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Another day, another journalist claiming that Valve is killing SteamOS (amongst other things mentioned) and it couldn't be further from the truth. I'm going to be pretty blunt in this one, because it needs to be.

I give you this sensationalist piece from Softpedia titled "Valve Is Killing Its Projects by Abandoning Them, Including SteamOS".

While it's true SteamOS hasn't turned into the almighty force some hoped, here at GOL, I always said it would never be a big success overnight and it would take a long time. That hasn't changed and SteamOS is still very much alive. In June of this year, Valve did a major update to SteamOS that dropped AMDGPU-PRO in favour of Mesa, it had a big Kernel version bump and more. Only a few days later another SteamOS beta was released with more updates. The development is ongoing and you can hardly call something that was updated majorly only a month ago, as something that's being abandoned.

QuoteValve also promised to put a lot of money in the development of OpenGL and Vulkan, so that Linux could feature the same type of performance with games running on Direct3D, on Windows. That is also a really quiet front, and after some initial success, developers are not heard anymore.

They quite literally have no idea what they're talking about. I don't think Valve has ever said anywhere they were pouring money into OpenGL and Vulkan development. Valve did actually help to kickstart Vulkan, Valve has also hired developers to work on Linux graphics drivers. The public Mesa mailing list is extremely active, with patches from all sides flowing in every day, with the Valve developers doing quite a bit of work. Anyone following it knows this, they would too if they looked. They should know too, since they report on Mesa. Only recently one of the Valve developers finished up the OpenGL multithreading code in Mesa, which can give big performance gains in certain games.

The bit about developers not being heard of any more is also strange. It takes a long time for a brand new API to gain traction, but it is gaining with Vulkan games being released. Croteam have thrown their weight behind it, so has Feral Interactive. Not a massive amount sure, but again, it takes time. Games already in development won't throw out their entire renderer for Vulkan, but new games have a good chance of using it.

QuoteValve is becoming famous for two things. One is the easiness of which they make money from their Steam Platform, and the other is their started and failed projects. The most famous of them is the Half-Life series, which ended abruptly and it feels abandoned. It’s quite likely that SteamOS, Steam Controller, and Steam Link are following the same path.

No one really knows if Half-Life will continue or not. Apart from that, the other examples are all still sold and worked on. SteamOS, as mentioned, is regularly updated. The Steam Controller is constantly updated with new awesome features, there's even been hints of a second revision. The Steam Link is still selling well with plenty of people rather happy with it. It's not quite likely any of them will follow the path of Half-Life, there's nothing whatsoever hinting at it, they're pulling speculation out of their backsides here with no sources to show for anything they're saying. It's bottom of the barrel reporting.

QuoteThe development of Vulkan, an open source alternative to Direct3D, has slowed down considerably. Games are still being developed for Windows systems and ported to Linux with the help of integrated VM solutions, which greatly decrease performance.

No, it hasn't. Vulkan 1.0.55 was released only yesterday and last I checked there's more Vulkan games than there is DirectX 12 games on PC. What part of that has slowed down considerably? It hasn't, not at all. I'm also unsure as to what they mean by "integrated VM solutions", I'm going to assume they're really trying to sound smart, but missing the mark. They likely mean wrappers, but so many things come under that banner and wrappers aren't necessarily a bad thing.

I'll be honest here, I really don't like Softpedia and I think their reporting is quite often terrible. They reported on the iCloud hack that happened some time ago, by using one of the stolen images of a celebrity in their article—just awful.

I often end up feeling like we're one of the few sites that won't scaremonger for traffic, because it's stupid. It's an article where clearly research just hasn't been done, but hey it makes a good headline to click right?

I won't blindly stick up for Valve or any company, as every company serves their own agenda. However, Valve are very clearly and often quite publicly still supporting Linux, SteamOS, Steam Controller and so on. I will gladly report on it when there's signs they are dumping something, but there's no such signs yet. Article taken from GamingOnLinux.com.
Tags: Editorial
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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Eike 19 Jul 2017
  • Supporter Plus
To be fair, SteamOS as a (console) OS feels indeed quite dead if you look at its user base (roughly 1% of all Linux gamers and Linux itself is around 1% on PCs, right?).

