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Wine 1.8-rc2 released, brings more stability

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The Wine developers are continuing towards a stable 1.8 released, and they have released Wine 1.8-rc2.

They have fixed a total of 45 bugs this time around, but no new features as they are in a code-freeze right now to make the 1.8 release as stable as possible.

See their full changelog here.

I always have mixed feelings about using Wine, but for old games that will never be ported I see no reason not to use it especially for games you already own. Article taken from GamingOnLinux.com.
Tags: Open Source, Wine
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18 comments

legluondunet Nov 27, 2015
This version should should resolve the crash with Tomb Raider 2013 at start (regression since Wine version 1.7.50):
https://bugs.winehq.org/show_bug.cgi?id=39153


Last edited by legluondunet on 27 November 2015 at 8:21 pm UTC
JudasIscariot Nov 27, 2015
Question:

Do these two fixes mean anything as far as DX10/11 support is concerned:

d3d11: Make blend_factor optional in d3d11_immediate_context_OMSetBlendState().
d3d10core/tests: Add test for NULL blend factor in OMSetBlendState().

Or is it something else entirely?
Segata Sanshiro Nov 27, 2015
Personally, I'm not interested in going anywhere near WINE again until DX11 support is included and functional enough to play something like Fallout 4. Though hopefully by the time that happens, there will be other AAA Linux games which I'd substitute anyway.
miro Nov 27, 2015
nice to see these efforts, but hopefully wine will become obsolete one day. I have not been using it for months, lots of games and stuff runs natively by now - let's keep continuing that.
Comandante Ñoñardo Nov 27, 2015
I think Codeweavers should work with VALVe for to bring an official compatibility layer to SteamOS.. keep in mind that most of the steam catalogue will NEVER be ported to Linux... You know.. EA.. Activision.. Ubisoft.. Bethesda..
Avehicle7887 Nov 27, 2015
Wine has made some great leaps these past few years and has become great for games, I rarely use it but I'm glad there's something I can count on when I want to replay some games from my childhood.
Pecisk Nov 28, 2015
Question:

Do these two fixes mean anything as far as DX10/11 support is concerned:

d3d11: Make blend_factor optional in d3d11_immediate_context_OMSetBlendState().
d3d10core/tests: Add test for NULL blend factor in OMSetBlendState().

Or is it something else entirely?

Direct3D 11 patches from Crossover are getting dropped in git master one by one. It is not there yet, but I suspect in spring Wine git we will be able to run DX11 games at rudimentary basis.
Pecisk Nov 28, 2015
I think Codeweavers should work with VALVe for to bring an official compatibility layer to SteamOS.. keep in mind that most of the steam catalogue will NEVER be ported to Linux... You know.. EA.. Activision.. Ubisoft.. Bethesda..

I don't think it should be called official or anything...more like pick several games known as running very reliably performance wise under Linux and just add them to the mix. They still would need agreement from publisher though.
Arehandoro Nov 28, 2015
Is the error "wineserver not found" solved in this rc2?
mrdeathjr Nov 28, 2015
This wine version solve some bugs case star wars galactic battlegrounds

View video on youtube.com

However chat windows shows flickering but is not grave

Maybe more later add other test

View video on youtube.com

^_^


Last edited by mrdeathjr on 28 November 2015 at 3:40 pm UTC
BlackBloodRum Nov 28, 2015
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nice to see these efforts, but hopefully wine will become obsolete one day. I have not been using it for months, lots of games and stuff runs natively by now - let's keep continuing that.
I doubt WINE will ever truly become obsolete. Bear in mind, WINE is made to do more than just play games. Games are not its only purpose.
Shaolu Nov 28, 2015
nice to see these efforts, but hopefully wine will become obsolete one day. I have not been using it for months, lots of games and stuff runs natively by now - let's keep continuing that.
I doubt WINE will ever truly become obsolete. Bear in mind, WINE is made to do more than just play games. Games are not its only purpose.

Well, unless MS Windows becomes obsolete and/or goes open source. Even then it wouldn't mean that WINE would become obsolete; it just would require a lot less active development to be maintained. It's probably not likely to happen any time soon, but with MS mimicking Google in order to compete (Bing, Windows Mobile, etc.), turning their flagship OS into a Free Software project to support a distributed ad platform might not be out of the picture. Considering the recent release of the "Code" IDE on Github (including a version for GNU/Linux) it wouldn't be the first time MS has flirted with FOSS.
Arehandoro Nov 28, 2015
Could someone please tell me how did he/she managed to install rc1 with winetricks and make it work? Since last update whenever I try to install a program/game wine complaints saying "bad exe format pathtothefile" and winetricks says all the time "wineserer not found". It's driving me a bit mad, can't seem to find the solution.

I saw on a forum that could be due to a broken link in one of the libs, can't remember now which one, but didn't work for me.
JudasIscariot Nov 28, 2015
Could someone please tell me how did he/she managed to install rc1 with winetricks and make it work? Since last update whenever I try to install a program/game wine complaints saying "bad exe format pathtothefile" and winetricks says all the time "wineserer not found". It's driving me a bit mad, can't seem to find the solution.

I saw on a forum that could be due to a broken link in one of the libs, can't remember now which one, but didn't work for me.

I simply compiled rc1 and rc2 from source and I've never seen this issue.

How are you installing WINE 1.8 anyways?
throgh Nov 28, 2015
nice to see these efforts, but hopefully wine will become obsolete one day. I have not been using it for months, lots of games and stuff runs natively by now - let's keep continuing that.

WINE will never become obsolete. Otherwise: How do you want to install older games like "Dark Project" or "System Shock 2"? You should look also backward instead only forward.
Arehandoro Nov 29, 2015
Could someone please tell me how did he/she managed to install rc1 with winetricks and make it work? Since last update whenever I try to install a program/game wine complaints saying "bad exe format pathtothefile" and winetricks says all the time "wineserer not found". It's driving me a bit mad, can't seem to find the solution.

I saw on a forum that could be due to a broken link in one of the libs, can't remember now which one, but didn't work for me.

I simply compiled rc1 and rc2 from source and I've never seen this issue.

How are you installing WINE 1.8 anyways?

Via apt with sid repositories. I didn't think of compiling them, though. I will give it a try thanks :)


Last edited by Arehandoro on 29 November 2015 at 12:58 am UTC
JudasIscariot Nov 29, 2015
Is dotnet40 support broken in 1.8-rc2 or is it just me? I got a dotnet40/xna40 game that used to work in 1.7.53 (albeit without sound but whatever...) and now I get mscoree.dll errors :/

EDIT: nevermind, this was clearly a case of user error sooo yeah :P


Last edited by JudasIscariot on 30 November 2015 at 10:29 am UTC
1mHfoksd1Z Dec 1, 2015
In my experience WINE was very useful and ran almost all the games I wanted. However I don't use it as much as I used to... and the only games I play with it anymore are really old ones like StarCraft 1, Age of Empires 2 (the original one for LAN play) and Need for Speed 2 SE (split-screen rules), Atomic Bomberman, etc... Those are all classics that can ONLY be run with WINE ... or dual-booting Windows XP which is never gonna happen. Yeah, I know some of the before-mentioned games run on W10 but not all and it's even harder than using WINE... You know Linux is great when you can run Windows apps that won't even run on Windows nowdays.
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