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Wine development team was able to produce a new experimental release today. 1.7.17 brining many new features and as many as 89 bugfixes.

A new issue of World Wine News is also available: #367

The few most interesting features introduced in this release:
  • More implementations for the Task Scheduler.
  • C runtime made more compatible by sharing source files.
  • Fixes in the Mac OS X joystick support.
  • Various bug fixes.

  • To learn more about this release pleas visit this announcement.

    The source code for this release is available here:
    http://prdownloads.sourceforge.net/wine/wine-1.7.17.tar.bz2
    http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.17.tar.bz2

    To get the most recent changes, a git repository is a good starting point.

    Binary packages should be available for a download as soon as the build process is finished.

    Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
    Tags: Open Source, Wine
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    13 comments

    mrdeathjr Apr 18, 2014
    This wine fix interesting things as:


    -Virtual memory register needed for starwars force unleashed 1

    http://bugs.winehq.org/show_bug.cgi?id=21536

    -Keyboard doesn't work in games launched from Steam when using virtual desktop

    http://bugs.winehq.org/show_bug.cgi?id=21770

    -Skyrim needs more video memory (this bug apparently ffects more on AMD users)

    http://bugs.winehq.org/show_bug.cgi?id=29991

    -Radeon HD6670 detected as HD3200 (this bug occurs on various AMD cards)

    http://bugs.winehq.org/show_bug.cgi?id=31891

    -And now recognize GTX760 (This card is detected as 8800GTX) and Geforce GTX 750

    http://bugs.winehq.org/show_bug.cgi?id=3548

    And other things

    Test concluded with wine 1.7.17 with steam beta and metal gear rising revengeance works

    View video on youtube.com

    ^_^
    Anonymous Apr 18, 2014
    This wine fix interesting things as:


    -Virtual memory register needed for starwars force unleashed 1

    http://bugs.winehq.org/show_bug.cgi?id=21536

    -Keyboard doesn't work in games launched from Steam when using virtual desktop

    http://bugs.winehq.org/show_bug.cgi?id=21770

    -Skyrim needs more video memory (this bug apparently ffects more on AMD users)

    http://bugs.winehq.org/show_bug.cgi?id=29991

    -Radeon HD6670 detected as HD3200 (this bug occurs on various AMD cards)

    http://bugs.winehq.org/show_bug.cgi?id=31891

    -And now recognize GTX760 (This card is detected as 8800GTX) and Geforce GTX 750

    http://bugs.winehq.org/show_bug.cgi?id=3548
    And other things

    Test concluded with wine 1.7.17 with steam beta and metal gear rising revengeance works

    View video on youtube.com

    ^_^

    You are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol
    Anonymous Apr 18, 2014
    Now while you are at it, get world of tanks to work well with the new graphics update! XD
    mrdeathjr Apr 18, 2014
    You are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol

    Its really simple but some things are needed:

    -I recommend INTEL cpu because IPC per cycle is much better than IPC per cycle on AMD and performance per core its much higher on INTEL than AMD (this is important if you use games with use 3 cores or less, CSMT is not highly multithreading normally use 2 cores, and more cores using if game become for use it), this is not mandatory but on INTEL i see better results

    -I highly recommends Nvidia video card with lastest propietary drivers if you use wine, this give you more performance and compatibility on wine than AMD video cards (VLIW4-VLIW5-GCN) with/without propietary drivers (AMD opensource recently improve some compatibility but performance is lower than NVidia with propietary drivers and AMD with propietary drivers give more performance but have bugs than Nvidia with propietary drivers), INTEL video card is worst than AMD

    -you must be know how to install propietary drivers

    -this guides could be usefull

    View video on youtube.com

    View video on youtube.com

    View video on youtube.com

    View video on youtube.com

    View video on youtube.com


    And other issues can be appear depend title: add dlls, configure native dlls on wine cfg, some need NOCD/NODVD, others titles need this command __GL_ExtensionStringVersion=17700 especially on


    Call of Duty 1

    View video on youtube.com


    Call of Duty 2 (this title need also v-sync)

    View video on youtube.com


    Return to Castle Wolfenstein

    View video on youtube.com


    Shellshock 2

    View video on youtube.com


    Two Worlds 1 where resolve models issues


    Without __GL_ExtensionStringVersion=17700

    View video on youtube.com


    With __GL_ExtensionStringVersion=17700

    View video on youtube.com


    And could appear other issues but on middle of this situation many titles stay working

    ^_^
    Xodetaetl Apr 19, 2014
    Er... there's a truckload of bugs fixed for Team Fortress 2 and other Valve games... ??? Those games have been ported to Linux, why did someone loose so much time making them work through Wine ?
    lordfragger Apr 19, 2014
    You are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol
    I've gotten a LOT more games to run with less issues when I started using playonlinux. It makes it easy to manage a wine prefix per game, so you don't accidentally break something when trying to get something new to work.

