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Latest Comments by Samsai
Remembering an old friend with Polychromatic, a fantastic high-score chaser
28 May 2019 at 5:12 pm UTC

I can highly recommend the game. It doesn't look like much but it controls really well, the gameplay just works and the soundtrack fits into the game and is enjoyable to listen to. Also, I just did a 1 500 000 point run completely cold just to see how well I compared to Liam's recording. He still needs to play a bit of catch up. :P

Supergiant Games now have Bastion, Transistor and Pyre up on itch.io
3 May 2019 at 9:02 pm UTC Likes: 4

I recommend all of them. Bastion is maybe the most generic of them but the gameplay was decently executed and the art (both graphical and audio) was good. Transistor's gameplay mechanics were unique and interesting with a lot of variety. Pyre has the best characters and story of them all and the best soundtrack, but may take a little bit of time to get over the fantasy basketball aspect.

Steam Play just got two updates with 4.2-3 and 3.16-9, some great stuff included
1 May 2019 at 5:49 pm UTC Likes: 2

Quoting: Comandante ÑoñardoBorderlands: Game of the Year Edition Enhanced worked "out of the box" for me, but I had to do some things before ran the game for the first time:

---snip---
It's a good thing you put scary quotes around your out of the box, since the instructions you gave could fill an entire article. ;)

Just drop the "out of the box" if it doesn't actually work out of the box.

Paradox Interactive and Romero Games have teamed up for a new strategy game
3 April 2019 at 9:57 am UTC Likes: 3

They will be expanding on the AI companion mechanic from Daikatana to bring us Daikatana: The Real-Time Strategy Game!

WRATH: Aeon of Ruin is the new FPS from 3D Realms, coming to Linux this Summer
8 March 2019 at 10:58 am UTC Likes: 2

Quoting: subGreat! :)

Btw, do they have to pay license fees to id/Bethesda?
I know that the Quake engine is oss for a long time.
But how about commercial projects?
Quake engine is just GPL, so there are no limitations or licensing fees for commercial use. The only catch is that you need to provide the source code to the modifications you make to the engine under GPL.

The open source Morrowind game engine 'OpenMW' is going to officially bring in multiplayer
11 February 2019 at 3:46 pm UTC Likes: 3

Quoting: rustybroomhandleSubjective means it differs from person to person. I don't want other players to play immersive RPGs with me, because it would ruin the experience for me. You seem to be ok with it, so fine - you do you.
And, as I keep saying, the ability for me to do so doesn't harm your fun, since you can keep playing alone. Hence why I said it was an objective improvement.

The open source Morrowind game engine 'OpenMW' is going to officially bring in multiplayer
11 February 2019 at 2:17 pm UTC Likes: 4

Quoting: rustybroomhandle
Quoting: SamsaiA singleplayer game that can optionally also be played in multiplayer is objectively a better game than one that cannot

Wrong. A game designed as a single player experience doesn't automatically become better when you cram multiplayer in. Sometimes it also just doesn't work. Narratives flow with one person, but soon as a second is added you have to do weird things like partial instancing. In the case of Morrowind, I'd say the only way to make this not terrible is if one player still remains the primary one, with any additional ones being only hired help that are not allowed to talk to NPCs. Morrowind also has a finite amount of bad guys - it's not a dungeon crawler.

Also, don't say "objectively" - it's very much subjective.
When I said objectively I very much meant objectively.

Even if the multiplayer is flawed and buggy, a singleplayer game with such multiplayer has the singleplayer component and the flawed multiplayer component. This means that the people enjoying the singleplayer component get to enjoy that while those who are willing to put up with the flaws of the multiplayer system will be able to do so. The addition of the multiplayer component does nothing to harm the singleplayer component, therefore the addition of the multiplayer component can only make the product better by X amount where X >= 0.

In order for it to be subjective, the multiplayer would need to harm your experience when you want to only play the singleplayer. And considering the only price you seem to be paying here is a small amount of additional disk and RAM space being taken up, I doubt it actually affects your ability to enjoy the game.

The open source Morrowind game engine 'OpenMW' is going to officially bring in multiplayer
11 February 2019 at 1:27 pm UTC Likes: 6

Quoting: WorMzyI'm sure some people will enjoy this, but I can't see the point of shoehorning MP functionality into a classic SP game. Then again, I don't see the point of TES Online/Fallout 76 either. :|
A singleplayer game that can optionally also be played in multiplayer is objectively a better game than one that cannot. It's not like the OpenMW devs are sacrificing any of the things that make Morrowind good by making multiplayer possible.

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
9 February 2019 at 3:44 pm UTC Likes: 19

Quoting: GuestYour mind is sick if you want to shoot other players with a gun. That is why Skyrim, Rift and Final Fantasy XIV are better games than those FPS games. My kid did want to have a real gun and I did build a fps gaming computer. I hope my kid have learned some empathy when my kid dies in games.
So... shooting people in-game is sick but slicing people up with swords and axes and setting them on fire or poisoning them is perfectly okay?

Alrighty, it's a good that you have a solid grasp of what is bad and what is not.

If you enjoy our content, we would appreciate your support!
19 January 2019 at 9:12 pm UTC Likes: 8

Quoting: Guestyeah i have problems
i have problems because everytime i go on internet i see words content work job content work job.

im not here for content but for information cuz there is forums and people who are on here share similar interests.
and i don't ahve negative preconceptions for word content but this word makes me feel negative.

why can't you use your brain and use different word?? why is everybody the same and uses the same words on internet? content work job??
examples:
i go on path of exile forum. people comment content and beg devs for content
i go on diablo 3 forum. people cry that blizzard dont put new content so game is crap
i go on runescape forum and read how people like the content
my friend who watches youtube all the time and youtubers he hears this word all the time and he hates this word too. it's not just me.

after seeing word content on internet trillion times in one year, it may make me feel negative. if you feel negative cuz of my posts then just ban me, and you will have your content.
I see the word "the" everywhere and I don't go on crusades to end the use of that word.