The Crowded Party Game Collection [Steam, Official Site], a game where you and up to 10 friends can take on 7 arcade-inspired mini games. The key thing here, is that you can use an iOS, Android or Windows phone device as a gamepad.
Disclosure: Key provided by the developer.
What's interesting, is that you only need to access crowtroller.com from these devices to become a gamepad. No apps, no downloads.
My main concern with this game, is that if the website went down at any point or had a really high load from traffic, it would make the game an unpleasant experience. A novel idea for sure, but risky.
The game actually released last month, so I decided to wait a little and let any early issues get fixed. Sadly, a good 90% of the time the game will crash to the desktop when you hit Play. I've reported the issue to the developer that sent me the key.
Going by this forum post, they were made aware of the issue earlier this month and they attempted to fix it, but it's not fixed for me.
I was able to launch it twice so far, but the game crashed to the desktop again once I attempted to get my phone connected as a gamepad.
It might be interesting when it's fixed up, so I will give it a try again when the developer has found a fix for the issue. It's in Early Access, so issues are to be expected.
Disclosure: Key provided by the developer.
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What's interesting, is that you only need to access crowtroller.com from these devices to become a gamepad. No apps, no downloads.
My main concern with this game, is that if the website went down at any point or had a really high load from traffic, it would make the game an unpleasant experience. A novel idea for sure, but risky.
The game actually released last month, so I decided to wait a little and let any early issues get fixed. Sadly, a good 90% of the time the game will crash to the desktop when you hit Play. I've reported the issue to the developer that sent me the key.
Going by this forum post, they were made aware of the issue earlier this month and they attempted to fix it, but it's not fixed for me.
I was able to launch it twice so far, but the game crashed to the desktop again once I attempted to get my phone connected as a gamepad.
It might be interesting when it's fixed up, so I will give it a try again when the developer has found a fix for the issue. It's in Early Access, so issues are to be expected.
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1 comment
From a security point of view, I don't like that approach, using external resources (outside of your network) to play the game.
But this is a thing that I miss in certain types of modern games, using your phone as a asset. Some Dead Rising game make use of your phone. Your character in the game receives a call and you answer it with you physical phone, I find that pretty cool. At a time in the game you get screwed and you receive a sarcastic call from the perpetrator. That must be at the same time cool and infuriating.
I can imagine a ton of other ways to make a smartphone a special controller/tool for games, too bad so little developers put some effort on it.
But this is a thing that I miss in certain types of modern games, using your phone as a asset. Some Dead Rising game make use of your phone. Your character in the game receives a call and you answer it with you physical phone, I find that pretty cool. At a time in the game you get screwed and you receive a sarcastic call from the perpetrator. That must be at the same time cool and infuriating.
I can imagine a ton of other ways to make a smartphone a special controller/tool for games, too bad so little developers put some effort on it.
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