Hi, hello, I will be taking this post from now on and will do the basic thing that is done every month, give some thoughts on it and the usual disclaimers to not take these numbers as something precise or some real representation of us or something like that.
Linux results for November 2014
Ubuntu 14.04.1 LTS 64 bit 0.43% -0.07%
Ubuntu 14.10 64 bit 0.13% +0.13%
Linux Mint 17 Qiana 64 bit 0.12% 0.00%
Linux 3.10 64 bit 0.09% 0.00%
Ubuntu 14.04.1 LTS 0.06% -0.02%
Total: 1.13% + 0.01%
Last Month: 1.12%
As it was said, don't take the numbers as something precise.... these are the numbers Valve shared today and I will be updating the article if I see any change along the month.
My thoughts on it
This may have been the most stable month for us according to the survey.... really, the only change was the Ubuntu people making their change for the new version of the OS. So, well, we are standing with stable numbers again.
Things to note
Just be aware these results will probably not be that accurate as we don't know how they do their percentage results, they could be rounding up, rounding down or truncating the percentages. So a 0.5% could actually be nearly 0.6% as it could be 0.59% but they could do no rounding and simply truncate it.
Also remember it is a survey, so it won't ask every single one of you to do it. It would only be truly accurate if it did it behind the scenes, but that's not what a survey is for this is just to get a general idea.
One more thing to think about: These numbers although not big, very probably come, at least mostly, from people that are already into Linux as their main desktop OS and won't change that.... so from here the only way is up, as Linux may get more and more popular some day.... you never know. Let's keep wishing success to the Steam Machines at least.
Final Note: Look at it this way, Steam has around 100 million active users, 1% of 100 million is about 1,000,000 (1 million) people. What developer wouldn't want to hook into a market that big?
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
http://en.wikipedia.org/wiki/Flying_Spaghetti_Monster
:D
Back to the topic, what came to mind since I just saw the user survey once so far. Maybe Valve tries to keep the numbers low until the steam machines come out. That way the rise of the numbers will look more significant. At least that is my theory ^^
Maximum Sales for a $9.99 Game x 1,300,000 = $12,987,000 if 100% of Linux users who login this month buy a game.
If only 1% of those Linux users buy the game the developer still makes (12987000×0.01) $129,870.00
I've been dying for a Linux Racer all year long, my point is whatever racer comes to Linux stands to make at least $130,000 to $1,000,000 just by being the first to penetrate the market.
Money talks, pass these statistics on to developers considering Linux.
(Games that appear first in a market in their genre also entrench the users in their franchise, so the opportunity for success and gennerating Google Page Rank from blog sites like GamingOnLinux is really effective at increasing sales and backlinks on the internet.)
There is Project CARS coming sometime next year....
But I really lost my excitement for the game when, from all the platforms the game will be released on, they decided to delay the release of exactly the very only two that I care about....
I was thinking about buying on both platforms.... now I don't even know anymore :[
"... A game that you already like..."
Religious arguments of any sort have no place here; don't create or participate in them please. They will get deleted, and so will your replies. Simply click the report link on it, it's there for a reason.