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Dreadlocks Ltd, indie game development studio responsible for last year's 2D cyberpunk RPG Dex, launches their first Kickstarter campaign for their brand new title: Ghost Theory.

Ghost Theory – a first-person horror adventure game for Windows, Linux, Mac and consoles. It let you investigate the real most haunted places on Earth!

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In Ghost Theory, you are a gifted paranormal investigator able to catch glimpses of ghosts, and equipped with all the tools modern science can provide. Using stealth and your wits to survive, you will explore the most famous real-life haunted places to cleanse them of their evil presence, all the while collecting data and evidence to ultimately solve the eternal mystery of the afterlife.

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Ghost Theory is also currently on Steam Greenlight and #2 overall in only a few days (from 2032 games), the amount of positive feedback is astounding!

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Game features:
- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.

- Real-world locations and cases: We have secured the rights to use several real haunted places, as well as their associated history, such as 30 East Drive, Pontefract, home to the most violent poltergeist in Europe. By drawing inspiration from the very best horror movies and stories, we hope to captivate players curious about the unknown.

- Engaging gameplay: Use your Clairvoyance gift to see ghosts and experience visions of past events. Use a variety of ghost hunting tools, such as a UV lamp to reveal hidden traces of ectoplasm, a pendulum to locate buried objects, holy water to cleanse possessed objects, a camera to record ghostly apparitions, and many more.

- Open-ended objectives: In non-linear levels, head straight for your target or explore hidden paths and uncover the mystery behind each haunting. Collect evidence in the form of recordings, samples, lesser specters, to fund your research and develop better equipment.

- Innovative visual presentation: Using actors filmed in stereoscopic 3D and seamlessly integrated into the game’s environments, the game offers unparalleled realism and horrifying shock moments.

- Native VR support: The game is developed from the start with VR in mind, and every aspect of the game is engineered towards providing the most immersive experience. The user interface, inventory, and overall visual feedback all emerge from the game world itself, ensuring that nothing ever reminds you’re in a videogame. Of course, the game will also be perfectly playable without a VR headset.

Ghost Theory is NOW live on Kickstarter, so please visit our campaign page for more information:
http://www.kickstarter.com/projects/dreadlocks/ghost-theory

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As a backer you can also get full PC, Mac or Linux version of DEX for a special price £5. Just choose it as an add-on to your pledge and it will be available as soon as the campaign for Ghost Theory succeeds. Article taken from GamingOnLinux.com.
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tuubi Feb 6, 2016
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Quote- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
What, they can't be serious? Have they ever played actual computer games, or is it just their marketing people who are clueless and can't use google?
RTheren Feb 6, 2016
You forgot to mention that the game is running on Unity engine
Okanaka Feb 6, 2016
Quoting: tuubi
Quote- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
What, they can't be serious? Have they ever played actual computer games, or is it just their marketing people who are clueless and can't use google?

I don't know, but I can't find any horror game which uses a real hunting place locations.
Feist Feb 6, 2016
I really liked DEX a whole lot and wouldn't hesitate to support a sequel. However, "ghosts" and "haunted locations" are not by themselves of particular interest to me. Sure, it *could* certainly be a great "ghostbusting thrillride", but I have difficulty making up my mind about this project.
Keyrock Feb 6, 2016
Quoting: Okanaka
Quoting: tuubi
Quote- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
What, they can't be serious? Have they ever played actual computer games, or is it just their marketing people who are clueless and can't use google?

I don't know, but I can't find any horror game which uses a real hunting place locations.
While technically a fictional place, Fatal Frame 5's Hikami Mountain is very clearly a name swapped Aokigahara, the "Suicide Forest" at the base of Mt. Fuji.

Anyway, this looks interesting. I'll keep my eye on it.


Last edited by Keyrock on 6 February 2016 at 8:09 pm UTC
tuubi Feb 6, 2016
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Quoting: OkanakaI don't know, but I can't find any horror game which uses a real hunting place locations.
What I cited wasn't about the locations, but about no game ever having a "serious" ghost-hunting theme. There are surely several, but the first games that spring to my mind are the rather old and low-budget, but still half-decent Dark Fall and its sequel. The second one happens to use a "real" (yeah, right) haunted place as its setting as well. But maybe they meant that no other big budget horror game has done this. Or maybe they just don't care.

Quoting: FeistHowever, "ghosts" and "haunted locations" are not by themselves of particular interest to me. Sure, it *could* certainly be a great "ghostbusting thrillride", but I have difficulty making up my mind about this project.
Yeah, not my cuppa either, but I'm sure there's a market, as evidenced by the popularity of all those crappy ghost shows on the telly and of horror games in general.


Last edited by tuubi on 6 February 2016 at 9:58 pm UTC
GustyGhost Feb 7, 2016
I hope this game has a focus on the unsettling and not jump scare tactics. I've been dying for some good media (not just games) that can creep me out without inducing a mini heart attack every five minutes.

I believe that a game (or movie) can only be truly scary when it lingers in your mind long afterward.
Beamboom Feb 7, 2016
This is marketing. They should have posted it on the forums, not here.
Okanaka Feb 7, 2016
Quoting: AnxiousInfusionI hope this game has a focus on the unsettling and not jump scare tactics.

http://www.kickstarter.com/projects/dreadlocks/ghost-theory/posts/1472056
camelCasing Feb 7, 2016
Quoting: BeamboomThis is marketing. They should have posted it on the forums, not here.

seconded
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