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Previously, Kingdom Come: Deliverance [Official Site, Kickstarter] had an update where the developers said they weren't aiming for a same-day release for Linux. Now, they said to me directly the Linux version may not happen at all.

I was sent an email by a GOL supporter, who shared the response he got from Warhorse Studios:
image

I then contacted them myself, and I spoke to a completely different person who gave a very similar answer:
QuoteGreetings,

I can confirm that there won't be a Linux version on release date. I can confirm that we keep the Linux version in mind and would like to realize it in future, however we can't promise that this ever will happen.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I


I asked if they thought that made their Kickstarter update note poorly worded and they don't agree:
QuoteNo I don't think that. It means exactly what I said.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I

I will have to completely disagree there.

Essentially, the Linux version of Kingdom Come: Deliverance that was promised during the Kickstarter may not come to Linux at all.

This makes their wording in their Kickstarter update pretty poor. There's a big difference between no launch support and not being sure if you're even doing a Linux version any more.

If you funded it for a Linux version, go get a refund right now. Article taken from GamingOnLinux.com.
Tags: Crowdfunding
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55 comments
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salamanderrake Dec 10, 2016
How bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.

Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?

If I may make a suggestion, if your going to do a game, use the UE4 engine, it does take a bit of work to get the editor working right on some systems, and its not perfect on Linux (the editor) it will be a way to use an actual Linux project to work some of the editing kinks out of the editor and to show Epic that creating a game on Linux using UE4 is a desirable and possible outcome of their endeavors to work on the Linux side of things in regards to the Linux Editor.

https://www.unrealengine.com/what-is-unreal-engine-4
https://wiki.unrealengine.com/Linux_Support
salamanderrake Dec 10, 2016
How bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.

Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?

If I may make a suggestion, if your going to do a game, use the UE4 engine, it does take a bit of work to get the editor working right on some systems, and its not perfect on Linux (the editor) it will be a way to use an actual Linux project to work some of the editing kinks out of the editor and to show Epic that creating a game on Linux using UE4 is a desirable and possible outcome of their endeavors to work on the Linux side of things in regards to the Linux Editor.

https://www.unrealengine.com/what-is-unreal-engine-4
https://wiki.unrealengine.com/Linux_Support
+ Click to view long quote

Also if you feel up to it, you could send him some dough for his efforts too, he is a community member, and not an employee of Epics. https://www.patreon.com/ue4linux
redshift Dec 10, 2016
I really don't understand why these things are still allowed to happen. Crowd-funding fraud has happened enough times now that I am surprised regulatory laws haven't caught up yet.
Because you're not buying anything. At KS's popularity surge pledging/donating became sort of pre-ordering, which is the main problem since expectations are different. But when even plain pre-orders is a marketing tool now, treating KS pledges simillary bound to have problems.
Solitary Dec 10, 2016
Warhorse would be actually breaking Kickstarter Terms of Use (read section 4) if the did not offer refund, because at this point that is the last thing they can do to fulfill it. Because I believe that in the 2 years that the campaign exists, this is the first update that even mentions Linux. When they didn't release the beta for Linux as they should (alpha release was never planned), they did not even say anything... comment section of course got upset demanded explanation so they just kept stalling and , first it was "just a moment", then till E3, but that was the extension of their reactions. Delays and stuff happens, but not keeping your backers informed when this happens means problems. Someone here mentioned "in good faith", but that would mean there was any effort made. Backers did not get any valuable information whatsoever (again, read Terms of Use section 4 that actually mentions the good faith, but also properly communicated information to the backers).

Also, if you search through the Kickstarter updates, there is one from november 2015 where someone in the comment section mentions that beta for Linux is not happening (beta came out in march 2016), so that means they already knew they are not doing it and yet it took another year to even mention Linux in official Kickstarter update.

Got my refund about 2-3 months ago, because I already lost my patience with them. Truly bad campaign, and not even just for us. Whenever they delayed the release date (for the chosen ones), they never did Kickstarter update, they just released press info to the media. The whole campaign just seems like they only inform about the nice stuff and keep quite about the rest.


Last edited by Solitary on 10 December 2016 at 10:41 am UTC
Guest Dec 10, 2016
How bout the whole bunch of us here makes a Linux-only game? I think this site, thanks to Liam, has enough followers and like-minded folk with enough skills to at least lay the groundwork for something.

I am OK with this idea. It's not like every game will all of a sudden become Linux only and yes it flys against the 'crossplatform / opensource ideal of GNU/Linux, but at this point I say the more the merrier. What have we got to lose ? After all you could argue there is merit in just freedom to code not just shareware platform freedom.

85% of Linux gamers are playing with a closed source binary driver Nvidia GPU right now. AMD maybe turning the tables (lets see how the recent drama plays out) but the waters are muddied all the time (people use Chrome/Opera browser, Skype? Steam, WINE with non free applications via emulation etc..) .

So you will get naysayers, but your not really hurting anyone.Start the project and the will Kingdom come.


Last edited by on 10 December 2016 at 1:46 pm UTC
Nanobang Dec 10, 2016
View PC info
  • Supporter
Kickstarter 101: Promise the World, deliver a stone.


(Do please note that they are offering actual weapons as pledge rewards. If they make a modern shooter next, can we get hand-engraved Glocks?)
psycho_driver Dec 10, 2016
Meh.
Expalphalog Dec 10, 2016
Because you're not buying anything.

I'm aware of that, but it's not really a valid reason. Crowd funding is not "buying" but it legally could (and should) be considered "investing" and there are a hell of a lot of laws already on the books that make it illegal to intentionally mislead investors.

I realize that these companies protect themselves by calling what they are asking for "donations" but I really think that, if challenged, the law would agree that since future goods are being promised in the form of backer rewards, that "investment" is a more proper term.
STiAT Dec 12, 2016
Now this: http://www.kitguru.net/gaming/matthew-wilson/source-crytek-is-sinking-wages-are-unpaid-talent-leaving-on-a-daily-basis/

Holy, this won't help. And it explains a lot, especially for people moving from CryTek to Star Citizen - who have a full license and have their own version of the CryEngine (and are based in Frankfurt with one of their offices).

It won't really help us for quite some games if the linux talent leaves CryTek - which is very likely), and if the company goes bankrupt.

That said. All the best to the developers / staff / talent of CryTek. I can understand that people are leaving when being unpaid, especially when there are other jobs to get in the industry.
edo Dec 12, 2016
makes sense, they have to focus first on the quality
STiAT Dec 12, 2016
makes sense, they have to focus first on the quality

First of all they shouldn't have sold the IPs for very good games as FarCry which they could have made a sequel of. Don't even want to know what FarCry by now has played into the cash boxes of Ubisoft.

Secondly, the full bet on free-to-play titles was a unnecessary high risk they took in combination with the fast expansion of the company. If they don't shut down, they'll have to resize considerably and sell some studios.

700 people with the last "okay" title released being Ryse in 2013 which was paid by Microsoft and Crysis 3 paid by EA is nothing a company can take on the long run.


Last edited by STiAT on 12 December 2016 at 12:43 pm UTC
libgradev Dec 12, 2016
Now this: http://www.kitguru.net/gaming/matthew-wilson/source-crytek-is-sinking-wages-are-unpaid-talent-leaving-on-a-daily-basis/

Crumbs Shmerl - got myself a stiff drink to read that one...

Guess we know now why Homefront hasn't made an appearance!
adolson Dec 13, 2016
Got a refund a few months back, the last time this came up. I'll buy it IF they release it for Linux, but I'm not holding my breath. I'm done with Kickstarting games, too. Too much of this has ruined it for me. I'm done.
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