Excellent news today folks, Feral Interactive have now officially confirmed that Tomb Raider will be coming to Linux "This Spring".
This Spring, Linux takes the rousing leap you’ve been hoping for. We heard your requests: Tomb Raider is coming. pic.twitter.com/Eo5ZbsrC6Y
— Feral Interactive (@feralgames) March 23, 2016
This is very exciting as it's another Square Enix to have on Linux. The game itself I personally thought was excellent, as I played some of it on the PS3 years ago but never finished it.
From the press release:
Quote“We are delighted to be bringing one of gaming’s best-loved franchises to Linux in the exhilarating form of Tomb Raider,” said David Stephen, Managing Director of Feral Interactive. “It traces Lara’s evolution from amateur explorer to battle-hardened survivor in an amazing adventure that Linux gamers will relish.”
Tomb Raider will be available from the Feral Store, Steam and other third-party stores, and will retail for US $19.99, £14.99 (inc. VAT) and €19,99 (inc. VAT).
About the game
Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. Download the Turning Point trailer to see the beginning of Lara’s epic adventure.
Feral Interactive must have my secret list of games I want to see on Linux.
Quoting: KeyrockNow, if we could just get Deus Ex. Please. Pretty please.
I agree absolutely!
All Deus Ex Titles, and of course Human Revolution DC
Last edited by leillo1975 on 23 March 2016 at 10:31 pm UTC
Let's hope that Rise of the Tomb Raider comes out much more quickly, and they can see Linux revenue
At least that's what I've seen in ALL the playthroughs I've watched in Youtube. I still don't know if you can turn ALL of the on-screen tips off in the settings. If that's the case, I'm very much willing to purchase it and have an enjoyable experience, otherwise, I'm not very interested in this guided-tutorial-of-a-game.
1)
I played Tomb Raider, it's a great game. Needs to go back to its roots where Laura Croft is basically a shallow sex symbol that provides great eye candy while you play a fun game.
I'm totally fine with girl power, my mom has a PHD and I have no problem with 100% supporting women equality in the workforce etc etc. But the need to go revisionist history and "politically correct" / change what an existing franchise stood for? No. The franchise was fine for what it was - we're just talking a video game here.
Just make a new politically correct franchise then, don't go revisionist history on an existing franchise that was never about what they made it. IOW: advanced tesselated graphics options for hair vs boobs? Nope, that's not what the orig T.R. would have focused on.
2)
If you ARE going to go all politically correct / revisionist history on an existing franchise that wasn't meant for that path, have some balls and don't go all *fake hollywood* girl power on it. You know what I'm talking about? No? Let me edify you so you see one facet of the ridiculousness going on in this modern age of bologna:
Yes, there are women who can kick a lot of ass. No, they do not look like the petite chick who was used in the game (or movie of the innumerable girl power movies coming out of Hollywood these days). It's like Hollywood wants to have their cake and eat it too. Any woman who can actually take on hordes of buff guys is FAR FAR FAR more likely to look like a Broom Hilda Russian deadlift gal than the petite sex-pot types they actually use in these girl power movies and games.
But nope! Broom-Hilda deadlift gal doesn't sell movie tickets or game titles - so we'll use the petite sexpot gal and just pretend she's as physically robust as the 260+ lbs Broom Hilda gal who can take out hordes of huge dudes like it's nothing. Yeah.. Riiiiight. At least when they make it a male toon who can take on these crazy odds ---> he's generally huge, muscle-bound, and looks the f***ing part <---
Go ahead and start with the down-voting now, this is my give-a-sh** face.
The Mac version did not, however it would be a fun addition here particularly with having newer available GL versions.
Quoting: HalifaxGo ahead and start with the down-voting now, this is my give-a-sh** face.
Might I suggest a good proctologist to help with all that butthurt?
Quoting: MblackwellDo we know if they have Vidal Sassoon, er TressFX on this one?
The Mac version did not, however it would be a fun addition here particularly with having newer available GL versions.
There is a trailer on youtube:
View video on youtube.com
Why it's called "Tomb Raider for Mac and Linux – Coming Soon trailer" doesn't really make sense, since there's already a Mac port.
*If* this is what it looks like on *both* Mac and Linux, then there's no TressFX support.
Last edited by rune on 24 March 2016 at 10:28 am UTC
QuoteWish they would port us some Lego games. I keep asking them. They dont seem to hear my cry...i guess i need to be louder.
