Feral Interactive are up to their usual teasing once again. They've announced F1 2017 is coming to Mac, but they're also directly requesting to see demand for it on Linux.
See their Tweet:
Should Linux re-join our FORMULA ONE team with F1 2017? It won’t be this month if they do, but show us there's demand! #THEREQUESTINATOR pic.twitter.com/MLuN2IJAyv
— Feral Interactive (@feralgames) August 18, 2017
I believe this is the first time they've ever asked the Linux community about demand for a specific game. The interesting thing really is their wording "It won’t be this month if they do" meaning there's a real chance.
Considering they previously ported F1 2015 to Linux and said F1 2016 won't be ported as sales of F1 2015 weren't strong enough, maybe they're going to test the waters once again? I imagine if F1 2017 is actually reviewed better, it would sell better.
So if you are not sure about your thoughts upon an F1 game , don't give them promises.
As for F1 2017. Accurate racing is not really for me. Something do with... What's it called? ... Oh yeah, patience. But throw in Bioshock (which is in my library already) and I'll get it on general principle. :P
F1 2017 on Linux would still be a niche game coming to a small OS, but it's shaping up to be a great game, possibly the best in the franchise so far. I won't dare try to figure out how these factors balance out, but I hope Feral has taken all that into consideration when making their projections. Anyway, as someone who actually enjoyed F1 2015 a lot and plays it to this day, count me in as a customer!
I would imagine the population of f1-loving Linux gamers is very small indeed, and some of us can't run AAA spec games. I will buy it if there's a chance I can run it, or in the future when I upgrade my hardware.
I will buy it if there's a chance I can run it, or in the future when I upgrade my hardware.
I'd advise you to check out the published system requirements for F1 2017 before deciding on your purchase, remembering requirements for Linux are usually a bit higher than Windows for DirectX ports. That said, I run F1 2015 on my first-gen i5 with 8 GB of RAM and a GTX 650 Ti on mid-max settings without a problem, even though it's just above the minimum specs.
Last edited by Pinguino on 18 August 2017 at 3:41 pm UTC
Last edited by opera on 18 August 2017 at 3:50 pm UTC
Whenever I've tried any since, they've either been absolutely awful (a lot of the post-Crammond, pre-Codemasters stuff), or too realistic, and simply not fun. An F1 car is just too fast for most people's reaction times. An F1 driver's job is hard work. So you have to have a bunch of driver aids and “cheats” and whatnot, and... well, what's the point? It becomes an arcade racer posing as a sim. Why not simulate touring cars accurately and really enjoy it?
So... nah. Thanks for considering it, Feral, but I don't think I'm in.
I'm a huge fan of both driving games and F1, but the last F1 game I really got into was Geoff Crammond's original F1GP on the Amiga. And that was only because it was all there was.
The last F1 game I owned was Microprose Grand Prix 2 (1995) also designed by Geoff Crammond. I sucked at it way back in those days as well.
As a note , whoever says " +1 for Linux , yay! " is basically will br saying " I'm gonna buy it when it is released ".Maybe I would buy it on sale, so +0.25.
So if you are not sure about your thoughts upon an F1 game , don't give them promises.
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