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It seems the president of Gearbox is looking into how much interest there is for a Linux version of their extremely popular Borderlands series of FPS/RPG games.

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This is interesting considering just how popular the games are, I've played them myself before and they are popular for a good reason. The blend of FPS with RPG levelling and randomized weapons works really well. The graphics are also damn good as well.

The news comes from many people emailing this in, it just got buried in my inbox below actual releases.

It seems reddit wants a Linux port of Borderlands 2. I'll probably chat with some folks on twitter about that this weekend.

— Randy Pitchford (@DuvalMagic) April 19, 2014


This isn't anywhere near happening yet though folks as Randy mentioned to a user:

@RoadRunnerdn who said there will be a Linux port - I just want to learn more about customer interests there.

— Randy Pitchford (@DuvalMagic) April 19, 2014

So, he is just looking at how big the market is for a Linux port, can we show him how big it is?

Article taken from GamingOnLinux.com.
Tags: Editorial, FPS, RPG
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45 comments
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GoCorinthians Apr 19, 2014
I didnt buy until noq just waiting some of ports rumored outthere to linux. Bords is in linux wishlist.
Inoki Apr 19, 2014
With GNU/Linux being the most stable platform on Earth, most reliable and robust, is there a reason not to make a native client?
Kristian Apr 19, 2014
Quoting: Anonymous
Quoting: Half-Shot
  • Unreal 3 is easy to port (call Icculus if you need to)

  • unreal 3 never had linux port and unlike 4 it doesn't include source access like 4 does. so, yes... this might be a problem. would probably be more feasible to port it to UE4 (depends how backward compatible is, i have no clue)

    while UE4 on linux you can track status here
    https://wiki.unrealengine.com/Building_On_Linux

    editor is not yet working

    one thing is sure, i'd buy linux version of b2 on day one
    (Emphasis mine)

    This is only the case with the Unreal Development Kit they released to the public, a company like Gearbox has a full engine license including source code access. Porting to UE4 would be utterly insane and would take a lot of time, effort and resources, they would have to re-write all the gameplay code for one thing. It would also be completely useless and unnecessary since they could just port the game as is like Icculus did with the UE3 games he already ported.
    Kit Apr 19, 2014
    I'd love to see BL2 ported. At the moment I am running it under Wine and even with a powerhouse of a PC the performance is less than acceptable. Plus with Steam OS and the Steam Machine on the horizon it seems logical to consider Linux versions.
    0ttman Apr 19, 2014
    I will buy this if it hits the SteamOS-Linux platform :)
    Since I have jumped towards Linux I rarely boot into windows anymore.
    Anonymous Apr 19, 2014
    Quoting: KristianThis is only the case with the Unreal Development Kit they released to the public, a company like Gearbox has a full engine license including source code access. Porting to UE4 would be utterly insane and would take a lot of time, effort and resources, they would have to re-write all the gameplay code for one thing. It would also be completely useless and unnecessary since they could just port the game as is like Icculus did with the UE3 games he already ported.

    checked a bit more and you're right. i never noticed painkiller and few other games use ue3
    DaVince Apr 19, 2014
    Quoting: Anonymous
    Quoting: Half-Shot
  • Unreal 3 is easy to port (call Icculus if you need to)

  • unreal 3 never had linux port and unlike 4 it doesn't include source access like 4 does. so, yes... this might be a problem. would probably be more feasible to port it to UE4 (depends how backward compatible is, i have no clue)

    while UE4 on linux you can track status here
    https://wiki.unrealengine.com/Building_On_Linux

    editor is not yet working

    one thing is sure, i'd buy linux version of b2 on day one
    Unreal 3 engine has been ported to Linux on several occasions by third parties. Icculus would have very little issue getting this made.
    Corben Apr 19, 2014
    Yeah. That's good news.
    Even though Borderlands 2 is working quite decent with wine, the performance on Windows is still better. For example, I've got an issue, where the game has a 500ms lag every 5 seconds. In this time the movement jumps somewhere, but is not continuous. In fact I'm rebooting when playing Borderlands 2.
    But not only Borderlands 2 would be a candidate, also Aliens: Colonial Marines. As it works also quite good with wine, but I would prefer a supported native client.
    So maybe the Valve statistics of wine users playing Borderlands 2 may not be the truth. I think most gamers prefer good performance, they may have tested it with wine, but still reboot into Windows for gaming.
    Porting Borderlands 2 to Linux would be a great thing, another big title on our favorite platform.
    Kristian Apr 19, 2014
    Is there any list of UE3 games that have been ported so far? I only remember 3, Papa & Yo, Dungeon Defenders and Painkiller Hell & Damnation. Is that it so far? Icculus mentioned on Twitter the other day that he had ported several UE3 titles: https://mobile.twitter.com/icculus/status/456969050267340800?p=v

    I guess that would include some unannounced/unreleased ports then?

    Edit:

    Wikipedia has a big list (I counted like 347 games) of UE3 games. They list platforms and only the games I mentioned + Dungeon Defenders: First Wave and upcoming game Migthy No. 9 list Linux as a platform.
    Bons Apr 19, 2014
    Hope to see the Linux port for Borderlands 2 come true one day :)
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