Ballistic Overkill [Steam] has been updated again and it now includes an experimental 64bit build for Linux, not only that, they're teasing leaderboards too.
To access the 64bit version, all you need to do is hit play and a Steam pop-up will come up asking you which version to pick.
Here's the teaser pic of the leaderboards to come in a future update:
I'm looking forward to it, as this may actually get me to play more frequently. I do love a good bit of competitive play!
Players will be rewarded each month when the leaderboard is reset, so it's a chance to earn some more of those little lock-boxes for skins. There will also be weekly rewards as well, but the higher you are the better the rewards of course.
Interestingly though, it seems only their "official" dedicated servers will count towards your skill rating, which could lead to less people playing on the community servers. Not sure how I really feel about that, since the player base is quite small as it is and it's not like there's any mods you can put on servers.
You can see the full update notes here.
Note: Our three servers are up to date and running, just search for "gamingonlinux" in the community server section.
To access the 64bit version, all you need to do is hit play and a Steam pop-up will come up asking you which version to pick.
Here's the teaser pic of the leaderboards to come in a future update:
I'm looking forward to it, as this may actually get me to play more frequently. I do love a good bit of competitive play!
Players will be rewarded each month when the leaderboard is reset, so it's a chance to earn some more of those little lock-boxes for skins. There will also be weekly rewards as well, but the higher you are the better the rewards of course.
Interestingly though, it seems only their "official" dedicated servers will count towards your skill rating, which could lead to less people playing on the community servers. Not sure how I really feel about that, since the player base is quite small as it is and it's not like there's any mods you can put on servers.
You can see the full update notes here.
Note: Our three servers are up to date and running, just search for "gamingonlinux" in the community server section.
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7 comments
Did they fix the fullscreen bug?
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Quoting: AsciiWolfDid they fix the fullscreen bug?Nope, it's a Unity bug it's out of their hands until they update Unity (not always that simple, Unity updates can break a lot of stuff). It's easy to work around, just set a launch option to windowed mode :)
Last edited by Liam Dawe on 18 August 2017 at 9:46 am UTC
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I gained a nice FPS boost with the 64bit build.
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Works really well in fullscreen mode here.
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hey liam, just recognized that you've changed you distro back from antergos to ubuntu. A few months back you were quite enthusiastic about antergos and wrote an article about it, may I ask what brought you back to ubuntu? I actually put antergos on my system because of your recommendation and still love it :)
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Quoting: Duke Takeshihey liam, just recognized that you've changed you distro back from antergos to ubuntu. A few months back you were quite enthusiastic about antergos and wrote an article about it, may I ask what brought you back to ubuntu? I actually put antergos on my system because of your recommendation and still love it :)
There was an openssl-1.0 update that got pushed that basically broke steam and a bunch of games. Took a few weeks to get fixed if I recall. I switched to Ubuntu Gnome at the time, but am now back on Arch. the 4.10 kernel was holding me back and if I ran a newer kernel on ubuntu, it was stuck with the ondemand cpu govenor and that causes a pretty drastic performance hit in some situations, vs performance.
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Quoting: m0nt3Quoting: Duke Takeshihey liam, just recognized that you've changed you distro back from antergos to ubuntu. A few months back you were quite enthusiastic about antergos and wrote an article about it, may I ask what brought you back to ubuntu? I actually put antergos on my system because of your recommendation and still love it :)
There was an openssl-1.0 update that got pushed that basically broke steam and a bunch of games. Took a few weeks to get fixed if I recall. I switched to Ubuntu Gnome at the time, but am now back on Arch. the 4.10 kernel was holding me back and if I ran a newer kernel on ubuntu, it was stuck with the ondemand cpu govenor and that causes a pretty drastic performance hit in some situations, vs performance.
Yeah I had the same Problem but there was a workaround using some package from AUR and then you had to put a command at steam launch option and then the games worked perfectly fine for me, so I'm not sure if that's actually the reason for liams switching back to ubuntu, but it might be.
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