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Latest Comments by STiAT
Explicit Sync Wayland Protocol Merged, Wayland Protocols 1.34 released
21 March 2024 at 7:04 pm UTC Likes: 1

Finally. I hope they merge those on F40 once the driver comes around the corner. It is the one visual glitch which really annoys me on Wayland. Well, there are no others so far :D.

And well done .. good summary of the issue and the work put into this.

NVIDIA driver 550.67 released fixes for VKD3D (Proton), Wayland and more
19 March 2024 at 5:15 pm UTC Likes: 1

NVK is not prime time yet, 24.1 isn't even released yet (it's target day is mid-may or something like that) ;-). I hope to get it in F40 once it is so I can try to switch. Actually I decided to hold off with the upgrade until it got 24.1 (if Fedora even upgrades to minors? I think so..).

Move over Diablo 4 and Path of Exile as Last Epoch 1.0 is here
18 March 2024 at 6:56 pm UTC

Still buggy as hell in offline mode... does loose items, crafting materials, gold on every game exit.

Valve COO on Epic's Tim Sweeney "you mad bro?" when launching the Epic Store
18 March 2024 at 6:33 pm UTC

I think it's not that easy.

One thing valve provides especially to indies is ... a huge base and platform. They'd stay unknown or only sell 10 % of what they do if it was not for steam and their huge user base, which makes a loss of 30 % still a win.

I do not know what models Valve has, but for small indies things like "first 100k copies are only 10 %, 200k are 20 %, 300k+ are 30 %, and after a million we scale down to 20 % again" or something like that.

Could have huge implications to the platform though, so I am sure Valve has thoughts about that. But since they're spammed with indies anyway it shouldn't have too much of an impact.

Fedora Workstation 41 will drop GNOME X.Org session as fallback option
8 March 2024 at 3:50 pm UTC Likes: 1

Hope we can use NVK by then... since I have little hope that the proprietary nvidia wayland support will get better, to be true, it got worse from 535 to 545 :D. Those flickering issue in certain applications is annoying.

Open-source Vulkan driver for NVIDIA hardware in Mesa, NVK, is now ready for prime time
1 March 2024 at 10:53 pm UTC

Hope I'll be able to try that on Fedora 40. Would love nothing more than to get rid of the proprietary nvidia driver.

The future has arrived - KDE Plasma 6 desktop released
1 March 2024 at 10:48 pm UTC

Oh, the overview is in! That could draw me from Gnome again. I got so used to it for window switching in Gnome that I could not go back to KDE.

Good Job KDE Team!

NVIDIA open source driver to use NVK + Zink for OpenGL on newer GPUs
27 February 2024 at 10:01 am UTC

Good, I hoped that this would happen at some point and hope that will free up resources (generic implementations usually do). Now we only need NVK to perform well enough for gaming and we don't need the proprietary driver anymore only the GSP.

Some time down the road, but hey - there is a road!

Paradox confirm no Linux support for Prison Architect 2 but investigating Steam Deck
16 February 2024 at 11:52 pm UTC

Quoting: const
Quoting: STiATI think a middle ground would be good.

I don't mind playing on proton/dxvk, it's a stack to build on for Linux, I don't see it as more or less than that. I even switched to that for titles which actually do have native linux support since the native linux versions are so badly optimized and the games just run better on proton/dxvk.

I think they should consider actually supporting Proton/dxvk for their desktop builds and steam deck, that would be a middle ground I'd like to see.

I think the time for native builds is certainly over. DXVK got too good for that, and we have to give kudos to Philip Rebohle, Joshua-Ashton and all the other contributors for that. And Valve for sponsoring that work.

Most of the times I have issues with games it's rather proton related than dxvk related.

And proton/dxvk/steam runtime is a lot less volatile and diverse than the current linux world, so it makes sense.
I don't think the time for native builds is over. A well done native build, linked against a stable runtime, can perform much better then a proton version. What we don't need any more are lazy 3rd party ports with proprietary middle layers and ending support contracts. These have not aged well and were replaced by Proton.

The time and effort which is required for that is a huge step. I don't see many developers or publishers going that route for not even 1 % of the playerbase, when they can do steam deck with proton/dxvk and minimal QA.

Let's agree to disagree on that one.

Paradox confirm no Linux support for Prison Architect 2 but investigating Steam Deck
15 February 2024 at 4:31 pm UTC Likes: 1

I think a middle ground would be good.

I don't mind playing on proton/dxvk, it's a stack to build on for Linux, I don't see it as more or less than that. I even switched to that for titles which actually do have native linux support since the native linux versions are so badly optimized and the games just run better on proton/dxvk.

I think they should consider actually supporting Proton/dxvk for their desktop builds and steam deck, that would be a middle ground I'd like to see.

I think the time for native builds is certainly over. DXVK got too good for that, and we have to give kudos to Philip Rebohle, Joshua-Ashton and all the other contributors for that. And Valve for sponsoring that work.

Most of the times I have issues with games it's rather proton related than dxvk related.

And proton/dxvk/steam runtime is a lot less volatile and diverse than the current linux world, so it makes sense.