I wondered were you had the 1% of Linux gamers from. Figured out you meant SteamOS itself, seperated from all other "Linuces". Never counted it that way.
crt0mega 19 Jul 2017
Wow. These Softpedia guys must have been living under a rock for several months/years.
STiAT 19 Jul 2017
The state our graphics stack was in, it was expected that Valve can not change the world overnight. They're investing real money into our display stack (drivers/mesa) by hiring developers.

It was never expected that our graphics driver will be anywhere closed to complete and stable within a year or two. If they continue to invest like that, if we're lucky, that's by 2020 that Mesa is anywhere close to NVidia.

For Vulkan - don't know, still a lot of work needed - i know - but it's quite "there" already, working and stable.
0aTT 19 Jul 2017
Thanks for your efforts Liam but such nonsense is not worth the attention.
Ardje 19 Jul 2017
got my first survey on my linux! hooray! Gaben always finds me when I'm on my mac lol...
There is a bug report on github of someone getting it on linux and making steam crash.
I was very inclined to reply it was a hoax ;-).
Ardje 19 Jul 2017
... But do the controller really receive frequent updates? Then I wonder if something is wrong for me cause I've not seen a single update since I got it just before Xmas last year?
The controller firmware is pretty stable... I think the last update for the controllers themselves was april or june 2016.
Now the middleware to make those controllers function... Either in the steam client or the steam link. They change about every month.
Dribbleondo 19 Jul 2017
I made a video back in early 2016 explaining why this idea of Linux Gaming being a "Dead Platform" is a waste of an argument, and it shouldn't even be an argument. View video on youtube.com
Ardje 19 Jul 2017
" It keeps Microsoft from going full retard with the Windows Store UWP program."
you're missing the point here...
The moment Valve announced the steamos programm, is the moment Microsoft started to take a look at DX again, and finally updating it.
There was a 1:1 relation between Valve's announcement and Microsoft starting to work on their OS again.
I do think Valve is capable of kicking out SteamOS iff something better and open comes along, as they have clearly shown they are a tech company with a core focus of better gaming.
They threw out the man years of augmented reality research, and sold it to the head researcher for $100, who could then continue it in her own company.
I do not think something better than SteamOS comes along... SteamOS with wayland is still SteamOS.
micha 19 Jul 2017
  • Game Dev
  • Supporter Plus
To be fair, SteamOS as a (console) OS feels indeed quite dead if you look at its user base (roughly 1% of all Linux gamers and Linux itself is around 1% on PCs, right?).

I wondered were you had the 1% of Linux gamers from. Figured out you meant SteamOS itself, seperated from all other "Linuces". Never counted it that way.

Looking at the HW statistics here (gamingonlinux.com) SteamOS is ~1.5% atm for all ppl here entering there HW setup. https://www.gamingonlinux.com/users/statistics

The 1% Linux is pretty much agreed on (Steam HW statistic and several game DEVs are reporting the same. Albion Online does have ~0.5% Linux players for example.)


Last edited by micha on 19 Jul 2017 at 10:38 am UTC
Ardje 19 Jul 2017
Valve is one of those tiny companies you can actually irc with one of the (many) developers online. They are serious, and they care.
Even the link has special care of the main link developers.
Valve is about the only company that has a real personal touch with developers and "endusers". I am a big fan of Samsung, but I have yet to find a way to reach developers to file bug reports.
(Samsung is also big in a lot of opensource projects)
Liam Dawe 19 Jul 2017
  • Admin
Who reads softpedia anyway? lol
Heh, sadly a number do. Some tech sites often read them, then write their own articles parroting what they say.
lovemytux 19 Jul 2017
![](https://fishbowl.pastiche.org/archives/pictures/xkcd_duty_calls.png)
Eike 19 Jul 2017
  • Supporter Plus
![](https://fishbowl.pastiche.org/archives/pictures/xkcd_duty_calls.png)

Unfortunately, people being wrong on the internet are sometimes influencing our real lifes.
Leopard 19 Jul 2017
SteamOS is not dead and people were so curious about it when it is released because they don't care about using Windows for gaming.

