Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Good news for developers, as SDL [Official Site] 2.0.6 now has support for Vulkan firmly locked into place for the next release.

SDL 2.0.6 will have Vulkan support! You can make a Vulkan-compatible window and let SDL handle the platform-specific pieces of your setup. https://t.co/IJ6BrIndA5

— Ryan C. Gordon (@icculus) August 29, 2017

You can see the actual commit here. With the actual work behind this being done by Jacob Lifshay and Mark Callow.

Since this is the first initial support of Vulkan in SDL, it may still have some rough edges to be worked out as new implementations always do. The games and applications using it need to support Vulkan themselves of course, since SDL isn't going to make an OpenGL app suddenly use Vulkan. I hope this might help Vulkan adoption more in future though, since it's one less hurdle for developers to jump over.

Article taken from GamingOnLinux.com.
Tags: Toolkit
16 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
12 comments
Page: 1/2»
  Go to:

kellerkindt Aug 29, 2017
View PC info
  • Supporter Plus
Don't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080
Liam Dawe Aug 29, 2017
Quoting: kellerkindtDon't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080
Didn't forget, just not relevant to our audience ;)
kellerkindt Aug 29, 2017
View PC info
  • Supporter Plus
Quoting: liamdawe
Quoting: kellerkindtDon't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080
Didn't forget, just not relevant to our audience ;)

Well, indirect it is. Targeting Vulkan alone can now be enough to support all three platforms and therefore increasing the chance of Linux support :P
Liam Dawe Aug 29, 2017
Quoting: kellerkindt
Quoting: liamdawe
Quoting: kellerkindtDon't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080
Didn't forget, just not relevant to our audience ;)

Well, indirect it is. Targeting Vulkan alone can now be enough to support all three platforms and therefore increasing the chance of Linux support :P
That's only a possibility. Same as a developer going with OpenGL, it makes one part of the puzzle possibly easier for a developer, but it doesn't mean ports will happen. Same with MoltenVK, developers actually have to go and make use of it, I haven't yet heard of any game developers even looking into it, especially since MoltenVK has a cost attached to it.
silmeth Aug 29, 2017
Quoting: kellerkindtWell, indirect it is. Targeting Vulkan alone can now be enough to support all three platforms and therefore increasing the chance of Linux support :P

I don’t really believe MoltenVk is going to actually make Vulkan popular choice for macOS versions… but the Vulkan Portability Initiative might (and perhaps on top of what it achieves somebody makes an open-source full implementation of Vulkan on Metal in the future). Then, with the ability to easily create a Vulkan window and handle events using SDL, it might make it really reasonable to write one works-everywhere Vulkan version of a game. :)


Last edited by silmeth on 29 August 2017 at 12:29 pm UTC
Pecisk Aug 29, 2017
Quoting: kellerkindtDon't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080

Not really that relevant considering Vulkan support isn't official on Mac and won't be until Apple budges.
Faalagorn Aug 29, 2017
Quoting: liamdaweDidn't forget, just not relevant to our audience ;)
Happy 7th cake day Liam! ;)


Last edited by Faalagorn on 29 August 2017 at 12:44 pm UTC
cprn Aug 29, 2017
Quoting: FaalagornHappy 7th cake day Liam! ;)
Isn't cake day a reddit's thing?
tuubi Aug 29, 2017
View PC info
  • Supporter Plus
Quoting: cprn
Quoting: FaalagornHappy 7th cake day Liam! ;)
Isn't cake day a reddit's thing?
Reddit's cake is a lie.
lucifertdark Aug 29, 2017
Quoting: tuubi
Quoting: cprn
Quoting: FaalagornHappy 7th cake day Liam! ;)
Isn't cake day a reddit's thing?
Reddit's cake is a lie.
Portal 3 confirmed with Linux Support. ;)
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: