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Latest Comments by Luke_Nukem
Steam Direct launches as Valve gave the greenlight to many of the remaining 3,400 games left
14 June 2017 at 8:50 pm UTC Likes: 4

If you've spent much time browsing Greenlight at all, yeah a very large percentage of those games looked atrociously crap.

Wednesday Madness, a quick look at some good Linux gaming deals
14 June 2017 at 8:11 pm UTC

Divinity: Original Sin, is currently pretty broken on any distro that isn't Ubuntu, and will likely be broken on Ubuntu 17.x soon too. I don't dig very far, segfaults with some openGL issues or libc issues (recent distros build everything with gcc6+).

Riptale, an incredible satisfying & challenging 2D roguelike action game
13 June 2017 at 10:02 pm UTC

That trailer makes it damned difficult to see what is going on and how it plays.

Micro Machines World Series is being ported to Linux by Virtual Programming
2 June 2017 at 5:39 am UTC Likes: 2

Couldn't give a damn if it's not a "true port". It's coming to Linux, and that's what counts the most.

Besides, all the VP ports I've played in the past performed pretty damned well. I've clocked up over nearly 100 hours in Dirt Showdown on Linux. And the Witcher 2 works pretty damn well right now too.

GOG adds a bunch of NEO GEO classics, some have Linux support
31 May 2017 at 12:16 am UTC Likes: 4

Quoting: muntdefemsYou probably already know that, but the Windows installers are created with Inno Setup so they can all be extracted with innoextract. It'd be a little redundant to offer the assets separately in a zipfile.

I would much prefer to have a zip/tarball of the assets, than have to contribute to the Windows d/l statistics. Hell, even a simple installer for the assets only would be great.

Blasphemous is a promising looking dark and brutal non-linear platformer
27 May 2017 at 8:33 pm UTC

Quoting: razing32Curios how you built that arch to accommodate the purpose. You'll have to forgive me but outside of MAME and the NES/SNES/PS1 most popular emulators I am rather clueless. I did not own a console growing up and as mentioned earlier I did not frequent arcades.

Also , per your icon you are on Open Suse. Curios why you chose Suse when you seem to have plenty of experience on Arch.

I only use MAME on them. Leave the console emulators to standard computers.

I use openSUSE because Tumbleweed is rolling (faster than arch at times), stable, has good configuration options (I'll take YaST over trying to remember which config/tool does what any day).

Arch has its uses, but being a good distro for someone who just wants to get on with their work without worry is not one of those uses. The package manager also doesn't split out debug symbols, languages, development source - I don't like that.

Blasphemous is a promising looking dark and brutal non-linear platformer
27 May 2017 at 6:30 am UTC Likes: 2

Quoting: razing32What hardware do you have under the hood ?
I'm guessing these are not the original boards but emulators , right ?

Given that CRT are hard to come by these days, and are a pain in the arse most times needing work etc, I've switched to running older harder with Nvidia 8600GT cards or higher - these can deal with MAME shaders with ease. And quite frankly, a 21" 4:3 ratio LCD plus shaders to mimic a CRT looks damn fine! And in the smaller red cab, a 19" LCD in either vertical of horizontal looks great.

I do have a ton of original hardware that I've started selling to the hardcore guys, stuff like Mortal Kombat 1-3, many Capcom CPS2 games etc.

And yes, I use Linux on them :D A custom Arch install to be specific, pared right down to bare minimum, boots directly to X with AttractMode frontend loading - this and an iPac controller board and you're set. Dunno why the fuck you would bother with that shitty (and fucking slow) Hyperspin FE, or Windows, or any of those ultra-super-crap xxx-in-1 boards.

(I'm probably a bit elitist when it comes to arcade cabs. I despise those ones that are built to have every single controller under the sun on a giant idiotic surfboard hanging off the front)

Darkest Dungeon’s expansion, The Crimson Court, set to release June 19th
27 May 2017 at 2:49 am UTC

Nooooooooooo! I've lost so much time to this game.

But I am looking forward to losing yet more time to it.

Installation 01, the Halo fan-game that will support Linux has a new trailer
25 May 2017 at 11:16 pm UTC Likes: 3

Quoting: aFoxNamedMorrisNot quite. This game does not use Halo in the title, the about page explains that it is a fan game and is NOT an official Halo game. They do not claim endorsement or any sort of affiliation with Microsoft, 343i, or the Halo franchise. None of their assets are actually from any official Halo media. EVERYTHING was made from scratch or purchased from the Unity assets store.

They are in no danger.

There have been such lawsuits as Pacman vs Jawbreaker.

They don't have to use the games assets, title etc to be in danger. And, that MS License does not cover such things as making carbon copies of their games using assets that didn't originate from the game.
That license only covers such things as YouTubers, screenshots, stuff that promotes their IP for free etc.

We can revoke this limited-use license at any time and for any reason without liability to you (and if we think you are abusing this license or its intent, you may hear from us). We reserve the right to update this license and the Rules from time to time.

If Microsoft doesn't like what these people are doing, they can and will change the terms. For example while the following states name usage, they may change it to include actual look and gameplay etc;

But we may object to "Halo: Covenant Strike," for example, if it could be confused as something Microsoft produced or licensed, or if it could be mistaken as an official part of the Game. We just want to make sure consumers don't get confused.

If the Item you create and distribute is a free app, then you must distribute it for free (you can't charge for it), and you also can’t earn any money from advertising in that app.

app != game.

Distribution of your Item in any form constitutes a grant by you of a royalty-free, non-exclusive, irrevocable, transferable, sub-licensable, worldwide, license to Microsoft and any of Microsoft's partners or users to use, modify and distribute that Item (and derivatives of that Item), and use your name if we choose to, for any purpose and without obligation to pay you anything, obtain your approval, or give you credit. And this license to Microsoft survives any termination or expiration of these Rules. This means that if you add to the game universe or expand on the story told in the game with "lost chapters" or back story or anything like that, distribution of your story or idea may appear in a future game without any compensation to you.

Very cheeky!

Really, these people are playing a very risky game(!) here... The look of Halo is IP, and they are pretty much infringing on it if MS chooses it to go that way.