Today is already a good day, you can now add CRYENGINE to the official list of game engines that support Linux, so here's to hoping more games can come over.
This means games like Kingdom Come: Deliverance, Evolve, Crysis (I can dream!) and many more can easily come over to Linux. It's still probably not a click of a button, but it means developers have far less work to do.
QuoteNew API: OpenGL Support
Starting with 3.8.1, we are shipping a fully-featured OpenGL rendering implementation with CRYENGINE, which goes hand in hand with Linux support for your games (see below).
New platform: Linux
As previously announced, we are adding Linux support for your Game.exe. While you will still need Windows to use the Sandbox Editor, you can now release your commercial games on Linux as well as on PC- and of course, there are still no royalties whatsoever!
See their full announcement here.
It's doubtful we will see any older games coming over, that is unless developers really care about their older games. It's a shame, as we do need a back catalogue of older games, and not just newer games. If Crytek ported their Crysis games over to Linux, that would be a great showcase for their engine, but I extremely doubt they would.
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So excited about KC: D (isn't that one coming by the end of this year?), I'm also getting Evolve when that comes out!
EDIT: Kingdom Come ETA is Q2 2016, end of 2015 might be beta or sumfing
EDIT: Kingdom Come ETA is Q2 2016, end of 2015 might be beta or sumfing
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=) I think that's all the "major" engines (that aren't built just for 1 franchise/developer) now on Linux - CryEngine, Unity, UE, Source 2 ...
all aboard the Star Citizen hype train! =P Coming soonTM
all aboard the Star Citizen hype train! =P Coming soonTM
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Don't get your hopes up, even if they wanted to, Crytek couldn't release any games of the Crysis series for Linux because EA hold the rights to the IP.
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Pretty sure that Crysis was built on CryEngine 2, so it would have to be ported to CE 4 first (although they stopped using version numbers after CE3, so technically it's not called CE4, but just CE). Not sure how big of an effort that would require.
I think that the latest Crytek games are more likely to be ported - personally, I'm hoping for Ryse: Son of Rome, though one of the Crytek devs stated on the Steam forums that they weren't planning on porting Ryse to Linux.
KC: D looks great, too. And Star Citizen of course, although I'm not that interested in it.
I think that the latest Crytek games are more likely to be ported - personally, I'm hoping for Ryse: Son of Rome, though one of the Crytek devs stated on the Steam forums that they weren't planning on porting Ryse to Linux.
KC: D looks great, too. And Star Citizen of course, although I'm not that interested in it.
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To have official support doesnt mean games will use it. But I hope games will use it.
Said this, Lichdom: Battlemage's devs stated that the game didnt come to Linux for the lack of support of this engine. Come to the forums and help add some more pressure on the developer now that it has. ;)
You could use the forum post by Liam :D , who I've just pasted the link of this new to.
http://steamcommunity.com/app/261760/discussions/0/540736587180256619/
Said this, Lichdom: Battlemage's devs stated that the game didnt come to Linux for the lack of support of this engine. Come to the forums and help add some more pressure on the developer now that it has. ;)
You could use the forum post by Liam :D , who I've just pasted the link of this new to.
http://steamcommunity.com/app/261760/discussions/0/540736587180256619/
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Really good news, but at this point no practical use for the Linux gamers. Unless one dev with publishing rights will read this and recompile his stuff.
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Hopefully this will help changing "ports" to actual linux versions of the games.
Now that Unity3D, Unreal4, Source2, and Cryengine3 (to mention a few) have linux support, let's hope it will boost our platform.
I'm crossing fingers cause I guess the next 2 generations of game releases will show how this changes (engine supporting linux) will change things for us.
Peace!
Now that Unity3D, Unreal4, Source2, and Cryengine3 (to mention a few) have linux support, let's hope it will boost our platform.
I'm crossing fingers cause I guess the next 2 generations of game releases will show how this changes (engine supporting linux) will change things for us.
Peace!
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Now that Unity3D, Unreal4, Source2, and Cryengine3 (to mention a few) have linux support, let's hope it will boost our platform.There's really no excuse for developers not to support Linux any more, especially with the nearly 2-million Linux users currently on Steam.
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Don't get your hopes up, even if they wanted to, Crytek couldn't release any games of the Crysis series for Linux because EA hold the rights to the IP.
EA published the Crysis games, but Crytek themselves own the IP.
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It was FarCry Crytek sold the IP of (to Ubisoft).Don't get your hopes up, even if they wanted to, Crytek couldn't release any games of the Crysis series for Linux because EA hold the rights to the IP.
EA published the Crysis games, but Crytek themselves own the IP.
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Kingdom Come and Star Citizen...im just waiting both getting a STEAMOS logo to get it up!
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=) I think that's all the "major" engines (that aren't built just for 1 franchise/developer) now on Linux - CryEngine, Unity, UE, Source 2 ..
Dice's frost engine is missing, but that's about it!
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This serves to further convince me: SteamOS, Steam Machines, and popular linux gaming will all be here to stay. Again demonstrating the amazing pull Valve has, they cut the trail and others are following. They've led this charge and we owe them. Okay, I don't owe them shit, I've bought hundreds of games on their platform :P But they've earned my gratitude. Thanks, Gabe.
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Cryengine wouldn't have this without Unity3D and UE4 giving them some incentive to do so.
Would ue4 and Unity have done it without Valve/Steam? I have my doubts.
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Unity already had Linux support in the works, but it probably would've remained on the back burner if it hadn't been for projects like Wasteland 2.Cryengine wouldn't have this without Unity3D and UE4 giving them some incentive to do so.
Would ue4 and Unity have done it without Valve/Steam? I have my doubts.
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Since before it was known that Valve would put Steam on Linux?
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Hm. Ok then. Thanks for contributing with nuances to the picture. :)
I still do believe that Valve is a *major* drive to the current events, at least the rate as they occur.
I still do believe that Valve is a *major* drive to the current events, at least the rate as they occur.
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So now we have the two major engines in the industry officially supporting Linux. This is a win no matter how you look at it! :D
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Finally! After 4 years...
Cryengine 4 Linux, naively wished 4 years ago
Cryengine 4 Linux, naively wished 4 years ago
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