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Planetary Annihilation: TITANS, the massive scale RTS now being continued by the new Planetary Annihilation Inc had another small patch recently to further improve it.

After the recent update to add in more multi-threading, they've expanded it a step further. Released on Friday last week, update 112314 added in experimental multi-threading on official servers, performance and memory usage improvements to navigation cost cells, more logging so they can find issues, plenty of AI improvements, some server bugs have been fixed along with modding adjustments and making orbital attack lines in the orbital path visualiser more visible.

I'm really quite impressed how quickly they've come back to continue improving this RTS. They've got a lot more improvements to come, as they haven't upgraded the software behind various parts of the game yet like the UI system and so on.

It's quite different to any other strategy game, especially since the maps are based across entire planets you scroll around. I love the fact that the mini-map is essentially another game window which you can set to watch any point you want, it's very cleverly done.

Find it on Humble Store and Steam. With the current price, Humble seems cheaper than Steam.

Article taken from GamingOnLinux.com.
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7 comments

Liam Dawe Nov 6, 2018
I've no doubt they will work towards that, especially now they've begun improving all aspects of it.
MayeulC Nov 6, 2018
Welcome updates!

Does the improved UI plays nicer with AMD GPUs? IIRC it was an outdated version of CEF, or something like this, that was causing issues.
Liam Dawe Nov 6, 2018
Welcome updates!

Does the improved UI plays nicer with AMD GPUs? IIRC it was an outdated version of CEF, or something like this, that was causing issues.
As mentioned, they haven't done that yet.
hummer010 Nov 6, 2018
I've no doubt they will work towards that, especially now they've begun improving all aspects of it.
I sure do hope... But they've had years to do it already...

Yes, and no.

Yes, because Uber had years to do it and didn't. No, because it is now being supported by a different team, who've only taken over recently.
Liam Dawe Nov 6, 2018
I've no doubt they will work towards that, especially now they've begun improving all aspects of it.
I sure do hope... But they've had years to do it already...

Yes, and no.

Yes, because Uber had years to do it and didn't. No, because it is now being supported by a different team, who've only taken over recently.
They are some of the original team though, although I know one of the team I used to speak to left for Unity.

So far, the new team seems to be doing good. Doing some things that also should have been done some time ago. Naturally, like everything it's a balancing act. They have to keep players amused and entertained, often in the form of new content which for some ends up becoming too big a focus over the more pressing game issues.

I hope the new team understand they need to really work on the core parts of the game, like the performance, upgrading the UI software to improve support across drivers, the server issue mentioned before by Cestarian and so on.
MayeulC Nov 6, 2018
Welcome updates!

Does the improved UI plays nicer with AMD GPUs? IIRC it was an outdated version of CEF, or something like this, that was causing issues.
As mentioned, they haven't done that yet.

Yes, my bad, I must have read that too quickly and thought it was already in. I stand corrected, thanks!

Very much looking forward to it! That game never lived up to its potential to me, and I'd be interested to revisit it!
N30N Nov 10, 2018
I've no doubt they will work towards that, especially now they've begun improving all aspects of it.
I sure do hope... But they've had years to do it already...

Yes, and no.

Yes, because Uber had years to do it and didn't.
You're mistaken, it was long supported & only removed over concerns about complying with GDPR.
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