Sanctum 2 got released officially for Linux after being in beta for quite a while. So, it's our job to show you how well it runs and how good the actual game is. Time to protect some Cores!
Sanctum 2 by Coffee Stain Studios is a futuristic tower defence first-person shooter where you must protect the human colony on a planet called Loek-III from the native wildlife called the Lumes. This colony is dependent on one thing called the Cores, spheres that make Loek-III a bit more suitable for human life. Naturally the Lumes are after those and it's you duty to deploy a line of defence that will keep them at bay and allow the continued existence of the colony.
Sanctum 2 was ported by the Linux porting guru Ryan C. Gordon, whose ports have been generally good, though some of them have suffered from minor issues like graphical glitches. Sanctum 2 is a similar deal, it works nicely most of the time, but changing the MSAA setting seems to break the menus quite badly, requiring a restart. I also encountered some texture issues that I was however unable to reproduce afterwards. However, it no longer has those beta bugs, like falling through the floor and it also seems to perform a bit better now. It's also compatible with Windows clients, so you can easily play cooperatively with your friends without having to mess with Wine or anything like that.
But that's enough about the port, let's talk about the game itself. Graphically it's beautiful. The environments are colourful and they are well textured. The graphics are also accompanied by good gameplay and great enemy design. You won't be just sitting around and waiting for the enemies to run into your turrets, because some enemies are invulnerable to attacks that aren't directed at certain weak spots so it's often you who has to engage the enemy. The turrets also offer nice variety and they aren't simply better versions of previous turrets. Some of them work better at tight corners, some do more damage towards the big guys and some offer mediocre damage but to a longer distance. So there are definitely some tactical aspects to think about when placing your turrets.
Another feature that increases the variety is the character system. You are not stuck with a single character, but you can select one of four characters for each map you play. They are not levelled up separately either and all the perks and towers are available for all of them, meaning that you can simply switch to another character and use the same towers, perks and secondary weapons. And they all have their own unique primary weapons and stats, so you can find out what works best for your own playstyle. I prefer getting up close and personal with the enemy, so Haigen Hawkins with his shotgun is my absolute favourite.
I'd say Sanctum 2 is a nice game to add to your growing game collection. The port is well done and the gameplay is super solid and the graphics look really good.
Sanctum 2 by Coffee Stain Studios is a futuristic tower defence first-person shooter where you must protect the human colony on a planet called Loek-III from the native wildlife called the Lumes. This colony is dependent on one thing called the Cores, spheres that make Loek-III a bit more suitable for human life. Naturally the Lumes are after those and it's you duty to deploy a line of defence that will keep them at bay and allow the continued existence of the colony.
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Sanctum 2 was ported by the Linux porting guru Ryan C. Gordon, whose ports have been generally good, though some of them have suffered from minor issues like graphical glitches. Sanctum 2 is a similar deal, it works nicely most of the time, but changing the MSAA setting seems to break the menus quite badly, requiring a restart. I also encountered some texture issues that I was however unable to reproduce afterwards. However, it no longer has those beta bugs, like falling through the floor and it also seems to perform a bit better now. It's also compatible with Windows clients, so you can easily play cooperatively with your friends without having to mess with Wine or anything like that.
But that's enough about the port, let's talk about the game itself. Graphically it's beautiful. The environments are colourful and they are well textured. The graphics are also accompanied by good gameplay and great enemy design. You won't be just sitting around and waiting for the enemies to run into your turrets, because some enemies are invulnerable to attacks that aren't directed at certain weak spots so it's often you who has to engage the enemy. The turrets also offer nice variety and they aren't simply better versions of previous turrets. Some of them work better at tight corners, some do more damage towards the big guys and some offer mediocre damage but to a longer distance. So there are definitely some tactical aspects to think about when placing your turrets.
Another feature that increases the variety is the character system. You are not stuck with a single character, but you can select one of four characters for each map you play. They are not levelled up separately either and all the perks and towers are available for all of them, meaning that you can simply switch to another character and use the same towers, perks and secondary weapons. And they all have their own unique primary weapons and stats, so you can find out what works best for your own playstyle. I prefer getting up close and personal with the enemy, so Haigen Hawkins with his shotgun is my absolute favourite.
I'd say Sanctum 2 is a nice game to add to your growing game collection. The port is well done and the gameplay is super solid and the graphics look really good.
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