Streets of Rogue [Official Site] is already an extremely cool game, but now it's about to get even cooler. The developer mentioned to a GOL follower than he is planning online co-op support, and he's even working on implementing it right now and will show it off sometime soon.
If you don't remember it, let this video be your refresher:
The game is currently free to download [Download Here] and play too, although once it's further developed I imagine it will have a price attached to it.
I've spent rather a lot of time playing this one, as it's such a brilliant idea.
About the game (Official)
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Will you play as a soldier who shoots first and asks questions later? A stealthy scientist who uses chloroform and tranquilizer darts to silently take down the opposition? A genial bartender who can talk his way past the most intimidating of guards? Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?
Thanks for the info, RTheren!
If you don't remember it, let this video be your refresher:
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Direct Link
Direct Link
The game is currently free to download [Download Here] and play too, although once it's further developed I imagine it will have a price attached to it.
I've spent rather a lot of time playing this one, as it's such a brilliant idea.
About the game (Official)
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Will you play as a soldier who shoots first and asks questions later? A stealthy scientist who uses chloroform and tranquilizer darts to silently take down the opposition? A genial bartender who can talk his way past the most intimidating of guards? Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?
Thanks for the info, RTheren!
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