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Latest Comments by rea987
So, I played... Black Mesa
13 March 2017 at 11:44 pm UTC

Quoting: Mountain ManMy method for dealing with the ninjas in the original is to plant laser mines around the level and then hide until they blow themselves up. This works surprisingly well.

One word; snarks. ;-)

So, I played... Black Mesa
13 March 2017 at 8:20 pm UTC

Quoting: SmilexAlso did they remove the ninjas from the game? Those where the worst experience in the original.

Black Ops are still there and they are as annoying as they were; quite fragile but seriously hard to hit due to absurd speed of running and jumping.

Some thoughts on The Original Strife: Veteran Edition
9 March 2017 at 10:50 pm UTC

Quoting: GuestAfter watching parts of the video Rea987 linked I want to play Strife… But just to be sure, does it block alt-tab? And is it possible to remap the keys and play with a non-qwerty keyboard layout?

Well, if you get Steam version,

(Shift+Tab) + (Alt+Tab) would work for you.

Some thoughts on The Original Strife: Veteran Edition
8 March 2017 at 11:36 pm UTC

Strife: Quest for the Sigil is an interesting title which was introduced me by Ross's Game Dungeon. It was an abandonware back then; so I have a shot with GZDoom and it worked flawlessly. When the game was released on Steam as The Original Strife: Veteran Edition, I was quite shocked to see a publisher remembers its existence.

View video on youtube.com

Yeah, Veteran Editions some technical issues; as a Doom Engine game its new renderer uses unnecessary amount of system resources that users of older hardware consider to switching original software renderer. It's not a game killer by any means but not being able to have enhanced graphics with older hardware was a bit bummer. Frankly, I still consider it the most creative id Tech 1 game ever made. Such a shame financially it couldn't do well...

The 'System Shock' remake has switched from Unity to Unreal Engine, Linux still aiming for day-1 release
2 March 2017 at 6:20 pm UTC Likes: 2

Quoting: CorbenWould be nice to see the demo also updated, so we can be sure they don't run into issues like EVERSPACE has run into.

Yeah, Unity base demo had unplayable framerate on my mediocre laptop. I would like to test the Unreal Engine 4 demo.

Croteam say all Serious Sam games are on their way to Linux with Vulkan, also VR on Linux teaser from Valve
8 February 2017 at 10:55 am UTC

Well, that's interesting, really. As some of you might aware, the original Serious Sam games was re-released, remade, re-ported many times.

Here are the ones on Steam:

- Serious Sam Classic: The First Encounter
- Serious Sam Classic: The Second Encounter

- Serious Sam Classics: Revolution

- Serious Sam HD: The First Encounter
- Serious Sam HD: The Second Encounter

- Serious Sam VR: The First Encounter

SSC:TFE and SSC:TSE are unmaintained for years, I hardly expect any Linux support for them. SSC:R aims to merge TFE and TSE by using original engine with modern features as well as Steam integration; it's still in early access and being developed by another indie team, Alligator Pit.

As SS HD series and SS3:BFE uses Serious Engine 3 and 3.5 respectively; I expect HD series to be ported into GNU/Linux. Ryan C. Gordon (icculus) re-ported the Classic games into Linux recently but incompetent me could not compile it...

The Linux port of Banished is still alive, the developer plans their next game to launch cross-platform on day-1
7 February 2017 at 7:04 pm UTC

Frankly, I am getting sick of "oops, we tried but could not succeed, but we promise; the next game will be Linux compatible for sure" behaviour. Why do developers not just say "sorry, we don't have time, manpower and resources for our existing library but we may consider next releases"? Failing to deliver a promised or even hinted port is worst than not considering the port in my opinion.

Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
7 February 2017 at 6:54 pm UTC

Quoting: Mountain ManThat's incorrect. It will count as a Windows sale because it's a Windows key. Steam keys are OS specific.

That's what I am wondering; yeah, in that scenario it's counted as Windows sale but considering that the game was activated and played only on Linux, it should be counted as Linux "play" if there is such thing.

Quoting: NasraOn french Civilisation V boxes, Linux is clearly on the box... I don't know if it is counted for Linux sales...

Those Civ V boxes are probably issued after the Linux port was released; so they should be counted as Linux sale. But boxes without Linux logo are with the Windows keys. So, activating a Windows boxed game which gained Linux port later is no different than activating a Windows key from 3rd party website.

Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
6 February 2017 at 8:54 pm UTC

Quoting: jordicomaI have probably a "classic question". If I buy the boxed version and install with the steam code on linux. My money will go for the linux or windows version?

Your payment will most probably go to the original developer and the publisher since retail versions were already "sold" by the publisher before the Linux version was shipped. But your OS would count as Linux.

Feral Interactive are teasing a new Linux port again
29 January 2017 at 10:19 am UTC

Quoting: GuestThis might change your mind.

Well, people keep asking for Skyrim and Feral keeps saying "they would love to"; but that does not necessarily mean that Bethesda would let them... But I admit, Warner Bros. did contract Feral to make macOS ports for licensed Lego games; so it is a valid posibility. But, do you remember Lego Minifigures Online which was also available on Linux? It is dead now; the game was shut down on every platform a year after its release on Linux.

https://www.gamingonlinux.com/articles/lego-minifigures-online-released-for-linux-some-thoughts.5590
https://www.gamingonlinux.com/articles/lego-minifigures-online-shutting-down-say-goodbye-to-our-first-official-lego-game.7313

Personally, I find all that lisenced Lego video games or even products silly. Lego that I know from my childhood was to build stuff, not to pretend that it's darn Luke Skywalker... I was a K'Nex kid anyway. :-P

Quoting: elbuglione"Anything older that 2 years is quate a low posibility"
If the game is popular, this "rule" can be bronken...
eg: Overlord (2007), KOTOR II (2004), etc...

"I do not expect any FF games on Linux any time soon, nor I care"
I don't expect (and don't want) FFXIII or FFXV...
but, I really want the olds Final Fantasy like FFXII, X, IX, VII, VIII, etc (the real's JRPG)... or actuals JRPG's like "Ni No Kuni II" or "Dragon Quest XI".
I'm pretty sure I'm not the only one...

Overlord was ported by VP and KOTOR II was ported by Aspyr. VP ports and WINE ports are expected to be for older games, that's true. Aspyr's KOTOR II and Feral's DoW2 releases are quite suprising. I guess Feral simply aware of lack of RTS for Linux gaming, that is why they keep investing for it further. KOTOR 2 and Borderlands 2 were Aspyr's market experiments to check the actual demand. So, when it comes to Feral we should expect newer games; I still bet on Hitman.

I hardly expect any "Japanese" titles for GNU/Linux platform.