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Viewing articles by DrMcCoy
Geek. Atheist+. Leftist. Metal-Head. Discordian. Lefty.
ScummVM dev, xoreos lead.
Free software zealot.

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A 2018 Thanksgiving retrospection about the open source game engine 'xoreos'

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

The open source project 'xoreos' released version 0.0.5 'Dawn Star'

By DrMcCoy,
Fashionably (?) late, but still finally there, a new release of xoreos arrives! xoreos is a re-implementation of BioWare's Aurora engine (and derivatives).
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A 2016 Thanksgiving retrospection about the open source game engine 'xoreos'

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II.

The open source project 'xoreos' released version 0.0.4 'Chodo'

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

Disassembling NWScript bytecode with the open source project 'xoreos'

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

A 2015 Thanksgiving Retrospection About The Open Source Project 'xoreos'

By DrMcCoy,
xoreos (a F/OSS reimplementation of Bioware's Aurora engine) developer DrMcCoy reflects on the project's progress over the past year, and offers thanks to supporting contributors and the community.

FLOSS Reimplementation For BioWare Aurora Engine 'Xoreos' Updated

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives). It's at an early stage, but progress is being made.

The Open Source Project 'Xoreos' Released 0.0.2 'Aribeth'

By DrMcCoy,
The F/OSS reimplementation of BioWare's Aurora engine, xoreos has recently had its 0.0.2 release. Highlights include the ability to load areas from all target games, WASD camera controls, early menu support, early dialogue support for Neverwinter Nights, and a xoreos-tools side package.

An Update On The Open Source Project 'Xoreos' Concerning Dragon Age

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

An Update On The Open Source Project 'Xoreos' Concerning Sonic Chronicles

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

An Update On The Open Source Project 'Xoreos' Concerning The Witcher

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

An Update On The Open Source Project 'Xoreos' Concerning Jade Empire

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games Neverwinter Nights and potentially up to Dragon Age II. This is a status update on the work involving the game Jade Empire.

An Update On The Open Source Xoreos Project For Neverwinter Nights 2

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

Editorial: The First Failed Kickstarter Projects Of 2015

By DrMcCoy,
A new year often brings reflection and during this introspection, the teams behind two previously successfully funded Kickstarter projects apparently found that they're incapable of finishing their respective games.

Update On The Xoreos Project

By DrMcCoy,
Previously on GamingOnLinux, TheBoss highlighted my pleas for OpenGL developers to help me with my FLOSS project xoreos. 7 months have passed, so what has happened since then?
Showing 1 to 15 of 15 entries found.
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