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Torment: Tides of Numenera can be seen as the follow-up of the legendary Planescape: Torment (which I started a week ago in Wine again), it's developed by inXile who are also working on their Wasteland 2 kickstarter.

Like Wasteland 2 this will also use the Unity engine, so Linux support is confirmed from the get go.
  • Torment is a single-player, isometric role-playing game.
  • You will play a single, specific character, though you will encounter optional NPC companions you may choose to include in your party.
  • The story-driven game will have a rich dialogue system and approach similar to that of Planescape: Torment.
  • The game will be developed in the Unity engine for PC (Windows), Mac, and Linux platforms.
  • The game will be available in English, French, German, Italian, Polish, Russian, Spanish.
  • The game will be distributed DRM-free. (You’ll be able to get it from Steam, and other DRM-free download options will be made available.)


image Article taken from GamingOnLinux.com.
Tags: Crowdfunding, RPG
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Bumadar Mar 7, 2013
Quoting: s_dThose replaying Planescape: Torment in Wine might be interested in checking out GemRB, an open-source re-implementation of Bioware's Infinity Engine on which the game was written.  Like ScummVM, it lets you play these games natively
reason I use wine is because I am not sure that all the good mods work via gemrb, some are not needed as gemrb is better then the old infinity engine, but several add a lot of good stuff to the game, new quests, expanding quests, fixing them etc. etc.

As for the kickstarter, almost double in 2 days. scary.
s_d Mar 10, 2013
Quoting: Bumadarreason I use wine is because I am not sure that all the good mods work via gemrb, some are not needed as gemrb is better then the old infinity engine, but several add a lot of good stuff to the game, new quests, expanding quests, fixing them etc. etc.

Bumadar, that's totally true.  That's why I mentioned GemRB, but didn't claim that people should use it.  Just that it's there!  I wanted to make the point that even spending a few dollars on GOG to buy Planescape: Torment doesn't mean an experience subject to the complication of Wine.  Plus... more players using GemRB means a bigger community to port over good mods and make them work.  I might be willing to put some time into that, later this summer... might you, someday?  :)
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