This is awesome to see. XCOM 2 has beaten the all time peak player counter of some pretty high profiles games in only a few days. I took a look at a few noteworthy entries on SteamDB to compare them.
XCOM 2's all time peak is: 133,022
Let's compare that to Civilization V: 80,658
Or ARK Survival Evolved: 84,961
It even beats out Valve's own free to play title Team Fortress 2: 104,323
That's pretty impressive, but why I am talking about it? It's on Linux, let that sink in a moment. We have what could be one of the most popular games for the entire year if the player count doesn't drop too far, and it came on Day 1 thanks to Feral Interactive. Nice.
I've already put eight hours into it, and apart from the bugs and performance issues I am loving it. I will have a full review done in about a week once I've put enough time into it.
Some you may have missed, popular articles from the last month:
Congratulations to the publisher, dev and Feral especially. XCOM 2 is indeed very successful as it has outdone the predecessor by astonishing 500%.
One has to point out that it made it to the top three most played games (on Steam) at the moment, which is very hard to achieve for an non-Valve title.
One has to point out that it made it to the top three most played games (on Steam) at the moment, which is very hard to achieve for an non-Valve title.
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Very nice & well deserved! I practically do not dare to play for more than a mission at a time anymore, otherwise I lose all sense of time and miss out on eating, bathroom breaks and any time-sensitive tasks.
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Well TBF, it's a really good game so deserves to be one of the most played. Performance is hideous though, which seems to be the running theme with Unreal 4. I just have everything on minimum and can still enjoy the game a lot, I don't know if it's a huge deal better than the old one though and seems more like a gradual improvement.
One thing I call total BS on about this game is that lots of hysteric gamers have been crying about timed missions. They clearly haven't played it, like only half are timed and there were timed ones in the last game too which seem to have been forgotten for some reason. It's so annoying when this sort of youtube-fueled bandwagon starts because there's too many "youtube celebrities" with not enough talking points to go round, so "react" to bullshit like that because carefully choreographed outrage to an already hysteric audience sells nowadays. I like the timed missions, but then again, I'm rational.
One thing I call total BS on about this game is that lots of hysteric gamers have been crying about timed missions. They clearly haven't played it, like only half are timed and there were timed ones in the last game too which seem to have been forgotten for some reason. It's so annoying when this sort of youtube-fueled bandwagon starts because there's too many "youtube celebrities" with not enough talking points to go round, so "react" to bullshit like that because carefully choreographed outrage to an already hysteric audience sells nowadays. I like the timed missions, but then again, I'm rational.
2 Likes, Who?
There are a lot of timed missions, more than in the previous game (though I believe the expansion added more of them), but it adds to the sense of desperation -- if you don't hack this terminal before they lock it down/extract the VIP before the enemy jets arrive/kill the aliens before they repair their freight train, you fail, and it will have serious consequences for the resistance. Like the original UFO: Enemy Unknown, overall victory isn't assured, nor is it easy to accomplish; and to me, that's a lot more fun and interesting.
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ALT+F4 during the first campaign.... well at least I finish the tutorial and I think thats it for me :D
Lets say that I totally fail to understand the concepts of turn base strategy games
Lets say that I totally fail to understand the concepts of turn base strategy games
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Quoting: Segata SanshiroWell TBF, it's a really good game so deserves to be one of the most played. Performance is hideous though, which seems to be the running theme with Unreal 4. I just have everything on minimum and can still enjoy the game a lot, I don't know if it's a huge deal better than the old one though and seems more like a gradual improvement.
It's actually a heavily modified Unreal 3.
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Quoting: WorMzyit adds to the sense of desperation
Exactly, which is kind of what the whole game is about. Also, I find it adds to the difficulty in the sense of forcing the player to make mistakes, instead of using artificial ways like making you miss at point-blank range.
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Quoting: TheBossIt's actually a heavily modified Unreal 3.He must have meant unreal 3. there's hardly any u4 titles out yet?
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I feel so left out. My potato laptop can't handle XCOM 2 :(
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Quoting: Shutup-FoolI feel so left out. My potato laptop can't handle XCOM 2 :(
It might be time for you to buy a rutabaga, cuz XCOM2 is GRAND AWESOME GOOD FUN!
...shame I screwed up my first game by thinking I could ignore the Avatar Project to build more cool stuff. By the time I got around to taking it on, it was just three bars away from completion. I might've kicked some ass during the Blacksite missions, but there was no way I could fly around the world to keep up.
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