    I just create a clean prefix, install the game and try to run it. When it doesn't work, check the wine output and generally you will see what's wrong quite clearly (mainly missing DLL's). When you use steam the prerequisites for the game are automatically installed most of the time.

    Also check the wine appdb, the good test results often have a list of prerequisites you need to install or tweaks to improve performance.
    hardpenguin Apr 19, 2014
    Er... there's a truckload of bugs fixed for Team Fortress 2 and other Valve games... ??? Those games have been ported to Linux, why did someone loose so much time making them work through Wine ?
    We can only guess the reasoning behind that...

    Often fixing a Wine bug for one game fixes same or similar one for another one. Also, Wine works for some platforms Steam isn't available for (unpopular Linux distribution families, FreeBSD and such).

    Wish they would work more on games that are not available for Linux, though.
    Half-Shot Apr 19, 2014
    Often fixing a Wine bug for one game fixes same or similar one for another one.

    This. If you know a bug exists, you fix it or it WILL cause issues futher down the line for other games.
    Anonymous Apr 19, 2014
    You are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol
    Its really simple but some things are needed:

    -I recommend INTEL cpu because IPC per cycle is much better than IPC per cycle on AMD and performance per core its much higher on INTEL than AMD (this is important if you use games with use 3 cores or less, CSMT is not highly multithreading normally use 2 cores, and more cores using if game become for use it), this is not mandatory but on INTEL i see better results

    -I highly recommends Nvidia video card with lastest propietary drivers if you use wine, this give you more performance and compatibility on wine than AMD video cards (VLIW4-VLIW5-GCN) with/without propietary drivers (AMD opensource recently improve some compatibility but performance is lower than NVidia with propietary drivers and AMD with propietary drivers give more performance but have bugs than Nvidia with propietary drivers), INTEL video card is worst than AMD

    -you must be know how to install propietary drivers


    And could appear other issues but on middle of this situation many titles stay working

    ^_^

    Ah I see thank you :)
    Anonymous Apr 19, 2014
    You are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol
    I've gotten a LOT more games to run with less issues when I started using playonlinux. It makes it easy to manage a wine prefix per game, so you don't accidentally break something when trying to get something new to work.

    I just create a clean prefix, install the game and try to run it. When it doesn't work, check the wine output and generally you will see what's wrong quite clearly (mainly missing DLL's). When you use steam the prerequisites for the game are automatically installed most of the time.

    Also check the wine appdb, the good test results often have a list of prerequisites you need to install or tweaks to improve performance.

    Thanks yeah Playonlinx is very useful :)
    Jarkko Apr 20, 2014
    When someone opens bug in wine db, it gets unique id number. There are lot of bugs that has no activity for years and if someone tries the game and it works it becomes marked as fixed and will be added into new wine changelog as marked fixed even the work behind bugfix might be several versions earlier.
    Anonymous Apr 20, 2014
    If You want wine to go faster forward,

    report wine issues here
    http://bugs.winehq.org/enter_bug.cgi?product=Wine

    But you should have up to date wine (no crossover or playonlinux version) and debug. "wine program-name.exe >> debug.log 2>&1" creates basic debug file.

    But it would be more important to test bugs with recent wines and report with debugs.

    Take this list for an example

    http://bugs.winehq.org/buglist.cgi?bug_status=UNCONFIRMED&limit=0&list_id=146298&order=bug_status%2Cpriority%2Cassigned_to%2Cbug_id&query_format=advanced

    Even reporting games back wine database would help.

    Here is a link to search box your favorite games:

    http://appdb.winehq.org/objectManager.php?sClass=application&sTitle=Browse%20Applications&sOrderBy=appName&bAscending=true
    lordfragger Apr 20, 2014
    But you should have up to date wine (no crossover or playonlinux version)
    You can have any wine version in playonlinux, even one you compile from source yourself (which I've had to do for a game once). When a new version is released, it's in the pol repo within a day.
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