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Lon Seidman on youtube posted up a pretty decent video showing off the Alienware Steam Machine, it's worth a watch and has given me some more thoughts.

I think the hidden usb port for the wireless dongle is a fantastic idea, but apparently it can make the signal be a bit iffy which is a shame.

He does mention a few times about the lack of games on SteamOS, and he later clarifies it to be more about the AAA games. We will see a lot of complaints about this, and despite what people think about our still rather large library the bigger AAA games will be a problem for a lot of potential buyers.

It also highlights a major problem, and that is the filtering on SteamOS is quite pants. To show Windows games by default, and having to manually filter them to what is available. That, plus the featured section showing Windows games is a stupid major issue. I sincerely hope Valve have some new filtering up their sleeve for the SteamOS/Steam Machine official launch, otherwise I'm really going to be wondering if they want it to actually succeed. It's a ridiculous issue to not have solved already, and there has been a bug open on github about it for many months. You wouldn't expect to have to filter out Xbox games on a Playstation, so why do Valve think it's a good idea to leave it in for SteamOS? It just doesn't make sense to me right now.

It would work much better if Valve lumped all non-supported games into a category you manually select yourself, as that is what I would personally expect from it. It is the only way that would make sense to me, to only show games I can actually run on my hardware at the forefront.

Every time I log into Steam and view the store, or use Big Picture Mode I'm instantly hooked by the look of a game featured or "recommended for you", only to realise it's a Windows game. It's damned annoying.

This video reviewer isn't the only one who has come across that either, a few of the major PC news websites who did their take on it also noted it was weird.

I obviously want it to succeed for us all, but Valve need to sort this crap out. There's a lot of uncertainty about how anything will be handled, but as usual I'm sure Valve have something up their sleeve. Article taken from GamingOnLinux.com.
Tags: Editorial, Video
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51 comments
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omer666 Nov 2, 2015
Quoting: supashangSo you disagree that someone who's never used/played AAA games on Windows is not a target audience for selling old/new AAA games on SteamOS? Riiiiiiiight!
No I don't, honestly I'm just telling you about my own experience, nothing more. I am not completely dumb, mind you.

I do understand your statement about Indie games vs AAA, no problem. It's just that your getting so upset *clearly* doesn't serve your argumentation.

One may think that you want to prove much more than this, or to prove something else, because, to begin with, I see no point of disagreement between you and Liam. Quoting out of context sentences won't change this fact, and we all know around here that what he thinks of it, and that it's not opposed to your statement.

In his later replies, he only responded to your obvious hostility, hence the fact I said it definitely doesn't serve your argumentation.

No, saying journalists and people around the web are waiting for more AAA titles isn't calling you an "indie fanboy". This is plain over-interpretation, followed by calling names and so on.

So please behave yourself, and think that we all want the same thing in here.
Mblackwell Nov 2, 2015
Quoting: Segata SanshiroThe choice of GPU just blows my mind.... Why use a mobile GPU and not something like a custom 750ti or even 960? I understand that it's super small and looks cute, but if it was just a little bit bigger it could have so much more power at a similar price.

Actually the GPU has been modified a bit in clock speeds and such and should get the same (about) performance as a 750 Ti. It does suck that it can't be swapped out ever though. I have a pretty beefy PC and am waiting to see what the second iteration of this box looks like before I jump in, although it is exciting to see something so simple and with such a nice form factor.


Last edited by Mblackwell on 2 November 2015 at 10:11 pm UTC
Liam Dawe Nov 2, 2015
Quoting: supashangWhat the mod doesn't seem to understand is that many people ignore indies and go straight for the over-hyped AAA for their gaming fix. Totally missing out on gems such as "Kerbal Space Program", "Don't Starve", "Runner 2: Future Legend of Rhythm Alien", "Path of Exile", "Dust: An Elysian Tai"... need I go on? And this is not just a Linux problem, which is why I had to underscore my point to liamdawe since he seems hell bent on avoiding the truth that there is fun to be had in the indie scene too, whether he likes it or not over his XCOM hardon. He seems more happy arguing for AAA as the saviour of SteamOS/Boxes. Completely not what I am arguing against.

That mod actually owns this website, just a little background info for you if you didn't already know ;)

Having a number of indie gems doesn't suddenly make Steam Machines more likely to be sold. I don't think AAA games are a saviour either, but I know for a fact they push numbers, and anyone who argues against that really doesn't understand what they are talking about.

Quoting: supashang
Quoting: liamdaweYou obviously don't get what I'm trying to say: I'm a prime example of the people who wouldn't go out and buy one usually because of the lack of AAA games, but I am already invested in Linux obviously.

Yeah, because Eldritch is on the same level, and the same genre, right..

You're amusing bro.

I see you still have a little growing up to do hey liamdawe? You are intentionally misrepresenting my original argument in favour of your own "AAA will save our Steam Boxes!" while thumbing down indie titles as a source of fun gaming, which was my original argument you didn't get!

I actually used to enjoy frequenting this site, if only to see what games are coming to Linux. But after witnessing first hand that you are nothing more than a butt hurt man child, who condescends sarcastically to fellow Linux gamer/devs expressing a perfectly reasonable opinion - I think it's time to move on. Congrats "bro!" I'm done here.

No, you are stating your argument, I am stating mine. This is what is known as a debate.

I am clearly winning said debate with you now stooping down to a personal attack, such things are not welcome here.

I gave you a clear warning PM a moment ago for taking this attitude against me into another completely unrelated article, now I will publicly tell you to cool down or risk the ban hammer.


