
Counter-Strike: Global Offensive is actually a really great game, and we had a lot of fun playing it a while back on a livestream. One thing I've seen people moan about is the sound options on Linux, so it looks like Valve has taken steps to address that.
Taken from their changelog:
Quote[LINUX]
– Upgraded to newer version of libSDL.
– Improved game performance during the end of match scoreboard.
– Sound options now distinguish between headphones vs two-speakers options.
They also updated the models of the first-person arm, hands and gloves. So, that's something. I don't think the new models look all that much better from their before-after shot, but I might be in the minority on that.
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Actually, the libSDL update has messed with the mouse input and made the game practically unplayable for lots of people. See also: [https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/570](https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/570) and [https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/574](https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/574)
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I noticed the mouse was slower, so a increase in mouse sensibility. But yeah, didn't look the same as before, but is not unplayable, at last to me.
I wish they fix the sound problems in L4D2. Every time it resets to 5.1 and it do not work in my system. The rear speakers didn't emite sound. CS:GO got surround sound just right for a while now.
I wish they fix the sound problems in L4D2. Every time it resets to 5.1 and it do not work in my system. The rear speakers didn't emite sound. CS:GO got surround sound just right for a while now.
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I noticed that my mouse ignores some movements when I make complex moves. So move right, left, right then quickly back to the left and the last left move is completely ignored. It was as if I had lifted my mouse a foot from the mat during the last movement. Happened a few times after the update.
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Every single Valve game has problems with sound under Linux. I had several problems like infinite loops, hiccups, and cracklings with Portal2, L4D2 and CS:GO.
I wonder if they ever played the games they ported to their own operating system (steamos)...
Last edited by whatever on 9 Jan 2016 at 1:12 pm UTC
I wonder if they ever played the games they ported to their own operating system (steamos)...
Last edited by whatever on 9 Jan 2016 at 1:12 pm UTC
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Every single Valve game has problems with sound under Linux. I had several problems like infinite loops, hiccups, and cracklings with Portal2, L4D2 and CS:GO.
I wonder if they ever played the games they ported to their own operating system (steamos)...
Didn't meet any such problem playing through Portal, Portal 2 and Portal Stories: Mel or when trying other Valve games (HL 1 & 2, TF2, ...)
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Didn't meet any such problemIt must be a problem with Ubuntu then. But judging from steam forums I'm not alone and Valve games are the only ones I have sound problems with.
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Used to be super competitive in the game... But I haven't played in ages and just don't feel the need to go back.
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I had some problems with my mouse on CS:GO aswell, fixed it by setting mouse settings to default.
m_yaw 0.022
m_pitch 0.022
m_side 0.8
m_rawinput 1
m_mousespeed 0
m_yaw 0.022
m_pitch 0.022
m_side 0.8
m_rawinput 1
m_mousespeed 0
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