It didn't take the Wine team long, but Wine 1.8-rc1 is already available to bring some polish along for the big Wine 1.8 release.
They fixed a total of 54 bugs, and no new features as promised as they are working towards a stable release for the first time in quite a while.
You can see the full info on the fixes right here.
They fixed a total of 54 bugs, and no new features as promised as they are working towards a stable release for the first time in quite a while.
You can see the full info on the fixes right here.
Some you may have missed, popular articles from the last month:
8 comments
liamdawe was a better name than TheBoss.
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Quoting: GermainZliamdawe was a better name than TheBoss.
Banned.
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What about the directx11 implement? i can't wait more!
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I wonder if they gonna fix, someday, the Alan wake problem with the audio in the cinematics.
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Quoting: GermainZliamdawe was a better name than TheBoss.
I think so, too.
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This wine version have mayor improvements present in 1.7.55 like as mouse turnaround issue (case batman games, risen series, ghostbusters, fear 3 and maybe others) also fix partially flickering bug
View video on youtube.com
View video on youtube.com
View video on youtube.com
^_^
View video on youtube.com
View video on youtube.com
View video on youtube.com
^_^
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Quoting: GuestQuoting: bubexelWhat about the directx11 implement? i can't wait more!I would like to see a fully implemented Direct3D9: http://wiki.winehq.org/DirectX-ToDo
Completly agreed
For wine shows actual DX9 state has been past around 5 to 6 years, for DX11 shows mature state maybe needed around 3 years
Without forget native games have more and more importance*, for this reason maybe better idea polish DX9** and before without forget other issues related with input and sound
* This is native games moment and new games*** must be have many possibilities for can be ported
** Because many of this games dont be ported
***Excluding EA and others without interest in linux
^_^
Last edited by mrdeathjr on 21 November 2015 at 5:56 pm UTC
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Quoting: bubexelWhat about the directx11 implement? i can't wait more!
Well, I tried Starpoint Gemini 2 in WINE 1.8-rc1, a DirectX 11 game, and no go.
Last edited by JudasIscariot on 24 November 2015 at 11:51 pm UTC
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