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Latest Comments by legluondunet
A fourth Release Candidate is now available for Wine 6.0
29 December 2020 at 5:49 pm UTC

Quoting: v3ntoxwhen is it going to be ready to go without tweaking i just ask.

I don't think it is the right place to ask this question, cause only Valve team could answer this question, you should ask them directly to Valve Github.

Or try the Lutris script "Windows Steam Standalone version":
https://lutris.net/games/la-noire/
should work without tweak.

Lightweight desktop Xfce 4.16 released with a visual refresh and fractional scaling
29 December 2020 at 3:55 pm UTC

Quoting: IzaicToo bad it doesn't support Wayland now that Xorg is abandoned.

For the moment, Wayland is not enough stable and mature for gamers, so it's not very a serious argument for gamers to not choose this DE.

A fourth Release Candidate is now available for Wine 6.0
28 December 2020 at 11:28 pm UTC

Quoting: v3ntoxDoes LA Noire work yet on steam? with proton.

L.A. Noire already works on Steam with some tweaks.

The best Linux distros for gaming in 2021
15 December 2020 at 5:39 pm UTC Likes: 14

summary of our conversations: the best Linux distribution is the one I chose :D

The best Linux distros for gaming in 2021
15 December 2020 at 10:34 am UTC Likes: 3

For me, the best distro is the distro that:
- first point and the most important in my eyes: it is a distribution that is forgotten, the fewest possible bugs, stable, secured, pleasant to use and on which I am productive.
- regularly maintained
- follow the standard so that when you install an application or game, its behavior is the same as that of another Linux distribution

And I'm using Ubuntu-like distros BTW ;)

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 10:32 am UTC Likes: 1

Quoting: BasianiWorMzy
QuoteHowever, by buying a game that doesn't support Linux, you are sending the message to the dev that they don't need to support Linux to get your money. Why should that dev support Linux if you're going to give them money either way?

Thanks. You said what I wanted to say.
Looks like game developers are thinking "Why we support Linux, when Linux users have WINE/PROTON and they already are buying games from us. Yes, they have some pains to play our games but they don't care it so why we care them, why we support them?!"
Buying unsupported game sends game developers signal that you anyway paying of them. So they don't have reason to support Linux. No one makes games for supporting gamers, it's business.

You are an idealistic, but we saw that waiting for Linux native games does not work for AAA games.
Only indy makes the effort.
If Wine is the new standard to dev and play games on Linux, then it's ok for me.
All I want is to play on Linux.
I agree with you on one point: it's not normal we don't benefit game support when we buy this expensives games.
But you can still ask for a refund.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 9:57 am UTC Likes: 1

Buy a new PC with a SUPER config to play CP77 or play on cloud Stavia or GeforceNow?
Play on console? The game looks too cheap on PS4 and Xbox one.

Finally playing on cloud will hurt less my wallet.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 9:05 am UTC

A lot of people will think about upgrade their PC hardware cause CP77 needs very high PC configuration to obtain 60 fps

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 December 2020 at 11:32 pm UTC Likes: 12

Quoting: WorMzyI'll wait for a native port. If the devs don't support Linux, then I don't support the devs.

Buying it on Steam is different, Valve invested a lot of dev time and money into gaming on Linux.
SO buying this game on Steam you support Proton and Valve Linux devs.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 December 2020 at 10:34 pm UTC Likes: 1

QuoteOn a side note, this probably means Cyberpunk (Windows) won't be coming out with a Vulkan renderer either even though it's already working with it on Stadia... What a huge shame.

Are you sure that technically this is how it works on Stadia?