They are using Windows because all games are there.

SteamOS announced at 4 years ago , also Steam Client for Linux released at that time. Before Steam , gaming on Linux was not a real thing because 25-30 games maybe available for Linux.

Today we have 3000+ games but sadly more of them are indies and we are lacking of AAA's. That is keeping Windows gamers away from Linux+SteamOS.

Some would say Wine is a savior but i'm against it. Wine is the last resort and it has so much missing feature when compared to Windows ( obviously ) but most important thing is : Wine is not providing ease. Sometimes you need to apply tons of patches , fixes for a single game.

A gamer is a simple creature. It seeks for simple click install and then click play. So Wine or POL , Lutris are not providing that.

When we start to get AAA's by companies themselves without performance losses everything will change but AAA devs are not into because if they do it they will create a serious platform that can compete with Windows and when it happens it means that : They must prepare a Linux version and that equals extra work for them.

So Windows being superior when it comes to AAA stuff , that is related to devs attitude. They don't want to deal with any other platforms , they're already dealing with Windows , Xbox and PlayStation.

Why did i not include OSX to that ? Because that place is limited by Apple's preconfigs so even if they port all the games that won't run as expected when it compared to Windows and Linux hardware freedom.
Ardje 19 Jul 2017
It’s now 2017, and Valve hasn’t released a proper new game or IP in a very long time.
Really? No "IP".... what about the Oculus Rift (Orignally a copy of the Steam Sight), htc vive (we know that), steam controller (in house). The force behind vulkan?
/me shouldn't have read the article.
Liam Dawe 19 Jul 2017
  • Admin
![](https://fishbowl.pastiche.org/archives/pictures/xkcd_duty_calls.png)
I always enjoy that picture and there's of course a certain element of that here. However, as I stated in another comment people really do read and re-post Softpedia, a lot. The problem is when you have many bigger tech sites parroting that SteamOS, Steam Controller and so on are dead or dying, it's not going to help us at all is it? For me, to ignore this type of completely utter nonsense would be a disservice to the community.

GOL stands here as a beacon of hope, as always. I enjoy what I do and I think it's important we note when people are flat out wrong, as I clearly showed.
Nanobang 19 Jul 2017
  • Supporter
This cat is no more a journalist than Softpedia is a journal.

their started and failed projects. The most famous of them is the Half-Life series

We should all have such failed projects. We could fail our way into an early retirement on a Caribbean island paradise.


Last edited by Nanobang on 19 Jul 2017 at 11:46 am UTC
drmoth 19 Jul 2017
As a recent SteamOS convert, I can highly recommend it. I love it so much more than having Ubuntu installed on my HTPC.
ogon_bat 19 Jul 2017
I have mixed feelings about this... Yes, the Softpedia article has a lot of inaccuracies and no, Valve is not (directly) killing SteamOS. But I think the key here, that the article gets right, is

This entire complacency might have something to do with the flat organizational scheme inside Valve that basically lets developers work on anything they want. With no clear future direction imposed for the company, Valve looks more and more like a rudderless ship, going each way and not finishing any of the projects.

It seems there's a bunch of Linux developers working at Valve that keeps puhing updates and patches, but they are on their own now, after the initial marketing push. They are contributing in making our os better, we owe them much, but is this enough? Maybe yes... I'm reasonably happy with the state of things, we have a great platform and even a lot of games to play natively. On the other hand it seems something is really missing...
cRaZy-bisCuiT 19 Jul 2017
As already said, some of the information is true to some extend. I think Steam for Linux, SteamOS and the controler could already be more famous then they're. Actually part of the problem is already us: Honestly, who did buy a steam machine, a steam controler or uses SteamOS here in the forum? It will only be very few people. And we're already the ones who are into Linux. So what is the user base they so actually aim for?


On the other hand everything that Liam says is right: Developement is still very active, maybe even more then it ever was, when it comes to mesa... Still im interested to see where things will be going to. (;
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