Latest Comments by Mohandevir
Ryan Gordon and Ethan Lee on Proton and the Steam Deck
22 July 2021 at 2:41 pm UTC Likes: 1
End of 2016. It was already visible that ports of AAA titles were getting fewer and far between. No new IPs, just the continuation of the already started series and many of them are done or porting just stopped (F1 Series). Maybe we will see futur ports of Dirt, Life is Strange or Total War games... Maybe (if the tech is not too alien for Feral's used solutions for previous titles). But it didn't happen because of Proton.
22 July 2021 at 2:41 pm UTC Likes: 1
Quoting: CatKillerQuoting: toorYou assume a correlation between Feral's release reduction and the raise of Proton.No collusion needed. The perceived potential of Steam Machines created a desire from game developers with no Linux experience to get their games onto Linux, which Feral were happy to fulfil. When that potential failed to materialise, the demand for ports to Linux dried up.
But you don't consider the fact that Feral may have been asked/pushed by Valve to make some ports. If valve is the reason they ported to Linux, and taking into account the fact that we see Valve putting efforts to make games work with wine, it could also be that it's Valve strategy that is at play, not the existence of Proton being a reason "not to port anymore because it works with Proton"
Certainly the success of Proton limits the market for paying someone else to make your Windows game run on Linux when you can't be bothered to do so yourself, but the ports were tailing off before Proton was released.
End of 2016. It was already visible that ports of AAA titles were getting fewer and far between. No new IPs, just the continuation of the already started series and many of them are done or porting just stopped (F1 Series). Maybe we will see futur ports of Dirt, Life is Strange or Total War games... Maybe (if the tech is not too alien for Feral's used solutions for previous titles). But it didn't happen because of Proton.
Buck Up And Drive! is a completely absurd racer that throws realism out
22 July 2021 at 1:15 pm UTC
This one is pretty hilarious and sounds really spontaneous!
22 July 2021 at 1:15 pm UTC
QuoteGo 1v1 against another player (or a CPU) in a fighting mode. With cars. I dunno either, I came up with it while in the shower.
This one is pretty hilarious and sounds really spontaneous!
Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
22 July 2021 at 1:02 am UTC Likes: 2
I feel you.
Seriously, I did a search with similar parameters, some time ago, and never found anything valuable. There's BPM (Steamos-compositor) and that's about it.
Nobody seem to have tought about doing something similar to what we may find in Recalbox or Retropi.
22 July 2021 at 1:02 am UTC Likes: 2
Quoting: ShmerlI'd be OK less with a manager and more simply with an OS UX for launching something from an existing launcher (like .desktop file you create yourself somehow). But that it would be easy to use with such controller setup.
I feel you.
Seriously, I did a search with similar parameters, some time ago, and never found anything valuable. There's BPM (Steamos-compositor) and that's about it.
Nobody seem to have tought about doing something similar to what we may find in Recalbox or Retropi.
Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
22 July 2021 at 12:30 am UTC Likes: 1
Gamehub, maybe?
22 July 2021 at 12:30 am UTC Likes: 1
Quoting: ShmerlBy the way, speaking of the UI. Is there some FOSS console oriented GUI now? Let's say I want to play GOG games, itch games or whatever other games on it without using Steam. What are the options? Using KDE Plasma as is, while holding it like a console probably isn't a good idea.
I'm not a big fan of closed source UIs in general.
Gamehub, maybe?
Valve has formally announced the Steam Deck, a portable handheld console with SteamOS
21 July 2021 at 8:44 pm UTC Likes: 1
Looking forward to see how they will handle the manufacturing process... Because selling millions of units is exactly what Gabe Newell is wishing for. At least, he said so.
21 July 2021 at 8:44 pm UTC Likes: 1
Quoting: Purple Library GuyQuoting: CatKillerIt's why they tried to get other people to make Steam Machines, why they're content to sell limited numbers of the premium Index, and why they're so relaxed about other companies making Steam Decks. If they want to sell as many units of the Steam Deck as they can they'll need to get all the trappings of a hardware retailer; otherwise they'll be limited to just selling a few units in a handful of countries.Couldn't they just sell 'em on Amazon and let Amazon's warehouses handle the logistics?
Looking forward to see how they will handle the manufacturing process... Because selling millions of units is exactly what Gabe Newell is wishing for. At least, he said so.
Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
21 July 2021 at 4:08 pm UTC Likes: 2
21 July 2021 at 4:08 pm UTC Likes: 2
And now this:
https://www.pcgamer.com/steams-big-picture-mode-will-be-replaced-by-steam-decks-ui/
Which is great news for ChimeraOS and those that want to build a PC console. The old BPM was collecting dust and a lot of store features didn't work anymore.
https://www.pcgamer.com/steams-big-picture-mode-will-be-replaced-by-steam-decks-ui/
Which is great news for ChimeraOS and those that want to build a PC console. The old BPM was collecting dust and a lot of store features didn't work anymore.
Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 July 2021 at 1:52 pm UTC Likes: 6
You got really valid points that crosses my mind from time to time, but objectively... Remove Steam from the equation and return to pre 2012 gaming... Is gaming on Linux a thing? We are kind of stuck, imo. I chose the "lesser evil" even if some "would rather not chose at all".
Edit: This said, you can still choose not to use any Valve solutions and just run every games through Lutris or Wine and still benefit from Valve's investments (Codweaver/Drivers).So it did much for GNU/Linux anyway.
21 July 2021 at 1:52 pm UTC Likes: 6
Quoting: GuestValve control the gaming, Valve control "Proton" (yes, it's open source, but Valve still realistically control how it's used), and Valve are essentially saying to make games for Windows.
Remember that Valve does not care for GNU/Linux. At all. It cares about not being under Microsoft's thumb, and GNU/Linux has been a means to that end. Can't even call it GNU/Linux soon, as Steam is proprietary and very locked down.
From a business and corporate perspective, Valve are doing their job well. I don't blame Valve for anything at all, just to be clear.
I don't see it good for GNU/Linux however. It's consolidating more gaming under the control of someone who is not the user. If a user doesn't mind that, well, fine. Their choice, nothing wrong with that. I'm personally not a fan of this direction, don't, haven't been for some time, don't view it as progress, and nothing wrong with that as my opinion either.
So why even write this? In the hope people think about what's happening with their gaming, with their systems, and ask themselves if they're truly ok with it (regardless of what the answer to that may be).
You got really valid points that crosses my mind from time to time, but objectively... Remove Steam from the equation and return to pre 2012 gaming... Is gaming on Linux a thing? We are kind of stuck, imo. I chose the "lesser evil" even if some "would rather not chose at all".
Edit: This said, you can still choose not to use any Valve solutions and just run every games through Lutris or Wine and still benefit from Valve's investments (Codweaver/Drivers).So it did much for GNU/Linux anyway.
Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 July 2021 at 1:35 pm UTC Likes: 3
Being a ChimeraOS user, I can tell you that it's Arch, but it's not Arch at the same time. The basic user that just want to pickup de Steam Deck and play Steam games will probably never have to meddle with the system so he/she won't even notice that it's Arch that runs. All updates will be pushed through tools like frzr that will send a complete and "Valve approved" image of the system partitions.
The only part where I'm curious to know how it will be done, it's on the "Steam Deck desktop" side and all that productivity stuff... Will Valve create a SteamOS app store that integrates Proton too? Looking forward to discover how it works. They must have tought about something for those that are not tech savy.
21 July 2021 at 1:35 pm UTC Likes: 3
Quoting: MakiI'm not an Arch user myself, so I don't know how that stuff works. If you want to drop a new user onto any flavour of Linux, I tend to prefer Debian and its related family of distros such as Mint and *buntu since their binary setup with a .deb-based package manager makes it fairly consistent to help people across the distro family, even if *buntu makes it a bit weird with PPAs and whatnot.
Being a ChimeraOS user, I can tell you that it's Arch, but it's not Arch at the same time. The basic user that just want to pickup de Steam Deck and play Steam games will probably never have to meddle with the system so he/she won't even notice that it's Arch that runs. All updates will be pushed through tools like frzr that will send a complete and "Valve approved" image of the system partitions.
The only part where I'm curious to know how it will be done, it's on the "Steam Deck desktop" side and all that productivity stuff... Will Valve create a SteamOS app store that integrates Proton too? Looking forward to discover how it works. They must have tought about something for those that are not tech savy.
The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
20 July 2021 at 2:30 pm UTC Likes: 1
20 July 2021 at 2:30 pm UTC Likes: 1
New piece of news:
https://www.pcgamer.com/steam-deck-memory-channels-lpdd5/
Probably one of the reasons why Valve pretends it can handle recent AAA tittles...
https://www.pcgamer.com/steam-deck-memory-channels-lpdd5/
Probably one of the reasons why Valve pretends it can handle recent AAA tittles...
NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
19 July 2021 at 4:07 pm UTC Likes: 5
Just had a quick look... Windows still runs like s...t! on ARM. Probably one reason for not using it, too. Let's wish it's going to stay like this long enough for Arch to eat away at Windows market shares.
19 July 2021 at 4:07 pm UTC Likes: 5
Quoting: MayeulCQuoting: MohandevirQuoting: kuhpunktQuoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?
I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.
Sure, but a PC gaming laptop powered by ARM... It's directly playing on Microsoft's turf. Or is Microsoft trying to gradually abandon the said turf? Afterall, the new Microsoft did say that they envied Google's position...
Totally unfounded and speculative from my part... And probably wrong too (more a wish than a reality).
Well, remember that nvidia wants to buy (or bought) ARM? Probably related! I'm all for it if it's good for the ecosystem, but I think that nvidia has always been a bit on the greedy side...
Just had a quick look... Windows still runs like s...t! on ARM. Probably one reason for not using it, too. Let's wish it's going to stay like this long enough for Arch to eat away at Windows market shares.
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