Latest Comments by Brisse
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
24 April 2018 at 8:39 pm UTC Likes: 2
While I do understand why someone would do things this way, especially on some sort of production system, server or whatever, I do think you are grossly exaggerating. You should have upgraded to 16.04 a looong time ago unless there are known problems that you knew would affect you. The first point release would have been a good place if you are really conservative about upgrading.
Personally, I'm gonna stick to my rolling release distros. Debian Sid on my desktop, Arch on my laptop. They do require a little bit more attention and management but it's totally worth it in the end, and they are actually surprisingly stable considering they aren't exactly advertised as such.
Please take my advice and upgrade to the Bionic Beaver as soon as possible, and no later than 18.04.1. By using outdated software you are actually causing yourself more headaches than any potential upgrade issue would cause you. The issues you describe in your recent posts are evidence enough of that.
24 April 2018 at 8:39 pm UTC Likes: 2
Quoting: Comandante ÑoñardoQuoting: jensQuoting: Comandante ÑoñardoSomething is wrong here..
They can not recommend a non LTS distro... A non LTS version is no more than a BETA.
The game must be the broken one, because I am not the only one with this SISSEGV (11) Segmentation Fault thing.
Well, I haven't had a single crash here, Fedora 27 fully updated with Nvidia drivers and Steam from Negativo17. Sorry to hear that you got such problems.
The only time I had crashes (on startup) with Feral games was with DX-MD. I tried to reproduce the crashes on a system they support on a spare disk. I could reproduce the issue and opened a support ticket. Turns out my CPU was to old. I rightfully got indeed the message in the launcher that my CPU was unsupported ;). I would advise to take the same approach.
While I recognize that it is time for me for to upgrade from my trusty Ubuntu 14.04.5 LTS to Ubuntu 16.04.5 LTS.. But I will Never upgrade to a non LTS... I will try 18.04 months later, when it became mature; Every new LTS Ubuntu has some problems.
I have afraid to brake something in the upgrade process...
While I do understand why someone would do things this way, especially on some sort of production system, server or whatever, I do think you are grossly exaggerating. You should have upgraded to 16.04 a looong time ago unless there are known problems that you knew would affect you. The first point release would have been a good place if you are really conservative about upgrading.
Personally, I'm gonna stick to my rolling release distros. Debian Sid on my desktop, Arch on my laptop. They do require a little bit more attention and management but it's totally worth it in the end, and they are actually surprisingly stable considering they aren't exactly advertised as such.
Please take my advice and upgrade to the Bionic Beaver as soon as possible, and no later than 18.04.1. By using outdated software you are actually causing yourself more headaches than any potential upgrade issue would cause you. The issues you describe in your recent posts are evidence enough of that.
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 4:55 pm UTC Likes: 5
Pretty sure it doesn't support multi-GPU on Linux and is only using one of them. There's actually a setting in the launcher which lets me select which one to use but there's no way to select both.
Edit: Whoa! I noticed it was running on my secondary GPU. Seen this happen in Vulkan apps before. I switched it over to my primary and got a nice performance boost. 1080p@high is now 73.64fps which still isn't as much as Windows, but certainly better than 60fps.
19 April 2018 at 4:55 pm UTC Likes: 5
Quoting: rkfgHave you tried with only one GPU? I heard this SLI/CrossFire thing doesn't work good on Linux if at all.
Pretty sure it doesn't support multi-GPU on Linux and is only using one of them. There's actually a setting in the launcher which lets me select which one to use but there's no way to select both.
Edit: Whoa! I noticed it was running on my secondary GPU. Seen this happen in Vulkan apps before. I switched it over to my primary and got a nice performance boost. 1080p@high is now 73.64fps which still isn't as much as Windows, but certainly better than 60fps.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 3:28 pm UTC
I wish it was only 10% in my case as well. Turned out to be closer to 50% :(
https://www.gamingonlinux.com/articles/rise-of-the-tomb-raider-for-linux-to-release-tomorrow-april-19th.11611/comment_id=119810
19 April 2018 at 3:28 pm UTC
Quoting: KimyriellePerformance looks good, too. Given that it's Vulkan and not OGL, what can the remaining 10% gap to Windows be explained with anyway? Our GPU drivers not being as optimized as the Windows ones? Wrapper overhead? Both?
