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http://www.youtube.com/watch?feature=player_embedded&v=7ajukUlRKdA
This is completely unconfirmed, but "The Witcher 2 Linux Beta Retail" is now an entry on SteamDB as of today.

About
Thanks to the new, ultra-modern REDengine, The Witcher 2: Assassins of Kings features both beautiful graphics and sophisticated in-game mechanics, drawing players into the most lively and believable world ever created in a video game.

Defining new standards for realistic, non-linear game narration, The Witcher 2 spins a mature, thought-provoking tale to produce one of the most complex and unique RPGs ever released on consoles. In addition to its epic story, the game features a complex combat system that uniquely combines dynamic action and tactical depth.

This is crazy, it's a fantastic looking game and I am so full of excitement right now it's unreal.

Source

Are Linux users living in a dream world? 2014, year of Linux Gaming. Article taken from GamingOnLinux.com.
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Chuck Mar 19, 2014
Omg, tears of happiness. :'(
Shmerl Mar 19, 2014
Really great news! Let's hope Witcher 3 is coming as well :D
Coldnemessis Mar 19, 2014
T_T SOOOOO I WILL BUY THE GAME FOR THE THIRD TIME I GUESS
s_d Mar 19, 2014
But... it's a port of a game they already made?! They... they didn't have to do that... they could have simply held off until The Witcher 3, we would have totally waited... but going back and building this for us? I'm taken aback, to be honest.

I suppose that the right and prudent thing would be to buy it from them on GOG when it comes?

Was it us in the community? Was it further research? Damn it Liam, get us a freaking interview because WTF is happening in this bizarre world :O
Shmerl Mar 19, 2014
@s_d: Making Witcher 2 port seems like way less work for them. They already had an OS X native build of it. Witcher 3 on the other hand uses new version of their engine, and there is no indication that it supports OpenGL yet. And using the same D3D -> GL translation trick like they did in the Witcher 2 won't work, since they are using DirectX 11 there.
IamNotAHuman Mar 19, 2014
Quoting: Shmerl@s_d: Making Witcher 2 port seems like way less work for them. They already had an OS X native build of it. Witcher 3 on the other hand uses new version of their engine, and there is no indication that it supports OpenGL yet. And using the same D3D -> GL translation trick like they did in the Witcher 2 won't work, since they are using DirectX 11 there.

Surely they could take some code from the PS4 version? (unless that's using directX as well?)
Anonymouse Mar 19, 2014
Nooo and I just finished it on Windows lately :'(
Shmerl Mar 19, 2014
Quoting: IamNotAHumanSurely they could take some code from the PS4 version? (unless that's using directX as well?)

That can help, since it's supposedly POSIX based. But graphics APIs there are not portable (PSSL): http://twvideo01.ubm-us.net/o1/vault/gdceurope2013/Presentations/825424RichardStenson.pdf
berillions Mar 19, 2014
Cd Project has decided to report the release of The witcher III. Now, there is "possible" release on Linux for TWII + Gog.com available on Linux...

So, maybe that Cd Projekt has reported TWIII to port the game on Linux and release the game on Console + Windows + SteamOS ?

It will be great :D
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