Latest Comments by Luke_Nukem
Helium Rain, a single-player space simulation to release in Early Access with Linux support
31 July 2017 at 8:11 pm UTC Likes: 2
31 July 2017 at 8:11 pm UTC Likes: 2
I think I'll be supporting this team just on principle of them being completely awesome about open source.
Here's the latest on what's going on with the Linux port of EVERSPACE
27 July 2017 at 9:00 pm UTC Likes: 2
27 July 2017 at 9:00 pm UTC Likes: 2
Because of their excellent communication and dedication, I'll gladly pay full price when released just to support them.
Godot, the open source game engine has released the first 3.0 Alpha
27 July 2017 at 8:58 pm UTC
27 July 2017 at 8:58 pm UTC
I wish they had gone with squirrel script instead, it's small, and damned fast but still has a lot of powerful features. If they're using the Python interpreter.... it's slow.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 July 2017 at 7:55 pm UTC Likes: 1
Absolutely not! We're a small enough market already, and when a seemingly large chunk of that small market is the most vocal about something then that ends up being what people/devs/publishers see AND ASSOCIATE OUR SMALL MARKET WITH.
Justifying and allowing this is not good. It's idiotic. It's harmful.
5 July 2017 at 7:55 pm UTC Likes: 1
Quoting: Mountain ManQuoting: Luke_NukemQuoting: Mountain ManIf that's the reason they've abandoned Linux then that seems rather petty.Not even close to the level of pettiness shown by that vocal chunk that spewed forth a wall of toxicity towards those who were trying to help us out.
That's just the background noise you have to put up with when doing business.
Absolutely not! We're a small enough market already, and when a seemingly large chunk of that small market is the most vocal about something then that ends up being what people/devs/publishers see AND ASSOCIATE OUR SMALL MARKET WITH.
Justifying and allowing this is not good. It's idiotic. It's harmful.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 July 2017 at 9:46 pm UTC Likes: 14
Not even close to the level of pettiness shown by that vocal chunk that spewed forth a wall of toxicity towards those who were trying to help us out.
3 July 2017 at 9:46 pm UTC Likes: 14
Quoting: Mountain ManIf that's the reason they've abandoned Linux then that seems rather petty.
Not even close to the level of pettiness shown by that vocal chunk that spewed forth a wall of toxicity towards those who were trying to help us out.
EVERSPACE seems to be having more issues with Unreal Engine again with Linux support
29 June 2017 at 9:57 pm UTC
The source code is available, for the engine and the game. This is how it is volunteer maintained.
29 June 2017 at 9:57 pm UTC
Quoting: melkemindQuoting: Luke_NukemAs far as I know, Linux support in Unreal Engine is completely volunteer maintained. Fairly certain no Epic employees are paid to work on it.
If they're going to do that, it would be nice if they could release the source code to the community to have help developing it.
The source code is available, for the engine and the game. This is how it is volunteer maintained.
EVERSPACE seems to be having more issues with Unreal Engine again with Linux support
29 June 2017 at 7:59 pm UTC Likes: 1
29 June 2017 at 7:59 pm UTC Likes: 1
As far as I know, Linux support in Unreal Engine is completely volunteer maintained. Fairly certain no Epic employees are paid to work on it.
The six-degree-of-freedom shooter 'Overload' has another great content update
28 June 2017 at 10:02 am UTC
28 June 2017 at 10:02 am UTC
I absolutely fucking love this game! Has all the thrills and spills of Descent on a spiritual level.
Feral Interactive are teasing a new Linux port, bring on the speculation
26 June 2017 at 8:29 pm UTC Likes: 2
26 June 2017 at 8:29 pm UTC Likes: 2
The only game I want on Linux right now, is Doom 2016.
Why the fuck didn't they label it as Doom 4...
Why the fuck didn't they label it as Doom 4...
Trying the experimental GCN 1.0 support in AMDGPU
20 June 2017 at 8:45 am UTC
20 June 2017 at 8:45 am UTC
Okay, vkquake is a vulkan port of quakespasm wich is the openGL version. You should have just used that instead of darkplaces since that engine has numerous bits'n'bobs added to it.
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