Last edited by Liam Dawe on 2 November 2015 at 10:17 pm UTC
Shmerl Nov 2, 2015
Part of this "AAA are needed" and etc. is losing the point because of poorly defined terms. AAA term itself is bad and non descriptive, so if you prefer a meaningful discussion, avoid it altogether and clearly define what you are talking about. People can understand many different things by AAA. Some mean big budget games (probably most common understanding), others mean publisher funded games, yet others mean high quality games (not so common usage, but it's actually what it was originally coined for: https://en.wikipedia.org/wiki/AAA_(video_game_industry)

All these usages make this term very poor for discussions. Take for example big budget games. They can be publisher funded, but there is a growing number of big budget games by independent studios (which are either crowdfunded like inXile games, or funded by investors and studio profits like CD Projekt Red or Flying Wild Hog games). I.e. these games are indie (independent), but they are also big budget. So are they AAA or not? You easily see how ambiguous it gets already. And now throw in the quality. Should horribly broken Batman game be called AAA? Not if you define AAA as quality measure. But it's big budget, publisher funded game... And surely there are high quality (in bugs sense) independent and low budget games. What a mess.

So, if you care about sensible discussion, phrases like "I mostly don't enjoy AAA" aren't helpful at all. If it's about indie vs publisher funded, that's way more clear, since for example independent studios are better at creating good art (i.e. deeper story and so on), while publisher funded ones are more likely to fall victims of the mass market mentality push from the publisher.

Or if you are contrasting big budget vs low budget games - say so explicitly. That would help others avoid arguing for invalid reasons.


Last edited by Shmerl on 2 November 2015 at 11:14 pm UTC
Liam Dawe Nov 2, 2015
Just for the record, supashang has now be banned for his ridiculous PM to me, carry on with normal reasonable discussions.
const Nov 2, 2015
We really have lost scope since SteamOS was announced. In the beginning, "everyone" agreed

1. We, as Linux gamers, can be glad for each game released, especially if a new genre gets attention (hack, we didn't have any decent, modern RTS or CityBuilder before. We begged developers to deliver untested builds, if they happend to use middleware we knew would run. We begged developers to consider a port at all and celebrated every studio stating minimal interest...)

2. SteamOS will be a long-term-adventure for Valve if it's supposed to go ahead. The catalogue won't be comparable to Windows for the next years, the interface not as polished as consoles. But if Valve keeps momentum and interest by developers, the system might be in an outstanding place when the next console generation joins in with a 20-50 games catalogue.

All in all, it went way better then anyone of us would have guessed two years back, didn't it?

But reading here and on reddit, it seems all expectiations have grown ridiculously. It's still way to early for all the divaism we see in the community (blaming studios for not delivering ports in time or delivering faulty updates, if even for hours. We see flamewars for similar things waaaay to regularly). And on the other side repeating the list of most desirable games again and again in diverse "what's still missing" threads. We should concentrate on developing a productive community and push the games we have and likes to our friends. *my opinion*


Last edited by const on 2 November 2015 at 11:28 pm UTC
Starbelly Nov 2, 2015
Port quality is a big issue here. Very few titles on SteamOS support surround sound even if surround is working on the Windows version. Even among Valve's own games, CS:GO is the only one that supports surround on Linux and it only supports 5.1, not 7.1.

This is the case with Alien Isolation. Stereo only. I contacted Feral about it and they had no idea it wasn't working because they had never tested it, presumably due to a lack of surround hardware.

Sure, perhaps most desktop gamers play on headphones, but a console that doesn't take advantage of home theater equipment isn't going to take off.


Last edited by Starbelly on 3 November 2015 at 12:48 am UTC
Purple Library Guy Nov 3, 2015
I'm going to be really happy after Christmas to see some sales figures, if only so people will be able to argue endlessly about the significance of them instead of about whether there can be any. The whole question of whether Steam Machines will sell is starting to really feel sterile to me; we've thrashed it to death pretty thoroughly and I'm getting to where I just wish it would go away.
The other thing I've been wondering about is, what about the other machines? When I look up steam machines on Steam, I get a long list from various different manufacturers. Most of them are bloody expensive high-end things, but there are a few affordable ones. Any reviews of them, or comparisons between them and the Alienware? Not so far that I'm aware of.
Nyamiou Nov 3, 2015
Seriously this video suck. They are much better pre-release review of the Steam Machines like this :

This one (start at 17:30) :
http://www.co-optimus.com/article/13660/talking-the-alienware-steam-machine-and-halo-5-with-gamertag-radio.html

And this one :
View video on youtube.com

People shouldn't review this think as a PC, because as a PC it's sucks and it's expensive. They shouldn't review it either as the thing that is going to destroy Sony, Microsoft and Nintendo, because it's not going to happen, ever. The Steam Machines is just another console that is going to compete with the existing consoles, that has a different set of games that the ones you find usually on Sony and Microsoft consoles, but they are critically acclaimed games that will definitely appeal to some gamers. When you look at it this way, you realize that Steam Machines don't need anything but actual people trying them to be success, they won't be a major success right now but everything comes with time.


Last edited by Nyamiou on 3 November 2015 at 2:14 am UTC
omer666 Nov 3, 2015
Quoting: GuestThe Wii doesn't have all those AAA titles either, yet the Wii also lacks the 1500+ games that Linux has, many of which are other AAA titles.
You're talking about Wii U I guess ? Because not only did the Wii get a lot of games (1527 according to Wikipedia), but it also got a lot of big Japanese RPG titles, big platformers, all of the CoD shit and so on.

Wii U, is another matter...
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