Early this morning Valve officially rolled out a big update to the Steam Play whitelist, which indicates Windows games that work well with Steam Play's Proton.
Having titles in the whitelist, also means you don't need to go into Steam's settings and tick any extra boxes as they will just show up for everyone with the ability to install and play on Linux.
Sending out a Twitter post to announced it, Valve's Pierre-Loup Griffais announced "Just pushed a Steam Play whitelist update to reflect current testing results" with a link to SteamDB which helps track it all down.
The list is reasonably long, some notable titles include:
- Castle Crashers
- The Witness
- Wolfenstein: The Old Blood
- Overcooked
- Guacamelee! 2
It's going to be interesting to see how Valve eventually show support for Steam Play directly on Steam store pages, that's the next step that I'm looking forward to.
A pretty exciting start to a weekend wouldn't you say?
Quoting: SolitaryValve is most likely doing proper QA on their own and it takes time.
Hopefully that is the case, because the long-term benefits will far outweigh the short-term benefits if true... My understanding however (based on something I read somewhere, can't remember where), was that Valve were using SPCR as a primary reference point.
Quoting: GuestSuper Mega Baseball 2 should be on the list. I have played several games with and without mods at lowest to highest settings and it works great without having to do anything.Looking at your avatar I'm presuming you lost horribly. ;)
Quoting: Cyba.CowboyMy understanding however (based on something I read somewhere, can't remember where), was that Valve were using SPCR as a primary reference point.They just wishlisted at least one game with a "Borked" rating on spcr. Maybe they found the list too unreliable. Or maybe they use it as an additional reference but prioritise and test games requested by developers themselves. That could (and should) happen.
Quoting: g000hQuoting: GuestHave you tried Killing Floor 2 yet? Eager to know how that runs since I dual-boot to play that game ALOT, would be great having it run flawlessly on Linux seeing as how Tripwire never gave us that native port they promised.
In-fact I feel Tripwire should work with Valve to help KF2 work good under proton, feel like it's the least they could do after failing to keep their promise of a native linux port
I'm having a go trying Killing Floor 2 on Proton right now. Note that there is every possibility that if it works for me then it won't work for you, and vice versa. Anyone else want a try - It is a 23GB download (tsk).
Okay, well GOOD NEWS. Off the bat, no tweaking, it worked okay on my Debian Buster, Ryzen 5, GTX 1080ti, Nvidia driver 390.87 system. I try to run all my games at 4K resolution (3860x2160) and it was working at that res, but it seemed the frame-rate or responsiveness was a bit off, so I did get fiddling around with command-lines and graphics settings.
<snip>
As someone else noted, it's worth trying the proper driver - Proton requires 396.54 now - that might fix your graphical headaches. Certainly, the game looked and performed brilliantly when I tried it.
But as someone else noted, Perks don't sync in that game for us. This bug is the cause and it doesn't sound like a fix is coming any time soon. I bought Killing Floor 2, tested it, confirmed the networking bug and refunded it same day. Looking forward to buying it again one day though. Although, part of me feels like boycotting Tripwire after all their "we will support Linux" bullshit, then silently dropping that support when their single, irreplaceable (apparently) Linux dev left...
Quoting: scaineAs someone else noted, it's worth trying the proper driver - Proton requires 396.54 now - that might fix your graphical headaches. Certainly, the game looked and performed brilliantly when I tried it.
I'm a long term Debian user, and I use it properly... i.e. I install the packages from the regular repositories so that my system doesn't get messed up. I have tried backports and all sorts of things in the past, but generally find that forcing a later graphics driver onto the system ends up borking it.
Any suggestions about installing Nvidia graphics drivers onto Debian which don't mess it up?
Quoting: g000hI'm a long term Debian user, and I use it properly... i.e. I install the packages from the regular repositories so that my system doesn't get messed up. I have tried backports and all sorts of things in the past, but generally find that forcing a later graphics driver onto the system ends up borking it.
Any suggestions about installing Nvidia graphics drivers onto Debian which don't mess it up?
Well, backports (and even experimental from time to time) works well for me...
http://ein-eike.de/2016/08/28/how-to-install-steam-and-nvidia-drivers-on-debian-jessie/
Quoting: g000hI'm a long term Debian user, and I use it properly... i.e. I install the packages from the regular repositories so that my system doesn't get messed up. I have tried backports and all sorts of things in the past, but generally find that forcing a later graphics driver onto the system ends up borking it.I'm kind of in the same boat. I'm on Mint, but it's only offering me 340.107 and 390.48 so I'd rather stick to that. Didn't someone say that the newer drivers were only necessary for Vulkan games anyway, or something along those lines?
Quoting: SalvatosQuoting: g000hI'm a long term Debian user, and I use it properly... i.e. I install the packages from the regular repositories so that my system doesn't get messed up. I have tried backports and all sorts of things in the past, but generally find that forcing a later graphics driver onto the system ends up borking it.I'm kind of in the same boat. I'm on Mint, but it's only offering me 340.107 and 390.48 so I'd rather stick to that. Didn't someone say that the newer drivers were only necessary for Vulkan games anyway, or something along those lines?
To be honest, only DXVK seems so need it. Some Feral games have it as requirement, but work fine on 390.
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