Remember Itch.io trying to get their client onto Steam through Greenlight? Well, Valve have killed their hopes of that for now.
I am surprised they lasted as long as they did, 12 days for Valve to make a decision on it.
Taken from twitter:
I knew that this would happen, I didn't think Valve would honestly let another store on theirs just yet. Steam isn't that open as a platform, maybe it will change in future.
It's a shame, but I can see Valve's real point, they don't want any actual competition for sales coming from something on their own store.
I wish Itch.io the best though, great people, great store. Also on that note, we recently added them back to our Sales Page after their game feed went for a walk for a while.
I am surprised they lasted as long as they did, 12 days for Valve to make a decision on it.
Taken from twitter:
I knew that this would happen, I didn't think Valve would honestly let another store on theirs just yet. Steam isn't that open as a platform, maybe it will change in future.
It's a shame, but I can see Valve's real point, they don't want any actual competition for sales coming from something on their own store.
I wish Itch.io the best though, great people, great store. Also on that note, we recently added them back to our Sales Page after their game feed went for a walk for a while.
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Quoting: NyamiouIt doesn't make any sense now that they would not accept it, and the reason do not tell us clearly if they would accept it in the future or not.
There is another possibility - that the reason they stated for not accepting it is actually not bullshit at all. - ?
2 Likes, Who?
I think Valve manages Steam's content pretty well, to be honest, and I don't see any reason why they should not allow crappy games on their store.
After all, many big companies make crap and sell them by millions and nobody asks to forbid them. That's always the same problem, some people still buy things that got a pretty cover without getting any information beforehand.
And what would be the criteria for banning a product? Having a very selective store, you risk doing the same kind of crap Apple does with their store, banning open source software and stuff.
As to the Itch store getting ditched by Valve, it's basic practice to avoid promoting another store on your own business storefront. It's also a question of jurisprudence: if they allow a store on Steam, may it be an independent one like Itch, other stores (more dangerous for Valve's business, for some) will ask to be included as well and there won't be a valid reason to decline. To top it all, having multiple layers of stores on your desktop is just nonsense.
I don't think Itch was being very serious about it, and actually Valve's refusal advertises their business pretty well. Good job ;)
After all, many big companies make crap and sell them by millions and nobody asks to forbid them. That's always the same problem, some people still buy things that got a pretty cover without getting any information beforehand.
And what would be the criteria for banning a product? Having a very selective store, you risk doing the same kind of crap Apple does with their store, banning open source software and stuff.
As to the Itch store getting ditched by Valve, it's basic practice to avoid promoting another store on your own business storefront. It's also a question of jurisprudence: if they allow a store on Steam, may it be an independent one like Itch, other stores (more dangerous for Valve's business, for some) will ask to be included as well and there won't be a valid reason to decline. To top it all, having multiple layers of stores on your desktop is just nonsense.
I don't think Itch was being very serious about it, and actually Valve's refusal advertises their business pretty well. Good job ;)
1 Likes, Who?
Quoting: maodzedunWhy are some of you genuinely outrages with what Valve did?
Fair question.
0 Likes
Lol, Open a store, to open a store...sounds about right.
0 Likes
Hmm... I always but only on the website :)
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