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I will admit, I am quite surprised. Supraland from Supra Games recently released on GOG and it was only for Windows. The developer said some odd things about it all and now it seems they changed their mind, thankfully.

Today, the Linux version of Supraland officially went live on GOG and GOG themselves sent over a copy for me to check out. I've already played through the demo on Steam and apart from some performance issues here and there, it's a delightful game.

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If you've not played it, the whole game is incredibly colourful with an sort-of open-world 3D setting in a literal sandbox. You're basically running around something designed by a child, complete with blocks that look like Lego. It's stylish, the puzzles and exploration are great and I love finding secrets.

No issues with the GOG version, runs as expected. Nice to be able to continue progress from the demo too!

Always nice when a story has a happy ending. So now you can pick up the Linux version of Supraland on either GOG or Steam and both stores have the demo too.

As a reminder Supra Games are also currently crowdfunding for Supraland 2 on Kickstarter, which is confirmed to be coming to Linux as well.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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dpanter Jul 11, 2019
How about we show some appreciation for DavidM this time, eh people? ^_^
x_wing Jul 11, 2019
Yesterday the dev tried to upload it (didn't want to break the surprise :P):




Last edited by x_wing on 11 July 2019 at 1:38 pm UTC
MekaDragon Jul 11, 2019
I wouldn't call the performance issues like "here and there" when it can barely achieve 50fps everything in the lowest setting on my GTX970 and i5 [email protected]...
Arehandoro Jul 11, 2019
I don't need a new game right now. I don't want to buy another title.

Yet for the effort, and an act of good faith with the developer, I WILL BUY IT.
x_wing Jul 11, 2019
Quoting: MekaDragonI wouldn't call the performance issues like "here and there" when it can barely achieve 50fps everything in the lowest setting on my GTX970 and i5 [email protected]...
Use the vsync force...
gradyvuckovic Jul 11, 2019
That's quite generous of them to be honest.

Real talk, GOG doesn't have a very large market of gamers relative to Steam, and neither does Linux obviously (I mean, I know it sucks to say that but.. well it's true). The developer could have phrased his earlier statements better but they were right about how niche that is. The number of Linux sales they'd likely get for an indie game on GOG is probably pretty low. They really didn't need to do this from a strictly profit driven perspective, so it's quite awesome of them to do this.

Windows and Linux support, no MTX or expensive DLC, a Demo, Steam and GOG releases and no exclusivity in sight, that's a very awesome way to release a game, really supporting consumers and choice of platform/store. Developers like this one really do deserve as much support as we can offer.

I know the Linux port still has some performance issues, but the fact that the developer bothered with a native port when their game was already Platinum for Proton is fantastic, and I'm sure they'll eventually figure out the performance issues.
BTRE Jul 11, 2019
View PC info
  • Contributing Editor
I picked this one up on Steam about a week ago and I've sunk in about five hours. The performance for me has been solid and I haven't noticed many dips below 60fps with everything turned up at 1080p. This is on a 2700x and RX480 with Mesa 19.1. There was some shader compilation stutter but it's been an overall smooth and interesting experience. Thankfully there's a demo you can try out, the performance didn't really vary for me between that and the full build.
drlamb Jul 11, 2019
I also picked this one up during the summer sale and it's been fun. Performance varies between 40-50fps maxed at 1440P which is fine for a game like this with freesync. I'll have to see if I have vsync forced. It's impressive to see an Unreal 4 game run so well natively.

+1 DavidM ^_^
Beamboom Jul 11, 2019
I'm gonna buy this thing now. On Steam, though :-D


Last edited by Beamboom on 11 July 2019 at 2:12 pm UTC
x_wing Jul 11, 2019
Quoting: PatolaThankfully this game did not go the Witcher 3 way. The collective reaction and the complaints about performance made me fear it would happen.

I'm afraid that complains won't stop. I leave the probable sequence:
_start:
  • Bad performance

  • Performance not equal to Windows performance

  • Linux builds shipped later than Windows one's

  • Switch to Unity

  • jmp _start

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