After recently pushing out a pretty big update to Steam Play with Proton 4.11, Valve have now added some additional titles to their Whitelist.
What is the Whitelist? Currently, this is the list Valve have accepted to be shown as a Windows game you can install in the Linux Steam client, without enabling Steam Play on your entire library. They are also set to a specific version of Proton by Valve, to hopefully give the best experience.
The new titles added yesterday were:
- APE OUT
- CivCity: Rome
- Cube Escape: Paradox
- Cuphead
- DX-Ball 2: 20th Anniversary Edition
- Deathsmiles
- Delicious! Pretty Girls Mahjong Solitaire
- Downwell
- DuckTales: Remastered
- Fallout
- Fallout 2
- Fieldrunners
- Glass Masquerade 2: Illusions
- Gorogoa
- Heat Signature
- iZBOT
- Katana ZERO
- Koi-Koi Japan [Hanafuda playing cards]
- Lovers of Aether
- Mighty Switch Force! Hose It Down!
- My Friend Pedro
- Otaku's Adventure
- Outlast 2
- Quell
- Quell Memento
- Quell Reflect
- Quell Zen
- Sam & Max Hit the Road
- Shin Samurai Jazz
- Solitaire. Dragon Light
- Space Invaders Extreme
- Synonymy
- The Messenger
They did also add some special configuration options for GRID, METAL GEAR RISING: REVENGEANCE, QUAKE Mission Pack 1: Scourge of Armagon and QUAKE Mission Pack 2: Dissolution of Eternity. Even though GRID and the Metal Gear game are not whitelisted yet.
Valve don't seem to have a public list anywhere I could see, but thankfully SteamDB are tracking it here, which shows the above and all others previously added. There's now about 168 titles in the whitelist.
This is likely the list Valve will use to eventually show Steam Play on the store pages for games, how they do that though we have no idea as they haven't talked about it lately. In the original Steam Play announcement, Valve simply said "whitelisted games will not be offered for purchase or marked as supported on Linux on the Store during the initial Beta period".
Quoting: HoriQuoting: Maweki Sam&Max hit the road? Are they really Proton-ing ScummVM instead of just using the native binary? That's amazingly stupid.Valve can't really make changes to the files provided by the developer. And the developer (apparently) doesn't want to provide Linux binaries.
So, this is the only way this can be done.
Another way would be to make something completely separate from Steam Play that handles console games, and could load the launcher provided by the devs and just load the rom directly with its assigned core. This way they could bring quite a lot of games on Linux natively, AND they could implement this for Windows also, so that it would be much easier for devs/publishers to publish old games on Steam, since they could just upload the old rom and that's it.
The problem is that I'm not entirely sure if it's legal to do this as a third party, or if it is legal at all from some consoles.
Well, the fact that Steam Play in the settings is just referred to as "a specific compatibility tool", implies that Valve did not just intend for Wine/Proton to be the only such tool. It is also possible to add your own compatibility tools, like this one for native DOSBox. So in theory this could be done for Java, ScummVM, DOS, MAME, native Quake/Doom/Hexen whatever.
Last edited by rustybroomhandle on 1 August 2019 at 11:00 am UTC
This means many of my friends can finally switch to Linux.
Quoting: GuestIs there data to support the claim that Steam Play / Proton harms Linux gaming or it causes game developers to ignore Linux users?
Several developers have declined the plea for a port with reference to Proton, and I think even developers removing an existing port have referenced it ("Cat Lady"? Not sure.).
Quoting: ZeloxDarksiders 2 works for me now.
What were your issues before? I haven't played in a few months but DS2 ran pretty good for me on MESA.
Thanks for your report, I'll check it out again to see if things are any better. I really should finish it...it's one of my favorite series in terms of art style/lore and I really want to play 3. The camera perspective switch in the new DS has me worried though.
Quoting: ZeloxDarksiders 2 works for me now. It's a bit laggy and slow in combat, but at least it runs.
It is with WineD3D, even on my system, in places.
Run it with D9VK:
PROTON_USE_D9VK=1 %command%
Guess i no longer have any excuse to not pickup first two Fallouts.
EDIT: Is my grammar correct? My sentence feels a bit off, although i can't pinpoint what i did wrong.
Last edited by Gryxx on 1 August 2019 at 1:25 pm UTC
Quoting: GryxxHmmm...
Guess i no longer have any excuse to not pickup first two Fallouts.
Lack of time maybe?
Quoting: GuestQuoting: WorMzyHnnn, I'm really tempted to pick up Cuphead, but I don't want to buy "new" games to play in Proton. In my opinion it encourages devs to be lazy and treat Linux users as second class citizens (at best). I'd rather buy games from devs that actually support Linux directly.
Is there data to support the claim that Steam Play / Proton harms Linux gaming or it causes game developers to ignore Linux users?
As far as I know, the developers of these games do not make Linux versions even before Steam Play.
- Sekiro: Shadows Die Twice
- A Plague Tale: Innocence
- Void Bastards
- KartKraft
- Wreckfest
- Xenon Racer
- NieR:Automata
- Vanquish
- The Surge
- Yakuza 0
- Prey
- X-Morph Defense
- Grim Dawn
- Tekken 7
They won't be intimidated by the "No Tux, No Bux" attitude.
I use Linux for gaming (no dual boot) for 2 years now and I also believe Linux is the future of PC gaming. What we need right now is to increase the number of Linux gamers. We can do that by showing to the PC gaming community that Linux is not limited to games from indie devs or games ported by Feral Interactive or Aspyr.
well i don't have any illusions that my passionately linux-loving tail can hold a dev hostage with my few pennies, and i don't think proton hurts linux desktop adoption, haha.. but if a dev doesn't at least explicitly support the game on proton/linux, you are spending your money on something that could break in the future, with the dev only throwing a "not our problem; unsupported platform" at you. and there are actually many things that a dev can change that can cause breakage.
see, it may not really be so much about getting devs to support linux natively as it is about their explicitly supporting it by any means. i want my DRM'd or multiplayer software to stay working even after updates or changes to anti-cheat or something.
and yeah, this does look like they're working feature by feature. what an incredible project. i had just said to a friend that it's enough that modern games meant to run on a windows kernel and ecosystem can be made to run on anything else at all. that it can do so as fast or in some cases faster than on windows is hilarious... and maybe sad xP
Last edited by doomiebaby on 1 August 2019 at 7:15 pm UTC
Quoting: Maweki Sam&Max hit the road? Are they really Proton-ing ScummVM instead of just using the native binary? That's amazingly stupid.
That could be fixed with luxtorpeda ;-)
https://github.com/dreamer/luxtorpeda
valve has some strange priorities...
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