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Serious Sam 3 VR: BFE [Steam] is another Virtual Reality title with same-day Linux support from Croteam, so those of you with expensive headsets can make things go boom!

You know what's really awesome though? It has full Serious Sam Fusion 2017 integration (what Croteam are lovingly calling the "pancake version" to the VR folk), meaning those of us without a VR headset can play against those that do.

Also, I love Croteam for such simple reasons like their feature list "Now available in glorious VR! - "basically the same game but the devs just ticked a magical checkbox for VR"—hah! They have a great sense of humour.

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About the game:

Serious Sam 3 VR: BFE is a virtual reality action shooter, a glorious throwback to the golden age of first-person shooters where men were men, cover was for amateurs and pulling the trigger made things go boom.

Serving as a prequel to the original indie and Game of the Year sensation, Serious Sam: The First Encounter, Serious Sam 3 VR: BFE takes place during the Earth’s final struggle against Mental’s invading legions of beasts and mercenaries.

These are the types of games that really make me want a Vive! Maybe one day when the prices come down…

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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4 comments

bubexel Nov 10, 2017
I will buy it today :D i will make some movie.
Ardje Nov 10, 2017
we are missing 3 other htc vive users...
(just kidding ;-) ).
If I only needed to buy a vive to start off... Neither my desktop pc, nor my steam machine seem to be well equipped enough to run anything.
FredO Nov 11, 2017
It would be awesome to hear from somebody who has run these Croteam VR games on Linux, to know if it's a viable option yet? What is the performance and stability like currently?
SketchStick Nov 12, 2017
As an AMD user, the current experience is still nausea inducing.

Mostly due to Linux missing features like direct-mode rendering (to reduce latency, prevent tearing and improve the user experience) and GPU priority scheduling (so the compositor isn't competing with the game for resources) that are still in development.

Valve has been funding a lot of great work, but we'll probably have to wait until next year for all those pieces to start falling into place.
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