I wish it was only 10% in my case as well. Turned out to be closer to 50% :(
https://www.gamingonlinux.com/articles/rise-of-the-tomb-raider-for-linux-to-release-tomorrow-april-19th.11611/comment_id=119810
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:36 pm UTC
19 April 2018 at 2:36 pm UTC
1440p @ very high
DX12 "somewhere in the eighties" (can't find the exact number, but that's how I played the game when it first came out)
Linux 49.36fps :'(
DX12 "somewhere in the eighties" (can't find the exact number, but that's how I played the game when it first came out)
Linux 49.36fps :'(
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:24 pm UTC
It's off. I wonder if Mesa 18.0 would help though. I just looked at Samsais benchmarks on Mesa 18.0 and it looks better than my results even though the Fury should be faster than the 580.
19 April 2018 at 2:24 pm UTC
Quoting: aejsmithQuoting: BrisseQuoting: cRaZy-bisCuiTQuoting: BrisseIf you do, it would be nice to have a comparison with the same system and Linux. (:Quoting: cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?
I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now :S:
These are all @ 1080p high. Normally I would run the game @ 1440p very high though.
DX11 Single-GPU 91.97fps
DX12 Single-GPU 102.99fps
DX11 Multi-GPU 124.50fps
DX12 Multi-GPU 107.44fps
Linux Vulkan Single-GPU 60.84fps
Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.
I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.
As a sanity check, was Linux run with vsync disabled (just asking seeing as it's 60)? Also, same AA setting between both Linux and Windows as well?
It's off. I wonder if Mesa 18.0 would help though. I just looked at Samsais benchmarks on Mesa 18.0 and it looks better than my results even though the Fury should be faster than the 580.
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:10 pm UTC Likes: 1
These are all @ 1080p high. Normally I would run the game @ 1440p very high though.
DX11 Single-GPU 91.97fps
DX12 Single-GPU 102.99fps
DX11 Multi-GPU 124.50fps
DX12 Multi-GPU 107.44fps
Linux Vulkan Single-GPU 60.84fps
Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.
I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.
Edit: Found an issue. See later comments in the thread, and ignore the Linux frame rate in this post.
19 April 2018 at 2:10 pm UTC Likes: 1
Quoting: cRaZy-bisCuiTQuoting: BrisseIf you do, it would be nice to have a comparison with the same system and Linux. (:Quoting: cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?
I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now :S:
These are all @ 1080p high. Normally I would run the game @ 1440p very high though.
DX11 Single-GPU 91.97fps
DX12 Single-GPU 102.99fps
DX11 Multi-GPU 124.50fps
DX12 Multi-GPU 107.44fps
Linux Vulkan Single-GPU 60.84fps
Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.
I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.
Edit: Found an issue. See later comments in the thread, and ignore the Linux frame rate in this post.
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 11:01 am UTC
Ouch. I guess it's relatively slow for a wired connection where I live (18Mbit down, 2Mbit up ADSL), but we are spoiled with great broadband connection in this country. We have been able to get fiber for years but the entry fee is too steep in my opinion and the return on investment would be something like ~20 years.
19 April 2018 at 11:01 am UTC
Quoting: ageresQuoting: BrisseDownloading 21.8GiB. Will take 4-5hours on my slow connection :/How is it slow? It will take more than 30 hours for me.
Ouch. I guess it's relatively slow for a wired connection where I live (18Mbit down, 2Mbit up ADSL), but we are spoiled with great broadband connection in this country. We have been able to get fiber for years but the entry fee is too steep in my opinion and the return on investment would be something like ~20 years.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:53 am UTC Likes: 1
Is there a better way to loose em? I doubt it. Not until LiS:BtS comes out anyway. ^_^
19 April 2018 at 10:53 am UTC Likes: 1
Quoting: GuestAnd now making me lose hours of my life
Is there a better way to loose em? I doubt it. Not until LiS:BtS comes out anyway. ^_^
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:36 am UTC
That's usually the case with Nvidia graphics. With AMD it's quite the opposite, and I got slightly more performance out of DX12, but even then it depends on CPU/GPU combination and a lot of factors. One just has to try both and see what works best for their particular system.
19 April 2018 at 10:36 am UTC
Quoting: KuJoIt is interesting to see that DX12 has no advantages under Windows. Much rather even disadvantages up to as good as DX11.
That's usually the case with Nvidia graphics. With AMD it's quite the opposite, and I got slightly more performance out of DX12, but even then it depends on CPU/GPU combination and a lot of factors. One just has to try both and see what works best for their particular system.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:28 am UTC
19 April 2018 at 10:28 am UTC
Yep, that performance gap is quite small. Well done Feral! I have my own Windows numbers already so I'll make a comparison on my AMD system when the game has downloaded in about 4-5 hours.
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