Today I took a look at Insanity's Blade a game Kickstarted at the end of last year.
Game-play on Linux
https://www.youtube.com/watch?v=kvF3rEJovAA&feature=youtu.be
My thoughts
Insanity's Blade is a real retro-game in the sense that it feels like I'm playing on a Sega Megadrive. The controls do feel a little clunky only being able to do certain things at a time.
That can work for some games, but technology has moved on from those days and some games just don't get it quite right. However Insanity's Blade does get it right and creates a frustratingly authentic retro-gaming experience. I say frustrating as these games always frustrate me due to the clunky combat and jumping from platform to platform.
What did surprise me is how you get your knives out to hang onto the edges of cliffs and climb up using them, rather than having to time your jumps right and failing for 10 minutes, that's a nice improvement over traditional retro games.
The graphics, animations and sound-track are superb and really bring in that authentic experience. Honestly this would sit right at home on the old consoles, but it's up to you lot if it belongs in 2014.
Overall I enjoyed my time on it and think it's worth checking out.
Features
About
Killer 8-bit soundtrack
A fully original soundtrack that is also playable on real NES/Famicom hardware (VRC6 based). Listen to a sample medley here.
Awesome upgrades
Get upgrades at the store between stages Weapons system improvements and upgrades as you progress lead to unique combat mechanics.
Faithful sidekick
Fight alongside an AI driven sidekick who joins your quest Sidekick can also be upgraded at the store!
Excellent Cutscenes
Cutscenes between chapters to tell the story of Insanity’s Blade.
The game is attempting to get onto Steam via greenlight, so give it a vote if you like it. You can also follow it on IndieDB and keep up with development.
Game-play on Linux
https://www.youtube.com/watch?v=kvF3rEJovAA&feature=youtu.be
My thoughts
Insanity's Blade is a real retro-game in the sense that it feels like I'm playing on a Sega Megadrive. The controls do feel a little clunky only being able to do certain things at a time.
That can work for some games, but technology has moved on from those days and some games just don't get it quite right. However Insanity's Blade does get it right and creates a frustratingly authentic retro-gaming experience. I say frustrating as these games always frustrate me due to the clunky combat and jumping from platform to platform.
What did surprise me is how you get your knives out to hang onto the edges of cliffs and climb up using them, rather than having to time your jumps right and failing for 10 minutes, that's a nice improvement over traditional retro games.
The graphics, animations and sound-track are superb and really bring in that authentic experience. Honestly this would sit right at home on the old consoles, but it's up to you lot if it belongs in 2014.
Overall I enjoyed my time on it and think it's worth checking out.
Features
- A blend of action, platforming and RPG elements with a classic retro arcade style.
- Battle through 17 stages filled with unique enemies, environments and side quests.
- Grab your enemies, rip them apart, ride them, throw them around and use their arms as weapons!
- Scale buildings and caves with Thurstan’s wall climbing and jumping abilities.
- Play a co-op game with your friends! The second player will play as the stories supporting character Finn for most of the game.
- Get upgrades and power-ups at the store.
- Additional game modes such as Arena Mode and Surf Mode to extend the the game after the story has ended.
About
Killer 8-bit soundtrack
A fully original soundtrack that is also playable on real NES/Famicom hardware (VRC6 based). Listen to a sample medley here.
Awesome upgrades
Get upgrades at the store between stages Weapons system improvements and upgrades as you progress lead to unique combat mechanics.
Faithful sidekick
Fight alongside an AI driven sidekick who joins your quest Sidekick can also be upgraded at the store!
Excellent Cutscenes
Cutscenes between chapters to tell the story of Insanity’s Blade.
The game is attempting to get onto Steam via greenlight, so give it a vote if you like it. You can also follow it on IndieDB and keep up with development.
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