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Civilization VI was originally announced for Linux back in May, since then we've had a lot of silence on it, until today. Aspyr Media seem to be the developer handling it, but they are still investigating if it's viable.

Taken from their blog:
QuoteQ: Is Civ VI available on Linux?
A: Linux is still being investigated as a project. We hope to have clarity in coming months on if a viable version of Civ VI can make it to Linux and will let you know as soon as we have more information.


Aspyr have also been commenting some more on reddit:
QuoteI'm sorry guys. I should know better than to post in here before picking up my toddler for a TexMex dinner. You guys are incredibly active, and that's a huge part of why we love you.

I know its not a detailed statement, but it is absolutely full truth. Just because we are using OGL, that does not automatically translate to a workable Linux port. There are tons of complexities there (as you all well know). We have our team head down on proving that it can be done up to our quality standards. Once we know that, we will share the news.


This is a real shame to see it change from a confirmed port, to only something that's being investigated.

I can only hope if they are unable to do it, that another developer picks it up. I would love to see Aspyr Media handle it though, as their other ports are good and I have a lot of respect for them as developers, but if they can't, then someone else needs to step up. Article taken from GamingOnLinux.com.
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ElectricPrism Oct 5, 2016
Quoting: ColomboDarn. I was waiting for it. Additionally, they say that it will be released for "PC" and they have steam/steamOS logo on their website. But, with current devs, this can mean anything.

Disappointed.

I launched a wall of text on the reddit thread
https://www.reddit.com/r/linux_gaming/comments/55vuci/civilization_vi_aspyr_to_launch_mac_version_linux/

Go over there and show your support, we gotta keep causing a ruckus and continue to lay out plainly why Linux Is The Future and why Windows & Apple marketplaces will be bad for business.

The less they think we care the less they'll try.
FergleFergleson Oct 5, 2016
This is going to be weird, but I guess I'm ready to make 6 the first Civ game in ~25 years that I *won't* be buying. :(
minj Oct 5, 2016
This is always a risk when games need porting and/or this is not handled in house.

You would think they invested that Linux/OSX money (I am sure the amounts were substantial for something so huge as Civ) into porting their engine, but no..

I blame this on the lack of commitment.
Micromegas Oct 5, 2016
Really disappointing news. Guess, I will buy and try out Stellaris then.
[email protected] Oct 5, 2016
Quoting: MicromegasReally disappointing news. Guess, I will buy and try out Stellaris then.

Stellaris is awesome but it's a different kind of 4X.
m2mg2 Oct 5, 2016
More Lameness from Aspyr, I really hope they turn it around.
gojul Oct 5, 2016
Looks like Aspyr is letting Linux users down... We 've had no news for them for one year, and now this... :'( During the same time Feral releaased a port every 2 months...
Kimyrielle Oct 5, 2016
Oh well, I wasn't sure if I wanted the game anyway, despite I am a huge Civ fan. I own every single game in the franchise so far, but this one I am skeptical about. The infantile cartoon art aside (it's a borderline dealbreaker all by itself, right there), but I am also not sure about cities going to sprawl out on your map. The scale between city and world size will just not match up anymore. Also, the idea to make world wonders occupy entire squares and even require certain terrain to build on seems to be quite artificial to me.

In the end, their loss, not mine. I can continue to play Civ V for a while longer. I also own Stellaris, Hearts of Iron IV, and Europa Universalis IV, so my strategy game needs are satisfied for the time being. No tux, no bux!
Philadelphus Oct 5, 2016
Strange news, and I do hope it works out eventually; but Civ V is still good (still play it with a friend) and in the meantime I've discovered Europa Universalis IV which has rapidly consumed much more of my time than Civ V has, and will continue to do so for the foreseeable future.
Maweki Oct 5, 2016
I wonder whether we're entering a phase of increased difficulties for ports. Wayland is around the corner, so is vulcan. The stack isn't so certain anymore. It might take a few years again for the stack to settle down and expertise to accumulate.

Over the last years the graphics stack wasn't a moving target. It will be again for 3D games. It might be unfeasible in the next years for games with a custom engine to be ported.
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