Civilization VI [Steam] is a really fun game and it's damn good to have it on Linux, but performance has been an issue. Aspyr Media are aware of it and they are looking to improve it.
From their forum posts (source):
QuoteMultithreading is supported now, but not on the rendering path. Our implementation of OGL has issues with multithreading unfortunately, and we are actively looking at alternatives.
Also, in response to this question "Do you mean alternatives for OpenGL (everybody knows what that could be..) or alternative implementations of OpenGL ?" (source):
QuoteBoth! All options are on the table for optimization.
It's good to know it's going to see good post-release support from Aspyr, but I never doubted it would for a moment.
Hopefully, we will continue our playthrough on Twitch again this Sunday.
Some you may have missed, popular articles from the last month:
I don't get one thing. When Witcher 2 was ported by VP and was using only one CPU core there was a madness in the comments - everyone was saying that VP ssucks and such a ports are pointless.
Almost 3 years later Aspyr releases port that uses only one CPU and everyone is giving huge credit to them.
My question is - why? Do you care so much about VP using eON wrapper? Is the fact that original code is still there (so not Linux specific)? Or is it related to the fact that Civ VI is newer game than Witcher 2 was when it was ported to Linux?
I seriously ask, I don't want to start shitstorm. I'm just curious.
Almost 3 years later Aspyr releases port that uses only one CPU and everyone is giving huge credit to them.
My question is - why? Do you care so much about VP using eON wrapper? Is the fact that original code is still there (so not Linux specific)? Or is it related to the fact that Civ VI is newer game than Witcher 2 was when it was ported to Linux?
I seriously ask, I don't want to start shitstorm. I'm just curious.
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Good port? it doesn't have borderless window fullscreen (always comes back up automatically and misaligned when you tab out) and crashes once or twice before it actually loads a game. Also creates a "FiraxisLive" folder in my home directory, where it doesn't belong. That's not that great.
At least sound works without pulse, unlike XCOM 2, which still plays loud static after the intro videos.
Last edited by kshade on 16 February 2017 at 7:28 pm UTC
At least sound works without pulse, unlike XCOM 2, which still plays loud static after the intro videos.
Last edited by kshade on 16 February 2017 at 7:28 pm UTC
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Quoting: kshadeGood port? it doesn't have borderless window fullscreen (always comes back up automatically and misaligned when you tab out) and crashes once or twice before it actually loads a game.Sounds like an issue with your WM, never had that issue.
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Quoting: liamdaweQuoting: kshadeGood port? it doesn't have borderless window fullscreen (always comes back up automatically and misaligned when you tab out) and crashes once or twice before it actually loads a game.Sounds like an issue with your WM, never had that issue.
I'm using XFCE, not issues with anything else.
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Quoting: kshadeQuoting: liamdaweQuoting: kshadeGood port? it doesn't have borderless window fullscreen (always comes back up automatically and misaligned when you tab out) and crashes once or twice before it actually loads a game.Sounds like an issue with your WM, never had that issue.
I'm using XFCE, not issues with anything else.
You're also using Gentoo. As a fellow Gentoo user, I think that puts us deep in the "unsupported" group.
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If they worked with VulkanAPI then it would mean being able to use that on the Windows platforms (not just win10) also, so 2 for 1 sort of deal.
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Quoting: t3gJust fucking implement Vulkan already! So sick of DirectX 12 to OpenGL ports (like this one) that makes our OS of choice look like shit. Both Aspyr and Feral need to step their game.I'm sure if it was as easy to do as it is for you to say it then they would have done it already.
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This is good news! Hope they can squeeze some more fps out of the port. Love the game, just needs a little optimization.
Last edited by Joeyboots80 on 17 February 2017 at 10:34 pm UTC
Last edited by Joeyboots80 on 17 February 2017 at 10:34 pm UTC
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Quoting: kshadeQuoting: liamdaweQuoting: kshadeGood port? it doesn't have borderless window fullscreen (always comes back up automatically and misaligned when you tab out) and crashes once or twice before it actually loads a game.Sounds like an issue with your WM, never had that issue.
I'm using XFCE, not issues with anything else.
I also have problems with Alt-Tab on XFCE. As a workaround to successfully switch out of the game, I assigned a "Show Desktop" shortcut (Settings Manager > Window Manager > Keyboard).
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Why Steam only? :(
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