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The game gained $137,765 from the original Kickstarter, so it wasn't exactly short on money. Still, in games development that's likely still only a small amount of what it cost to actually build the entire thing from start to finish.
It has multiple game modes, a story mode where you don't actually have to follow the storyline apparently. An adventure mode on a random map with bosses to defeat, random missions and so on. It has a free-build mode where you can do whatever you like and also two online modes.
I really need to give it a proper run now that it's out, as it looks like it's come along nicely! The overall reviews seem mostly positive about it too. I've sent off a request for a review key, so hopefully we won't be kept waiting for too long.
About the game
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.
Planet Explorers is an open world sandbox adventure RPG game set on a distant planet. The game uses a new OpenCL calculated voxel system to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere.
Some you may have missed, popular articles from the last month:
QuoteI'm sure that people will complain about the ""dated graphics"" but they look good enough for me
Alright, somebody mentioned earlier that Planet Explorers has "something" that other games don't and I think the graphics play into this. This game has an atmosphere of circa ~2004 RPGs from back when experimentation and creative freedom still reigned supreme in game making. PE's forests in particular, bring me back to the time I was a kid, drooling over screenshots of the potential adventures MMORPGs at the time would provide me.. 'if only I could afford my way into PC gaming'. Maybe I just have nostalgia glasses on but PE is one of the last few games which truly feels like escapism.
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Quoting: TcheyIt will be DRM free as sonn as they are satisfy with the stability of the release on Steam.
That's good then. I'll wait for it.
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I bought this game when it was in early access. I didn't get to play it much though causes none of my friends wanted to play. From a first impression of a few minutes I can at least say that I like the stylized graphics, but I didn't really test the gameplay mechanics. I ended up just running around and exploring, which was pretty interesting.
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I usually alway try to link sources, i forgot : http://board.pathea.net/index.php?topic=9618.msg54222#msg54222
QuoteAs long as the final version becoming stable, we'll sure release a standalone version.
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Quoting: AnxiousInfusionQuoteI'm sure that people will complain about the ""dated graphics"" but they look good enough for me
Alright, somebody mentioned earlier that Planet Explorers has "something" that other games don't and I think the graphics play into this. This game has an atmosphere of circa ~2004 RPGs from back when experimentation and creative freedom still reigned supreme in game making. PE's forests in particular, bring me back to the time I was a kid, drooling over screenshots of the potential adventures MMORPGs at the time would provide me.. 'if only I could afford my way into PC gaming'. Maybe I just have nostalgia glasses on but PE is one of the last few games which truly feels like escapism.
It looks nice indeed...
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I've played this from some Alpha on, and it's great to see this finally getting mature.
I actually started about three times, because the early versions lacked story, so you'd be inclined to play 40 hours and then put it away because there was nothing else to do, or you hit a show-stopping bug in the story. And when you wanted to pick it up again, the savegames were incompatible.
The crashes neowiz73 mentions are most probably due to memory leaks. You can avoid them by having a lot of memory...
And yes, the game is great. Recommended if you like these kind of games (open world, survival, some action, building..)
I actually started about three times, because the early versions lacked story, so you'd be inclined to play 40 hours and then put it away because there was nothing else to do, or you hit a show-stopping bug in the story. And when you wanted to pick it up again, the savegames were incompatible.
The crashes neowiz73 mentions are most probably due to memory leaks. You can avoid them by having a lot of memory...
And yes, the game is great. Recommended if you like these kind of games (open world, survival, some action, building..)
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Looks like this one get "Open Source" tag accidentally. :-)
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Quoting: liamdaweDoesn't look like I'm getting a review key.I sent them a final reminder and they did actually send me a key, so I can actually take a look now.
I emailed them directly, included a link to GOL and their reply was essentially "do you have a website", I pointed out the obvious fact that I already sent it to them and then they asked about our traffic. Since then, they didn't reply again.
Looks like I won't be giving this one any thoughts or videos.
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