tsushima PC specs revealed - should work on Steam Deck
18 April 2024 at 2:37 pm UTC Likes: 2

No Denuvo again too. Nice.

On the subject of that anti-consumer crap, I see that Ghostwire Tokyo also recently ditched it, albeit only after two years of paying the $25k/month fee (and 50cents per purchase). Nice to see, but a little late, imo.

Amazes me to this day how publishers think that piracy is seriously going to eat their sales to that degree. They're basically saying that 1000 (unique) pirates every month for two years will download their game instead of paying for it. Or waiting for a big sale. Instead of realising that pirates won't buy something they can't pirate anyway. What a waste.