We hear ya. The cries of penguins affect us deeply, and we hope that one day we will be able to harness them to power the creation of any Linux game.
QuoteWhy it's called "Tomb Raider for Mac and Linux – Coming Soon trailer" doesn't really make sense, since there's already a Mac port.
Thanks for the heads up! Where'd that sneaky unlisted video come from?
Quoting: ellieferalThanks everyone! Very cool to see people as excited for this as we are.
Is a source code port or is another windows game wrapped in winE?
Last edited by edo on 24 March 2016 at 3:53 pm UTC
Quoting: Comandante oardoQuoting: ellieferalThanks everyone! Very cool to see people as excited for this as we are.
Is a source code port or is another windows game wrapped in winE?
Feral don't do Wine wrappers, so I expect this is another native port, and based off the MAC port which they also did.
Last edited by FredO on 24 March 2016 at 5:31 pm UTC
Quoting: ellieferalWe hear ya. The cries of penguins affect us deeply, and we hope that one day we will be able to harness them to power the creation of any Linux game.There are only 2 ways to silence a crying penguin: by giving us great games or by stuffing raw herring down our throats. I prefer the former.
Quoting: ellieferalThanks everyone! Very cool to see people as excited for this as we are.
Thanks for all your porting work, you guys are Awesome!
Quoting: rustybroomhandleQuoting: HalifaxGo ahead and start with the down-voting now, this is my give-a-sh** face.
Might I suggest a good proctologist to help with all that butthurt?
There you go, right off the bat, you'd make a better writer for the game than the ones they used. Yeah, I was overly concerned about it after one or three too many beers last night - but wow was that game's story insanely boring. A great game that I had to give up on all the cut-scenes.
It's like they brought in the the Lifetime Channel to write the script that had to be approved by a moral majority conservative Mormon panel. I don't need my video games taking themselves soooo seriously.
It's not like I'm so predictably boring I *just* want her to be a bigger breasted shallow sex symbol like she basically was before - reinvent her in some interesting flawed way, then - but don't make her a boring Lifetime channel movie paragon of good wholesome virtues and politically correct messages.
Make her a drunken slut that can't make a good decision to save her life. Make her find out she's actually adopted trailer trash who's not actually from her British parents. Make her a trainwreck where you just can't wait to get to the next video flashback log from an old friend to find out even more screwed up stuff she's done. "Yeah! This is Sarah.... Thanks Laura, so you had to sleep with both my sister and my husband, on Valentines day - at the SAME time? If I ever see you again (etc etc)".
But I guess there's a lot of neutered dudes in the world that just can't wait to lap up the next Lifetime movie their PTA approved panel spits out. Different strokes for different folks, I guess.
Quoting: HalifaxIt's like they brought in the the Lifetime Channel to write the script that had to be approved by a moral majority conservative Mormon panel. I don't need my video games taking themselves soooo seriously.That's big budget, hollywood-style, marketing-driven design for you. I'm sure Rhianna Pratchett is quite competent as a writer, but big business doesn't like taking risks.
It's not like I'm so predictably boring I *just* want her to be a bigger breasted shallow sex symbol like she basically was before - reinvent her in some interesting flawed way, then - but don't make her a boring Lifetime channel movie paragon of good wholesome virtues and politically correct messages.
Quoting: HalifaxMake her a drunken slut that can't make a good decision to save her life. Make her find out she's actually adopted trailer trash who's not actually from her British parents. Make her a trainwreck where you just can't wait to get to the next video flashback log from an old friend to find out even more screwed up stuff she's done. "Yeah! This is Sarah.... Thanks Laura, so you had to sleep with both my sister and my husband, on Valentines day - at the SAME time? If I ever see you again (etc etc)".And now you lost me. This is the other thing I dislike in current American entertainment. Every damn action movie starts with some big baddie murdering and raping the protagonist, his/her family, the family dog and the neighbour's pet pony. And every damn protagonist f**ks up absolutely everything for the first third of the movie, using drugs/booze/whatever to cope with their trauma. But that's okay, it's not unrealistically over-dramatic; It's edgy!
So basically I agree that entertainment often takes itself too seriously and is very reluctant to break the mold, but taking notes from bad fan fiction and going overboard with the drama isn't the answer. In fact I'd say you're proposing two incompatible extremes here.
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