Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Tomes of Mephistopheles

By -
Alex from Kot-in-Action sent me a video on testing their engine's ability to render large outdoor areas for their new game.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Well it looks pretty good! Can't wait for more info to come out!

Here are some screenshots of their dungeons which we will hopefully see in-game:image
image

For more info you can check out Kot-in-Actions website. Article taken from GamingOnLinux.com.
Tags: Misc
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
13 comments
Page: 1/2»
  Go to:

blah Oct 17, 2011
what is this "game" about?
Marcus Oct 17, 2011
Quoting: "blah, post: 2448"what is this "game" about?

I'd more like to know what they'll be using their Unigine license for (-:
gnuisnotunix Oct 18, 2011
I really thought something was going to happen when the music increased its pace but then it was just more water.
blah Oct 18, 2011
no seriously... how is that a game?
motorsep Oct 19, 2011
We are still prototyping, but went far enough to say that it will be a dungeon crawler, with randomly generated dungeons, towns, crafting, magic, trading, quests, demos, etc. in first person view :)
The video is showing an outdoor area test with Darkplaces engine. Very raw. We just trying to keep you guys posted on almost every step of the development.
Unigine is not suited well for indies. I mean, coding for it using their script is a nightmare, because one has to be a skilled C++ coder. There is no way to get 3D models / levels out of Blender into Unigine and the exporter isn't coming any time soon. Plus out tech support will expire pretty soon, and that means no updates for the engine and no help if we get stuck with their "evil" scripting.
KIAaze Oct 19, 2011
I am perfectly happy with you continuing using the GPLed DarkPlaces engine. ;)
randomly generated dungeons
I would have preferred well designed levels and a good story, even if it's linear... :/
Oh well, still looking forward to what comes out of it. :)
motorsep Oct 19, 2011
Random does not mean ugly, nor storyless ;)
Bumadar Oct 19, 2011
dungeon crawler == must buy, sorry I just love those :) but lots of stats I can tweak please :)
motorsep Oct 19, 2011
What do you mean by lots of stats you can tweak? Like skills / parameters to level up ?
Marcus Møller Oct 20, 2011
Quoting: "motorsep, post: 2473"We are still prototyping, but went far enough to say that it will be a dungeon crawler, with randomly generated dungeons, towns, crafting, magic, trading, quests, demos, etc. in first person view :)
The video is showing an outdoor area test with Darkplaces engine. Very raw. We just trying to keep you guys posted on almost every step of the development.
Unigine is not suited well for indies. I mean, coding for it using their script is a nightmare, because one has to be a skilled C++ coder. There is no way to get 3D models / levels out of Blender into Unigine and the exporter isn't coming any time soon. Plus out tech support will expire pretty soon, and that means no updates for the engine and no help if we get stuck with their "evil" scripting.


But you did win a license, right?
Is it just going to waste? (-:
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.