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ARK: Survival Evolved has sold massively well for a game that isn't even finished. It has over ninety thousand reviews on Steam—yes, it's sold that well.
The DLC in question is "ARK: Scorched Earth - Expansion Pack". It adds a new map, new creatures, new items and so on. It couldn't have been an easy task considering all that content, which means that was time taken away from actually finishing the game itself to create extra add-on paid content. That doesn't sit right with me, considering I am a customer of theirs myself having paid for ARK personally.
The developers wrote up a blog post:
QuoteScorched Earth: Our original vision for ARK always included the creation of Expansion ARKs, along with the infrastructure and technical systems to transfer data dynamically between live ARKs. We determined that it is more sound to iterate on these systems during Early Access than after retail launch, given the significant risks involved if we didn't "get it right". While that meant unveiling the first Expansion early, it also means an easier time integrating further post-launch Expansions into the ARK network. We understand that this isn't everyone's cup of tea, and we appreciate the enjoyment people seem to be getting out of this initial view of how Expansion ARKs can work. Now that we have the systems in place to support them, we can ensure minimal integration issues with subsequent releases after ARK: Survival Evolved itself has launched.
I can completely understand adding in content during Early Access to make sure they get it right, but, this is exactly what Early Access is designed for.
Now, I can also certainly understand games that may not have sold as well adding in extra DLC to help keep development going, but in this case, it does seem to be a slap in the face for people who purchased the original game.
When you look into it a bit further, as reported by gamesindustry.biz it seems the previous lawsuit against Studio Wildcard (the ARK developer) and Trendy (Dungeon Defenders) was settled by Wildcard paying out around forty million dollars.
So, it seems like this is an attempt to recover some costs, but it will lose them a lot of fans in doing so.
This new paid DLC has seen the games overall rating on Steam absolutely dive-bomb into negative ratings ‒ I'm really not surprised by this!
ARK itself is still a mess when it comes to optimization and performance, especially on SteamOS & Linux. I wonder if they will ever truly put time into it, but not likely.
What are your thoughts?
Some you may have missed, popular articles from the last month:
Quoting: dubigrasuHm, judging from Xpander69's video it seems playable at around 55-65 FPS (without recording) and still looking rather good.Unfortunately I have different opinion, it doesn't look good for me. The way person moves is horrible.
Anyway, it looks the game is really playable.
P.S. personally I have never tried it and I am not going to - afaik game requires daily attention.
I love the games that I can play whenever I want and as often as I want.
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When I quit ARK in late 2015 it had lots of corrupted texture in rainbow and black colours in Linux. Managing a server was also a pure nightmare if you wanted to use mods. You kind of have to use mods cause the core content is mediocre and incomplete. Lots of mod corruption and problems every update that was every other day back then. Me and my friends just gave up. I removed my game from steam.
Glad that the ARK devs get so much flak for their paid DLC. They are still in early access. Releasing a paid DLC at this time is immoral, and anyone who buys this is doing every other consumer a disservice.
Note: I think I had over 1k hours played in ARK.
Last edited by Aryvandaar on 15 September 2016 at 4:56 pm UTC
Glad that the ARK devs get so much flak for their paid DLC. They are still in early access. Releasing a paid DLC at this time is immoral, and anyone who buys this is doing every other consumer a disservice.
Note: I think I had over 1k hours played in ARK.
Last edited by Aryvandaar on 15 September 2016 at 4:56 pm UTC
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