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You probably need to disable compositing when running Wine.
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wine-staging 2.21
Should I post this in the bug report or some more details needed?
12803 is Witcher3.exe :-)
CPU: AMD64 generic, speed 3799.87 MHz (estimated)
Counted CPU_CLK_UNHALTED events (CPU Clocks not Halted) with a unit mask of 0x00 (No unit mask) count 100000
CPU_CLK_UNHALT...|
samples| %|
------------------
3575526 100.000 wine64-preloader
CPU_CLK_UNHALT...|
samples| %|
------------------
1847327 51.6659 wined3d-csmt.dll.so
912197 25.5122 anon (tgid:12803 range:0x140001000-0x141cc7fff)
411315 11.5036 libnvidia-glcore.so.387.34
147552 4.1267 kallsyms
47963 1.3414 ntdll.dll.so
45818 1.2814 libc-2.23.so
36251 1.0139 libGL.so.387.34
32411 0.9065 d3d11.dll.so
26907 0.7525 libpthread-2.23.so
9801 0.2741 libpulsecommon-8.0.so
9553 0.2672 nvidia
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Thanks Shmerl! I got it working with your scripts. The only downside at the moment is, that the patches includes lot of stuff already implemented in master and requires a lot of work to get it work.
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Yeah, you'd need to skip mips patch, and surely not to apply whole staging.
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