I will admit, I am quite surprised. Supraland from Supra Games recently released on GOG and it was only for Windows. The developer said some odd things about it all and now it seems they changed their mind, thankfully.
Today, the Linux version of Supraland officially went live on GOG and GOG themselves sent over a copy for me to check out. I've already played through the demo on Steam and apart from some performance issues here and there, it's a delightful game.
Direct Link
If you've not played it, the whole game is incredibly colourful with an sort-of open-world 3D setting in a literal sandbox. You're basically running around something designed by a child, complete with blocks that look like Lego. It's stylish, the puzzles and exploration are great and I love finding secrets.
No issues with the GOG version, runs as expected. Nice to be able to continue progress from the demo too!
Always nice when a story has a happy ending. So now you can pick up the Linux version of Supraland on either GOG or Steam and both stores have the demo too.
As a reminder Supra Games are also currently crowdfunding for Supraland 2 on Kickstarter, which is confirmed to be coming to Linux as well.
Last edited by x_wing on 11 July 2019 at 1:38 pm UTC
Yet for the effort, and an act of good faith with the developer, I WILL BUY IT.
Quoting: MekaDragonI wouldn't call the performance issues like "here and there" when it can barely achieve 50fps everything in the lowest setting on my GTX970 and i5 [email protected]...Use the vsync force...
Real talk, GOG doesn't have a very large market of gamers relative to Steam, and neither does Linux obviously (I mean, I know it sucks to say that but.. well it's true). The developer could have phrased his earlier statements better but they were right about how niche that is. The number of Linux sales they'd likely get for an indie game on GOG is probably pretty low. They really didn't need to do this from a strictly profit driven perspective, so it's quite awesome of them to do this.
Windows and Linux support, no MTX or expensive DLC, a Demo, Steam and GOG releases and no exclusivity in sight, that's a very awesome way to release a game, really supporting consumers and choice of platform/store. Developers like this one really do deserve as much support as we can offer.
I know the Linux port still has some performance issues, but the fact that the developer bothered with a native port when their game was already Platinum for Proton is fantastic, and I'm sure they'll eventually figure out the performance issues.
+1 DavidM ^_^
Last edited by Beamboom on 11 July 2019 at 2:12 pm UTC
Quoting: PatolaThankfully this game did not go the Witcher 3 way. The collective reaction and the complaints about performance made me fear it would happen.
I'm afraid that complains won't stop. I leave the probable sequence:
_start:
- Bad performance
- Performance not equal to Windows performance
- Linux builds shipped later than Windows one's
- Switch to Unity
- jmp _start
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