Insurgency: Sandstorm the newest FPS game from New World Interactive is now entering a closed-alpha phase. The sad news is that Linux (and Mac) will see a delayed release. There's quite a lot of information to parse in their latest blog post, so I will only highlight some of the big stuff.
The first big shock, was that that they've actually decided to cancel the single player story:
As a team we have decided to make some shifts in the direction of Insurgency: Sandstorm. To start, the single player and cooperative story has been cancelled for release, and will be considered again at a later date.
I was excited about Sandstorm because it would have a story-based story mode and wouldn't be just another FPS. Still, Insurgency (the original) is a pretty decent FPS and we don't have a lot of choice on Linux even now for realistic shooters, so I do hope Sandstorm takes everything good about the original and expands and improves it.
They're also adjusting the setting of the game, to not be based on any particular region. Instead, they're going to use real world stuff only as inspirations for the setting. That makes sense really, it gives them far more to play with in terms of style and content and can stop them from going into potentially sensitive areas of the real world.
Moving onto what they said about Linux support, the good news is that they're fully open about this and it's not cancelled, just delayed:
As far as platforms go, we’ve decided to delay Mac and Linux support for post-release. We’re finding our time will be best spent on developing for Windows, Xbox One, and PS4. Our priority is to make those three platforms fully functional first, then expand after release.
Considering they've done a reasonable job of Linux support with Insurgency and Day of Infamy, I fully expect them to deliver on the promise of a Linux version. However, they are using Unreal Engine 4 now (and we know that has plenty of Linux issues) instead of Source, so I do hope with the extra time they can get a decent Linux version out.
They've also said the "Fire Support" feature from Day of Infamy will come to Sandstorm, where two classes come together to do things like arranging an air strike. It's a really awesome teamwork feature, so I'm pretty happy about that coming to the game.
Here's some shots they shared (click for bigger):
You can read their full update post here. I will keep you posted whenever I hear more about the Linux release.
Quoting: Sil_el_motQuoting: GuestI was super excited for this but after how New World Interactive "ended" the first Insurgency I won't buy their products anymore. That whole we're discontinuing support and forcing 3rd party spyware on you while breaking the game UI and adding a ton of other problems before we "leave" fiasco.
Lack of campaign is just another big nail in the coffin that says they can't hold things together, deliver what they promise and that they have serious direction issues.
i still play insurgency from time to time, and i mentioned nothing like you wrote above.
what do you mean? What did i miss?
They never made it on par with the Windows version. There are still shadows missing (Player model shadows and some enviroment shadows).
The 3rd party spyware is BattleEye. That does not need root on linux like it needs on windows. Still it can access every file the user has access to.
Last edited by OlliC on 4 January 2018 at 8:48 pm UTC
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