Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.

The issue has so far affected these titles:

  • Project Hospital
  • Fluffy Horde
  • Fell Seal: Arbiter's Mark
  • The Fertile Crescent
  • Dead Dungeon

No doubt there's plenty more too that I haven't tried and there will likely be more as other games upgrade their version of Unity used. To be clear though, I'm not sure if this is a bug in Unity or NVIDIA drivers. I have not seen the issue on Intel, so it's a little unclear right now as it's also only in Unity games.

For an example of how bad it looks, here's two shots:



I don't think I need to explain the issue here.

I did reach out to Unity, NVIDIA and a few others involved. So far Unity and NVIDIA haven't replied to me on this issue. However, one developer did reply on the Unity forum thread I'm involved in to note that using Vulkan actually fixes it. Another different developer mentioned it fixed it for a user who tested it too.

I tested it myself and surprisingly so, it does. If you also see some distortions in Unity games like those above, try this as a launch option:

-force-vulkan

To do so, right click on the game in your Steam library and then go to Properties. From there, hit the Set Launch Options button and put that in. Nothing else is needed.

Whatever it is, it only seems to affect the OpenGL builds of Unity games and only on the lower part of the screen. Hopefully with me highlighting this, it will help users and give Unity/NVIDIA a tip on the bug itself. It might not work on all games, but every one I tried it worked.

Also, as a reminder, if you have issues with keyboard input in some older Unity games there's also a workaround for that.

Article taken from GamingOnLinux.com.
24 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
15 comments

Nanobang Dec 10, 2018
View PC info
  • Supporter
PSA articles like this are why GoL is one of the first places I look for help when I'm having a problem with a game on Linux! I haven't had this problem with a game yet, and now I never will. Thanks for another great heads-up Liam!
Ehvis Dec 10, 2018
View PC info
  • Supporter Plus
First time I actually see a screenshot from others. This exact problem occurs during the intro screen of Graveyard Keeper as well. Since the intro screen is black with a logo, the only thing affected is the steam overlay notification. Title/menu are unaffected, so there is no real problem with this game.

The interesting bit for me is that the distortion affects the steam overlay bit. Combine that with the top screenshot which shows the game screen that is under the text box, it looks like an issue with the way overlays are used in Unity games.
Dunc Dec 10, 2018
It also affects the menus in Planet Nomads, across the entire screen (for me, at least, but I wonder if that's something to do with the resolution or aspect ratio; I'm still on 1280x1024). The fix works. I didn't know you could force recent versions of Unity to use Vulkan. Interesting.

Quoting: EhvisThe interesting bit for me is that the distortion affects the steam overlay bit. Combine that with the top screenshot which shows the game screen that is under the text box, it looks like an issue with the way overlays are used in Unity games.
I think so. As I say, it only affects the menus in PN. (And the logo on the loading screen, but it makes sense that it would rendered the same way over the background image.)
omicron-b Dec 10, 2018
For those using Steam and unfamiliar with how launch options work there, you need to go to game`s Properties - Set launch options and put -force-vulkan there.

Edit: sorry, fixed my comment.


Last edited by omicron-b on 10 December 2018 at 6:31 pm UTC
Liam Dawe Dec 10, 2018
Quoting: bird_or_cageFor those using Steam and unfamiliar with how launch options work there, you need to go to game`s Properties - Set launch options and put %command% -force-vulkan there.
You only need what's mentioned, %command% is not needed.
Xpander Dec 10, 2018
Quoting: liamdawe
Quoting: bird_or_cageFor those using Steam and unfamiliar with how launch options work there, you need to go to game`s Properties - Set launch options and put %command% -force-vulkan there.
You only need what's mentioned, %command% is not needed.

yeah %command% is only needed when you want to execute something before starting the executable
iiari Dec 10, 2018
View PC info
  • Supporter Plus
This looks similar to the problem plaguing Tannenberg, making one of my favorite games unplayable. I'm looking forward to heading home later and trying this fix. Thank you Liam!!
redneckdrow Dec 10, 2018
Just a heads up: this doesn't work with Slime Rancher.

Spoiler, click me


Last edited by redneckdrow on 10 December 2018 at 5:58 pm UTC
pete910 Dec 10, 2018
View PC info
  • Supporter Plus
Quote"It just works"
:P
Orkultus Dec 11, 2018
Tannenberg was also giving me this issue, thanks for the work around.

-Minty-Linux-
iiari Dec 11, 2018
View PC info
  • Supporter Plus
Quoting: OrkultusTannenberg was also giving me this issue, thanks for the work around.

-Minty-Linux-
It actually in the end didn't work for me for Tannenberg. I'm on the same GPU. What is your full launch string?
Expalphalog Dec 11, 2018
Been having that same sort of graphics issue with Throne of Lies. Looking forward to trying this when I get home tonight.
Marc Di Luzio Dec 12, 2018
  • Game Dev
  • Supporter Plus
As a heads up, we're tracking this internally. As with other bugs that show up in multiple Unity games, what would especially help is to report these issues to the game developer and ask them to get in touch with Unity directly with details.

You can also get in touch with Unity, but please try and provide details of the Unity version of the game in question (found in ~/.config/unity3d/[PUBLISHER]/[GAME]/Player.log).

https://issuetracker.unity3d.com/issues/linux-nvidia-graphical-corruption-in-many-games-possible-regression


Last edited by Marc Di Luzio on 13 December 2018 at 10:14 am UTC
musojon74 Dec 18, 2018
Ahh. I’ve had this on my loading screens ( in the game I’m building ) on occasion. Hasn’t affected gameplay yet though. I too am nvidia. Time to make my game vulkan only I guess.
Marc Di Luzio Dec 20, 2018
  • Game Dev
  • Supporter Plus
Dropping in again :)

Another workaround for this is to use the command line arguments "-force-glcore42 -force-clamped". It's probably better for games where Vulkan is unstable, or when a game doesn't require modern graphical features (things in GL 4.3 and newer).


Last edited by Marc Di Luzio on 20 December 2018 at 2:22 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: