Begin warming up the hype machine, as it looks like Battle Royale game 'Darwin Project' [Steam] might be getting a Linux version.
I posted about this one recently, as the developer actually said one of their team would love to do a Linux version. This might actually be a bit closer to reality, as TuxDB (thanks for the tip NuSuey) has shown. Looking further into it on SteamDB, it seems there's both a "linux" and "devellinuxshipping" branch (versions) now present with hints starting from April 12th. Obviously nothing is confirmed until the developer says so, but it's a damn good sign to see all this.
About the game:
Darwin Project takes place in a dystopian post-apocalyptic landscape in the Northern Canadian Rockies. As preparation for an impending Ice Age, a new project, half science experiment half live-entertainment, is launched. It's called "Darwin Project" and it challenges 10 participants to survive the cold and fight to the death in a treacherous arena.
I actually opened a post on Steam back on March 1st, before it released in Early Access as I was following it—hoping. If you want this to be on Linux, be sure to post there to let them know.
I own it since they sent me alpha key way back, even though i only use linux. I tried in wine but obviously anticheat prevents it from running.
looking forward to Linux builds if that ever happens
Quoting: Patola...finally?If it was the same as PUBG or Fortnite, yes.
Anyway, 10 players isn't a small amount for a Battle-Royale type game?
But this one seems to be far more focused on actual survival. As in, the environment itself is also your enemy.
I'd expect to see people die from environmental hazards just as often as from other players - of course, I might just be overly optimistic.
Quoting: XpanderI tried in wine but obviously anticheat prevents it from running.
What system is it using?
Quoting: cprnOkay, somebody has to explain why we call deathmatch a battle royale now. What's so different about it to constitute a whole new genre??
Under "deathmatch", I'd understand a game with respawning. IMHO, there's a lot less tension when you just get the death count one up instead of having lost the game immediately.
*edit*
http://www.gamerevolution.com/guides/380633-pubg-war-mode-access-deathmatch-respawns
Last edited by Eike on 14 April 2018 at 12:16 pm UTC
Quoting: cprnOkay, somebody has to explain why we call deathmatch a battle royale now. What's so different about it to constitute a whole new genre??
No respawns, survival aspect, weapon drops.
Quoting: JetriQuoting: cprnOkay, somebody has to explain why we call deathmatch a battle royale now. What's so different about it to constitute a whole new genre??
No respawns, survival aspect, weapon drops.
For me personally I associate BR with a bigger scale though. I can't really see the concept working on smaller maps with only 10 people because it doesn't really allow enough time to find you stuff before you've run into everyone.
Last edited by Zelox on 14 April 2018 at 1:03 pm UTC
Quoting: ZeloxMost importent thing got to be, how big is the playerbase? Doesnt really matter if it comes to linux or not. If the playerbase is small :(.
As long as the GoL server is full... :)
See more from me